Player Matchup

Xbalanque
Xbalanque
Platinum III
Lxnaa62
Xbalanque
Platinum III
Level 127
God Stats
5W - 4L
1,569 SR
Queue Stats
107W - 108L
1,792 MMR
Solo
Achilles
Achilles
Diamond III
hadouchdanlegame
Achilles
Diamond III
Level 120
God Stats
22W - 17L
1,659 SR
Queue Stats
304W - 265L
2,226 MMR
Party 2
Geb
Geb
Platinum V
xX6 Nemesis 9Xx
Geb
Platinum V
Level 155
God Stats
45W - 41L
1,599 SR
Queue Stats
248W - 257L
1,778 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,609 SR
1,932 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 107
1,588 SR
1,649 MMR
Sol
Sol
Platinum II
MYWONE2255
Sol
Platinum II
Level 84
God Stats
8W - 5L
1,500 SR
Queue Stats
52W - 48L
2,015 MMR
Solo
Izanami
Izanami
Gold III
StuartMH
Izanami
Gold III
Level 129
God Stats
1W - 1L
1,799 SR
Queue Stats
21W - 19L
1,573 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
SuperSibbers
Cthulhu
Gold IV
Level 109
God Stats
0W - 1L
1,465 SR
Queue Stats
24W - 27L
1,361 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Lxnaa62
Xbalanque
17
6 / 0 / 9
13,018
651
20,997
15,469
7,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
8 / 4 / 7
13,296
665
16,578
20,133
23,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 2 / 13
12,855
643
11,640
25,153
32,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
FenrirPersephoneOdinThothUllr

VS

Bans
Morgan Le FayCu ChulainnScyllaArtioAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
11,528
576
18,650
16,575
6,863
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
StuartMH
Izanami
16
5 / 4 / 1
12,217
611
18,524
16,287
7,332
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
SuperSibbers
Cthulhu
13
0 / 9 / 5
10,566
528
9,730
23,009
29,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
16
Kills
6
6
Deaths
16
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Lxnaa62
Xbalanque
6
0
9
10.5
L
1
3
4
1
L
Izanami
StuartMH
Izanami
5
4
1
1.38
L
Cthulhu
SuperSibbers
Cthulhu
0
9
5
0.28
W
8
4
7
2.88
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,215
Damage
46,904
60,755
Taken
55,871
62,966
Mitigated
43,548
11,339
Healing
11,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Lxnaa62
Xbalanque
20,997
11,898
0
3,648
15,469
7,002
2,388
11,403
4,066
0
64,999
L
18,650
7,465
0
9,047
16,575
6,863
1,117
4,115
12,017
59,198
0
L
Izanami
StuartMH
Izanami
18,524
14,993
0
1,368
16,287
7,332
1,706
3,497
12,178
0
68,674
L
Cthulhu
SuperSibbers
Cthulhu
9,730
298
416
750
23,009
29,353
26
4,477
17,958
20,615
0
W
16,578
1,781
0
4,807
20,133
23,501
256
7,558
12,575
0
58,507
W
11,640
1,104
0
2,884
25,153
32,463
210
9,791
15,362
19,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,169
Gold Earned
34,311
204
Minions Killed
218
9
Camps Cleared
7
1,161,537
Distance Traveled
988,488
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,018
651
110
6
4
393,724
4
L
Sol
11,528
576
83
4
4
314,893
2
L
Izanami
12,217
611
106
5
3
336,130
2
L
Cthulhu
10,566
528
29
1
0
337,465
6
W
Achilles
13,296
665
87
4
5
380,133
3
W
Geb
12,855
643
7
0
0
387,680
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role