Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Jabermonstr
Danzaburou
Level 49
God Stats
1W - 0L
1,899 SR
Queue Stats
22W - 24L
1,524 Elo+
Party 2
Merlin
Merlin
Jabrmstr
Merlin
Level 94
God Stats
1W - 1L
1,316 SR
Queue Stats
39W - 43L
1,501 Elo+
Party 2
Team Averages
Level 87
1,572 SR
1,508 Elo+

VS

Team Averages
Level 108
1,463 SR
1,536 Elo+
Hel
Hel
 
Hel
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Killengreen
Athena
Level 88
God Stats
1W - 2L
1,732 SR
Queue Stats
26W - 29L
1,545 Elo+
Party 1
Da Ji
Da Ji
qulzin
Da Ji
Level 105
God Stats
0W - 1L
1,157 SR
Queue Stats
11W - 11L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
4 / 0 / 5
7,489
749
7,484
5,045
6,066
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Jabermonstr
Danzaburou
11
2 / 1 / 7
7,545
755
9,437
3,864
1,691
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Jabrmstr
Merlin
12
3 / 0 / 5
7,351
735
6,700
5,249
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 3 / 1
5,915
592
2,012
8,917
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
9
0 / 2 / 0
6,451
645
3,265
11,953
8,605
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
qulzin
Da Ji
10
1 / 4 / 0
6,060
606
5,194
10,048
4,761
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
1
1
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
5
6.5
L
Hel
 
Hel
0
3
1
0.17
W
Danzaburou
Jabermonstr
Danzaburou
2
1
7
5.5
W
Merlin
Jabrmstr
Merlin
3
0
5
5.5
L
Athena
0
2
0
0
L
Da Ji
qulzin
Da Ji
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,621
Damage
10,471
14,158
Taken
30,918
9,796
Mitigated
16,915
3,915
Healing
12,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,484
1,000
0
750
5,045
6,066
189
2,160
2,885
12,600
0
L
Hel
 
Hel
2,012
192
6,180
4,527
8,917
3,549
0
5,833
3,084
13,273
0
W
Danzaburou
Jabermonstr
Danzaburou
9,437
2,961
700
1,052
3,864
1,691
1,083
2,420
1,444
0
25,081
W
Merlin
Jabrmstr
Merlin
6,700
387
0
1,413
5,249
2,039
339
1,077
4,172
29,500
0
L
Athena
3,265
625
0
1,171
11,953
8,605
0
4,734
7,219
9,377
0
L
Da Ji
qulzin
Da Ji
5,194
1,064
0
510
10,048
4,761
0
4,149
5,899
0
19,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,385
Gold Earned
18,426
107
Minions Killed
84
6
Camps Cleared
3
582,542
Distance Traveled
574,378
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,489
749
17
2
1
204,316
3
L
Hel
5,915
592
26
3
2
200,079
2
W
Danzaburou
7,545
755
43
4
2
188,810
1
W
Merlin
7,351
735
47
5
3
189,416
5
L
Athena
6,451
645
22
2
0
200,773
1
L
Da Ji
6,060
606
36
4
1
173,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role