Player Matchup

Jormungandr
Jormungandr
SWDarthMidir
Jormungandr
Level 103
God Stats
2W - 2L
1,382 SR
Queue Stats
100W - 100L
1,500 Elo+
Solo
Awilix
Awilix
WalmartGiftCards
Awilix
Level 41
God Stats
2W - 1L
1,701 SR
Queue Stats
5W - 3L
1,495 Elo+
Solo
Artemis
Artemis
perfectionies
Artemis
Level 69
God Stats
6W - 5L
1,450 SR
Queue Stats
189W - 227L
1,382 Elo+
Solo
Team Averages
Level 71
1,511 SR
1,459 Elo+

VS

Team Averages
Level 24
1,450 SR
1,354 Elo+
Loki
Loki
Kaua9804
Loki
Level 29
God Stats
13W - 24L
1,330 SR
Queue Stats
189W - 251L
1,337 Elo+
Solo
Cerberus
Cerberus
TriggerTrask
Cerberus
Level 16
God Stats
4W - 7L
1,325 SR
Queue Stats
19W - 33L
1,322 Elo+
Solo
Hades
Hades
tumatauenga-Cz
Hades
Level 26
God Stats
26W - 13L
1,696 SR
Queue Stats
43W - 52L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SWDarthMidir
Jormungandr
12
4 / 1 / 4
8,360
697
6,013
6,843
6,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

13
4 / 4 / 5
8,625
719
6,371
6,966
2,762
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
12
3 / 5 / 5
8,753
729
6,829
6,750
2,445
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
4 / 4 / 5
8,327
694
5,062
8,213
3,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
TriggerTrask
Cerberus
9
1 / 4 / 6
7,484
624
896
5,958
2,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
5 / 3 / 3
8,452
704
6,641
9,537
4,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
11
Kills
10
10
Deaths
11
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
4
4
5
1.63
W
Jormungandr
SWDarthMidir
Jormungandr
4
1
4
6
L
Cerberus
TriggerTrask
Cerberus
1
4
6
1
W
4
4
5
1.63
W
Artemis
3
5
5
1.1
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,213
Damage
12,599
20,559
Taken
23,708
11,433
Mitigated
9,529
2,135
Healing
3,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
5,062
657
0
67
8,213
3,223
0
2,374
5,839
0
19,855
W
Jormungandr
SWDarthMidir
Jormungandr
6,013
1,982
414
1,005
6,843
6,226
256
1,718
5,125
32,786
0
L
Cerberus
TriggerTrask
Cerberus
896
0
50
1,442
5,958
2,038
271
2,027
3,931
7,811
0
W
6,371
2,456
0
225
6,966
2,762
1,425
3,950
3,016
0
17,167
W
Artemis
6,829
3,124
0
491
6,750
2,445
724
2,403
4,347
0
22,858
L
6,641
223
227
1,587
9,537
4,268
0
1,821
7,716
21,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,738
Gold Earned
24,263
115
Minions Killed
78
7
Camps Cleared
2
610,301
Distance Traveled
473,288
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,327
694
17
1
1
229,409
2
W
Jormungandr
8,360
697
51
4
3
202,096
3
L
Cerberus
7,484
624
22
2
1
69,261
1
W
Awilix
8,625
719
24
2
2
226,630
2
W
Artemis
8,753
729
40
3
2
181,575
1
L
Hades
8,452
704
39
3
0
174,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role