Player Matchup

Izanami
Izanami
 
Izanami
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BigTony849
Bacchus
Level 27
God Stats
28W - 17L
1,704 SR
Queue Stats
202W - 278L
1,463 Elo+
Solo
Nu Wa
Nu Wa
VlasGrom
Nu Wa
Level 19
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 31L
1,348 Elo+
Solo
Team Averages
Level 20
1,568 SR
1,437 Elo+

VS

Team Averages
Level 51
1,350 SR
1,201 Elo+
Loki
Loki
Arian_blood_cros
Loki
Level 16
God Stats
9W - 15L
1,397 SR
Queue Stats
16W - 49L
1,098 Elo+
Party 1
Ra
Ra
WPGBLACKWOLF
Ra
Level 125
God Stats
1W - 5L
1,154 SR
Queue Stats
33W - 42L
1,358 Elo+
Solo
Ares
Ares
arshia1221
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 26L
1,147 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 5 / 1
8,001
667
10,525
9,793
3,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
BigTony849
Bacchus
11
1 / 4 / 2
8,233
686
7,972
15,083
16,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
VlasGrom
Nu Wa
11
1 / 5 / 2
7,487
624
16,031
8,730
3,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 8
8,260
688
3,659
11,143
4,809
Hidden Dagger

Hidden Dagger

+15
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
11 / 1 / 3
10,176
848
19,249
12,389
5,592
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 1 / 11
8,935
745
5,155
20,478
13,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
14
14
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
5
1
0.5
W
2
2
8
3
L
Bacchus
BigTony849
Bacchus
1
4
2
0.5
L
Nu Wa
VlasGrom
Nu Wa
1
5
2
0.4
W
11
1
3
12.5
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,528
Damage
28,063
33,606
Taken
44,010
23,112
Mitigated
24,400
6,611
Healing
14,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,525
5,724
0
2,105
9,793
3,468
356
7,602
2,191
0
34,545
W
3,659
1,245
967
1,509
11,143
4,809
484
6,901
4,242
0
21,402
L
Bacchus
BigTony849
Bacchus
7,972
1,024
709
2,474
15,083
16,567
0
10,844
4,239
12,880
0
L
Nu Wa
VlasGrom
Nu Wa
16,031
6,875
500
823
8,730
3,077
277
6,409
2,321
32,040
0
W
19,249
1,612
1,959
2,781
12,389
5,592
187
6,625
5,764
52,633
0
W
5,155
747
788
6,695
20,478
13,999
4
10,889
9,589
21,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,721
Gold Earned
27,371
106
Minions Killed
144
5
Camps Cleared
5
622,869
Distance Traveled
768,859
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,001
667
70
6
2
203,406
4
W
Loki
8,260
688
31
3
3
280,129
0
L
Bacchus
8,233
686
11
1
1
208,444
2
L
Nu Wa
7,487
624
25
2
2
211,019
4
W
Ra
10,176
848
84
7
0
250,192
0
W
Ares
8,935
745
29
2
2
238,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role