Player Matchup

Hades
Hades
DarkestChiken
Hades
Level 26
God Stats
8W - 11L
1,357 SR
Queue Stats
160W - 150L
1,534 Elo+
Solo
Ares
Ares
Fadeed
Ares
Level 36
God Stats
4W - 1L
1,583 SR
Queue Stats
102W - 96L
1,491 Elo+
Party 1
Charybdis
Charybdis
spysid
Charybdis
Level 100
God Stats
5W - 10L
1,455 SR
Queue Stats
133W - 134L
1,469 Elo+
Party 1
Team Averages
Level 54
1,465 SR
1,498 Elo+

VS

Team Averages
Level 84
1,564 SR
1,486 Elo+
Neith
Neith
MaverickDawg
Neith
Level 89
God Stats
27W - 17L
1,705 SR
Queue Stats
169W - 123L
1,580 Elo+
Party 2
Anhur
Anhur
SahilBeast132
Anhur
Level 142
God Stats
0W - 6L
1,488 SR
Queue Stats
33W - 36L
1,379 Elo+
Party 2
Pele
Pele
源屁股自动贩售机
Pele
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 14
10,773
829
12,478
14,901
10,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Fadeed
Ares
14
4 / 2 / 18
10,334
795
9,413
19,674
27,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
spysid
Charybdis
15
13 / 2 / 8
10,876
837
17,669
11,483
5,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 3
9,317
717
17,003
14,386
5,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 10 / 2
7,733
595
8,226
15,536
4,310
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 13 / 4
8,303
639
6,917
17,251
5,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
27
Kills
6
6
Deaths
28
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
10
2
14
8.5
W
Ares
Fadeed
Ares
4
2
18
6.5
L
3
5
3
0.9
L
2
10
2
0.3
W
Charybdis
spysid
Charybdis
13
2
8
8.5
L
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,560
Damage
32,146
46,058
Taken
47,173
43,165
Mitigated
15,623
14,985
Healing
6,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,478
2,219
1,032
7,890
14,901
10,177
310
898
14,003
44,541
0
W
Ares
Fadeed
Ares
9,413
637
0
3,608
19,674
27,693
509
0
19,674
16,391
0
L
17,003
8,250
0
3,049
14,386
5,661
84
7,174
7,212
0
35,364
L
8,226
4,166
0
1,694
15,536
4,310
713
7,477
8,059
0
23,844
W
Charybdis
spysid
Charybdis
17,669
9,793
0
2,455
11,483
5,295
2,029
0
11,483
0
45,679
L
6,917
1,365
318
1,127
17,251
5,652
210
7,726
9,525
0
16,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,983
Gold Earned
25,353
147
Minions Killed
85
9
Camps Cleared
2
706,148
Distance Traveled
587,087
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,773
829
73
6
6
229,408
2
W
Ares
10,334
795
8
1
0
254,198
2
L
Neith
9,317
717
40
3
1
224,657
2
L
Anhur
7,733
595
23
2
1
173,522
1
W
Charybdis
10,876
837
66
5
3
222,542
3
L
Pele
8,303
639
22
2
0
188,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role