Player Matchup

Artio
Artio
Awesomancer77
Artio
Level 109
God Stats
31W - 19L
1,646 SR
Queue Stats
882W - 812L
1,495 Elo+
Party 1
Persephone
Persephone
Delta Z 247
Persephone
Level 109
God Stats
13W - 7L
1,691 SR
Queue Stats
723W - 620L
1,566 Elo+
Party 1
Tyr
Tyr
KingPoofta
Tyr
Level 88
God Stats
4W - 3L
1,383 SR
Queue Stats
68W - 51L
1,577 Elo+
Solo
Izanami
Izanami
OscarWolf
Izanami
Level 105
God Stats
3W - 3L
1,432 SR
Queue Stats
458W - 464L
1,525 Elo+
Solo
Discordia
Discordia
VVhiteFox
Discordia
Level 111
God Stats
6W - 3L
1,728 SR
Queue Stats
360W - 369L
1,478 Elo+
Solo
Team Averages
Level 104
1,576 SR
1,528 Elo+

VS

Team Averages
Level 114
1,426 SR
1,490 Elo+
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Aroz01
Hel
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
922W - 903L
1,590 Elo+
Solo
Geb
Geb
FTG-NeoBeast
Geb
Level 158
God Stats
8W - 11L
1,473 SR
Queue Stats
626W - 618L
1,555 Elo+
Solo
Janus
Janus
FlaxCourier
Janus
Level 84
God Stats
0W - 4L
1,299 SR
Queue Stats
204W - 188L
1,487 Elo+
Solo
Ratatoskr
Ratatoskr
IceWarrior25
Ratatoskr
Level 46
God Stats
1W - 1L
1,357 SR
Queue Stats
40W - 70L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 16
9,446
945
6,512
15,305
13,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Delta Z 247
Persephone
17
10 / 2 / 7
11,965
1,197
16,076
7,974
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 1 / 11
9,028
903
8,855
11,339
8,383
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
OscarWolf
Izanami
16
4 / 3 / 9
9,883
988
17,172
9,836
2,918
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
VVhiteFox
Discordia
16
3 / 0 / 12
10,405
1,041
15,828
4,736
1,595
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

274

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 1 / 6
9,184
918
7,309
12,334
4,753
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hel
Aroz01
Hel
15
1 / 4 / 5
8,987
899
4,683
13,988
14,347
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 6
8,806
881
8,269
15,013
15,494
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 4 / 4
10,391
1,039
19,001
11,083
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
IceWarrior25
Ratatoskr
15
1 / 8 / 5
8,525
853
4,451
16,889
8,089
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
34
19
Kills
8
8
Deaths
19
55
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
6
4
L
Hel
Aroz01
Hel
1
4
5
0.88
W
1
2
16
4.5
W
Persephone
Delta Z 247
Persephone
10
2
7
6.75
L
1
2
6
2
L
4
4
4
1.5
L
Ratatoskr
IceWarrior25
Ratatoskr
1
8
5
0.44
W
1
1
11
6.5
W
Izanami
OscarWolf
Izanami
4
3
9
2.83
W
Discordia
VVhiteFox
Discordia
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,443
Damage
43,713
49,190
Taken
69,307
28,901
Mitigated
46,463
11,187
Healing
7,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,309
3,575
0
1,151
12,334
4,753
0
5,932
6,250
0
30,620
L
Hel
Aroz01
Hel
4,683
1,879
2,908
1,726
13,988
14,347
0
8,737
4,983
9,457
0
W
6,512
320
3,209
3,905
15,305
13,618
0
9,508
5,797
11,524
0
W
Persephone
Delta Z 247
Persephone
16,076
612
0
752
7,974
2,387
0
5,192
2,780
31,410
0
L
8,269
832
140
377
15,013
15,494
0
6,672
8,215
20,764
0
L
19,001
1,852
0
1,139
11,083
3,780
0
5,663
5,304
47,117
0
L
Ratatoskr
IceWarrior25
Ratatoskr
4,451
1,828
0
21
16,889
8,089
0
10,530
6,139
0
13,173
W
8,855
734
0
2,750
11,339
8,383
0
8,184
3,021
0
11,274
W
Izanami
OscarWolf
Izanami
17,172
8,798
0
571
9,836
2,918
0
6,802
3,034
0
45,893
W
Discordia
VVhiteFox
Discordia
15,828
536
0
0
4,736
1,595
0
2,266
2,470
36,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,727
Gold Earned
45,893
184
Minions Killed
181
7
Camps Cleared
8
1,004,801
Distance Traveled
880,683
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,184
918
70
7
2
172,163
0
L
Hel
8,987
899
11
1
0
166,596
2
W
Artio
9,446
945
10
1
2
210,396
0
W
Persephone
11,965
1,197
43
4
2
198,057
0
L
Geb
8,806
881
13
1
0
188,074
0
L
Janus
10,391
1,039
69
7
6
197,361
3
L
Ratatoskr
8,525
853
18
2
0
156,489
0
W
Tyr
9,028
903
5
1
0
226,782
1
W
Izanami
9,883
988
68
7
1
165,645
0
W
Discordia
10,405
1,041
58
6
2
203,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role