Player Matchup

Loki
Loki
BatVirus
Loki
Level 24
God Stats
1W - 4L
1,494 SR
Queue Stats
22W - 16L
1,650 Elo+
Solo
Artemis
Artemis
D1ss3d3n7
Artemis
Level 29
God Stats
3W - 4L
1,618 SR
Queue Stats
120W - 113L
1,544 Elo+
Solo
Kukulkan
Kukulkan
FennySky
Kukulkan
Level 15
God Stats
1W - 1L
1,487 SR
Queue Stats
5W - 1L
1,794 Elo+
Solo
Yemoja
Yemoja
SunCake0605
Yemoja
Level 15
God Stats
7W - 6L
1,720 SR
Queue Stats
10W - 12L
1,310 Elo+
Solo
Ravana
Ravana
somebirdz
Ravana
Level 28
God Stats
3W - 3L
1,581 SR
Queue Stats
102W - 93L
1,536 Elo+
Solo
Team Averages
Level 22
1,580 SR
1,567 Elo+

VS

Team Averages
Level 24
1,638 SR
1,509 Elo+
Aphrodite
Aphrodite
AnhurYagami
Aphrodite
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 27L
1,593 Elo+
Solo
Gilgamesh
Gilgamesh
GotYoGirl
Gilgamesh
Level 65
God Stats
11W - 8L
1,930 SR
Queue Stats
193W - 233L
1,512 Elo+
Party 1
Persephone
Persephone
Irlharu0w0
Persephone
Level 8
God Stats
6W - 8L
1,558 SR
Queue Stats
47W - 66L
1,294 Elo+
Party 1
Skadi
Skadi
classicpsycho
Skadi
Level 12
God Stats
2W - 2L
1,498 SR
Queue Stats
9W - 11L
1,513 Elo+
Solo
Geb
Geb
iget450kez
Geb
Level 18
God Stats
2W - 0L
1,703 SR
Queue Stats
45W - 31L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
11 / 10 / 2
11,844
515
13,991
23,615
7,740
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artemis
D1ss3d3n7
Artemis
4
0 / 2 / 0
6,533
284
1,890
3,043
490
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
FennySky
Kukulkan
14
2 / 14 / 8
10,301
448
16,137
17,640
5,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
12
1 / 5 / 4
8,821
384
6,457
15,141
8,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
somebirdz
Ravana
16
3 / 7 / 4
10,981
477
10,443
20,915
14,531
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AnhurYagami
Aphrodite
18
2 / 3 / 16
11,577
503
9,294
17,522
12,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
GotYoGirl
Gilgamesh
19
22 / 3 / 8
14,253
620
24,582
21,112
14,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Irlharu0w0
Persephone
17
5 / 6 / 14
12,213
531
8,959
16,366
6,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 4 / 6
12,922
562
12,215
14,032
6,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 1 / 17
12,340
537
7,370
26,563
33,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
99
17
Kills
38
38
Deaths
17
18
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AnhurYagami
Aphrodite
2
3
16
3.33
L
Loki
11
10
2
1.2
L
Artemis
D1ss3d3n7
Artemis
0
2
0
0
L
Kukulkan
FennySky
Kukulkan
2
14
8
0.43
W
Gilgamesh
GotYoGirl
Gilgamesh
22
3
8
8.67
W
Persephone
Irlharu0w0
Persephone
5
6
14
2
L
Yemoja
1
5
4
0.6
W
6
4
6
2.25
W
3
1
17
11.5
L
Ravana
somebirdz
Ravana
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,918
Damage
62,420
80,354
Taken
95,595
37,170
Mitigated
73,661
11,394
Healing
42,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AnhurYagami
Aphrodite
9,294
610
9,177
10,344
17,522
12,113
519
5,057
12,309
65,222
0
L
Loki
13,991
4,945
0
6,602
23,615
7,740
0
5,923
17,519
0
93,089
L
Artemis
D1ss3d3n7
Artemis
1,890
1,048
0
1,109
3,043
490
0
338
2,705
0
8,445
L
Kukulkan
FennySky
Kukulkan
16,137
1,301
0
0
17,640
5,670
0
4,930
12,630
58,318
0
W
Gilgamesh
GotYoGirl
Gilgamesh
24,582
6,782
0
5,686
21,112
14,891
2,173
6,439
14,088
5,726
88,692
W
Persephone
Irlharu0w0
Persephone
8,959
1,486
509
4,119
16,366
6,679
1,312
3,307
12,861
65,695
0
L
Yemoja
6,457
1,130
550
585
15,141
8,739
0
7,563
7,498
21,072
0
W
12,215
6,593
0
3,399
14,032
6,331
10,217
5,462
8,484
0
100,447
W
7,370
1,578
2,740
6,638
26,563
33,647
551
5,891
20,422
32,941
0
L
Ravana
somebirdz
Ravana
10,443
2,473
0
2,548
20,915
14,531
407
8,347
12,434
5,757
50,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,480
Gold Earned
63,305
340
Minions Killed
525
0
Camps Cleared
0
1,543,558
Distance Traveled
2,150,852
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,577
503
127
6
0
397,308
1
L
Loki
11,844
515
115
5
0
406,480
0
L
Artemis
6,533
284
17
1
0
65,073
1
L
Kukulkan
10,301
448
101
4
0
362,683
1
W
Gilgamesh
14,253
620
104
5
0
490,011
6
W
Persephone
12,213
531
98
4
0
441,288
3
L
Yemoja
8,821
384
21
1
0
325,290
2
W
Skadi
12,922
562
158
7
0
388,997
5
W
Geb
12,340
537
38
2
0
433,248
5
L
Ravana
10,981
477
86
4
0
384,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role