Player Matchup

Chaac
Chaac
DecentGnostico
Chaac
Level 18
God Stats
21W - 18L
1,475 SR
Queue Stats
64W - 80L
1,290 Elo+
Party 2
Chang'e
Chang'e
FalCie Insomnia
Chang'e
Level 66
God Stats
13W - 22L
1,367 SR
Queue Stats
277W - 332L
1,379 Elo+
Party 2
King Arthur
King Arthur
Soullman333
King Arthur
Level 27
God Stats
39W - 58L
1,431 SR
Queue Stats
104W - 129L
1,315 Elo+
Solo
Team Averages
Level 37
1,425 SR
1,328 Elo+

VS

Team Averages
Level 27
1,587 SR
1,284 Elo+
Bellona
Bellona
Gedeonrusse21
Bellona
Level 39
God Stats
37W - 47L
1,523 SR
Queue Stats
141W - 233L
1,311 Elo+
Party 1
Artemis
Artemis
SHMMUUUU
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 36L
1,189 Elo+
Party 1
Sol
Sol
imkindafat
Sol
Level 24
God Stats
1W - 1L
1,736 SR
Queue Stats
19W - 29L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 11
12,108
712
17,428
23,682
32,300
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
14 / 4 / 4
12,954
762
22,016
20,053
9,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Soullman333
King Arthur
13
0 / 4 / 9
10,176
599
8,526
29,192
24,306
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
4 / 6 / 4
11,614
683
17,489
22,062
27,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
SHMMUUUU
Artemis
13
1 / 7 / 6
10,098
594
14,668
18,134
6,863
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 7 / 3
10,443
614
18,994
16,962
5,931
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
20
Kills
9
9
Deaths
20
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
1
11
11.5
W
14
4
4
4
L
Bellona
4
6
4
1
L
Artemis
SHMMUUUU
Artemis
1
7
6
0.57
W
King Arthur
Soullman333
King Arthur
0
4
9
1.13
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,970
Damage
51,151
72,927
Taken
57,158
65,706
Mitigated
39,838
31,406
Healing
13,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,428
2,356
0
9,123
23,682
32,300
771
6,180
17,502
0
39,649
W
22,016
2,145
4,587
10,130
20,053
9,100
1,454
6,400
13,653
60,268
0
L
Bellona
17,489
7,731
69
2,851
22,062
27,044
250
8,655
13,407
0
35,983
L
Artemis
SHMMUUUU
Artemis
14,668
7,814
1,081
5,370
18,134
6,863
240
5,435
12,699
0
33,844
W
King Arthur
Soullman333
King Arthur
8,526
839
0
7,566
29,192
24,306
371
7,566
21,626
0
33,588
L
18,994
4,367
308
4,272
16,962
5,931
552
8,003
8,959
40,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,238
Gold Earned
32,155
167
Minions Killed
115
7
Camps Cleared
1
964,962
Distance Traveled
821,786
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,108
712
39
2
2
341,070
0
W
Chang'e
12,954
762
66
4
4
294,464
3
L
Bellona
11,614
683
29
2
0
310,414
0
L
Artemis
10,098
594
36
2
0
217,530
5
W
King Arthur
10,176
599
62
4
1
329,428
1
L
Sol
10,443
614
50
3
1
293,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role