Player Matchup

Cliodhna
Cliodhna
CodexC
Cliodhna
Level 26
God Stats
3W - 6L
1,500 SR
Queue Stats
72W - 79L
1,445 Elo+
Party 1
Danzaburou
Danzaburou
DirectButton28
Danzaburou
Level 17
God Stats
32W - 32L
1,464 SR
Queue Stats
145W - 171L
1,335 Elo+
Solo
Zeus
Zeus
MilestonePeak
Zeus
Level 13
God Stats
6W - 7L
1,569 SR
Queue Stats
67W - 88L
1,519 Elo+
Party 1
Medusa
Medusa
No_Mercy_just_me
Medusa
Level 8
God Stats
1W - 0L
1,791 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
almighty-bush7
Fafnir
Level 27
God Stats
6W - 1L
1,783 SR
Queue Stats
73W - 79L
1,320 Elo+
Solo
Team Averages
Level 18
1,621 SR
1,424 Elo+

VS

Team Averages
Level 7
1,500 SR
1,543 Elo+
Bellona
Bellona
C__Bass__10
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Im good3877
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,644 Elo+
Solo
Hades
Hades
ReaLxLeGenDx
Hades
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,574 Elo+
Solo
Ra
Ra
emrysdruid08
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
therealtyeplaysy
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CodexC
Cliodhna
11
9 / 2 / 9
8,022
573
7,983
7,964
2,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
DirectButton28
Danzaburou
15
8 / 3 / 1
9,718
694
7,603
11,511
4,239
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
10 / 4 / 11
8,165
583
11,823
8,320
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
5 / 3 / 9
7,229
516
7,965
8,211
2,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 2 / 5
8,158
583
3,418
9,295
7,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
C__Bass__10
Bellona
10
5 / 9 / 0
7,126
509
8,025
11,912
11,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
1 / 7 / 3
5,261
376
1,262
9,230
5,160
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
8 / 3 / 3
8,520
609
12,170
15,821
8,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 10 / 2
5,182
370
2,178
9,246
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 8 / 6
5,677
406
5,260
7,847
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
35
Kills
14
14
Deaths
37
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
C__Bass__10
Bellona
5
9
0
0.56
W
Cliodhna
CodexC
Cliodhna
9
2
9
6.75
W
Danzaburou
DirectButton28
Danzaburou
8
3
1
2.83
L
1
7
3
0.36
W
10
4
11
3.88
W
5
3
9
3.17
L
8
3
3
3.17
W
3
2
5
2.75
L
0
10
2
0.1
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,792
Damage
28,895
45,301
Taken
54,056
19,900
Mitigated
29,815
14,437
Healing
11,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
C__Bass__10
Bellona
8,025
1,769
0
265
11,912
11,748
400
1,198
10,714
8,133
18,738
W
Cliodhna
CodexC
Cliodhna
7,983
1,429
0
1,209
7,964
2,920
0
5,052
2,774
0
33,709
W
Danzaburou
DirectButton28
Danzaburou
7,603
4,068
0
6,264
11,511
4,239
4,001
2,592
8,855
0
55,308
L
1,262
260
0
51
9,230
5,160
146
4,468
4,762
7,776
0
W
11,823
3,816
0
2,950
8,320
2,263
1,406
6,035
2,018
42,623
0
W
7,965
4,191
0
768
8,211
2,501
2,231
3,584
4,461
0
24,501
L
12,170
1,257
318
9,764
15,821
8,287
636
4,645
11,176
51,428
0
W
3,418
1,427
116
3,130
9,295
7,977
1,028
4,902
4,195
33,221
0
L
2,178
396
79
814
9,246
2,304
530
2,657
6,589
16,309
0
L
5,260
550
0
47
7,847
2,316
70
2,273
5,574
17,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,292
Gold Earned
31,766
315
Minions Killed
211
0
Camps Cleared
0
1,248,931
Distance Traveled
1,074,294
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,126
509
49
4
0
239,858
0
W
Cliodhna
8,022
573
54
4
0
298,609
2
W
Danzaburou
9,718
694
109
8
0
228,976
0
L
Ares
5,261
376
13
1
0
169,700
0
W
Zeus
8,165
583
55
4
0
226,086
5
W
Medusa
7,229
516
53
4
0
284,850
0
L
Hades
8,520
609
94
7
0
256,474
0
W
Fafnir
8,158
583
44
3
0
210,410
2
L
Ra
5,182
370
18
1
0
224,260
2
L
Kukulkan
5,677
406
37
3
0
184,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role