Player Matchup

Chaac
Chaac
DecentGnostico
Chaac
Level 17
God Stats
21W - 18L
1,524 SR
Queue Stats
64W - 80L
1,302 Elo+
Party 1
Fenrir
Fenrir
FalCie Insomnia
Fenrir
Level 66
God Stats
27W - 39L
1,358 SR
Queue Stats
277W - 332L
1,392 Elo+
Party 1
Agni
Agni
truthnottold
Agni
Level 27
God Stats
55W - 75L
1,394 SR
Queue Stats
162W - 211L
1,378 Elo+
Solo
Team Averages
Level 37
1,425 SR
1,358 Elo+

VS

Team Averages
Level 16
1,493 SR
1,295 Elo+
Medusa
Medusa
DJANVERDAO
Medusa
Level 14
God Stats
2W - 2L
1,622 SR
Queue Stats
9W - 12L
1,392 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fashu_
Morgan Le Fay
Level 28
God Stats
16W - 14L
1,357 SR
Queue Stats
41W - 51L
1,253 Elo+
Solo
Bacchus
Bacchus
RoiBrontoxS
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 3
7,481
623
2,751
13,257
8,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

10
1 / 5 / 2
7,235
603
3,170
9,319
3,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
2 / 3 / 2
8,326
694
6,124
10,047
3,322
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DJANVERDAO
Medusa
14
12 / 1 / 5
10,424
869
15,283
8,445
3,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Fashu_
Morgan Le Fay
11
3 / 1 / 10
8,489
707
7,475
4,940
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
RoiBrontoxS
Bacchus
12
2 / 2 / 12
8,668
722
5,644
12,804
11,502
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
4
Kills
17
17
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
DJANVERDAO
Medusa
12
1
5
14.5
L
1
9
3
0.28
L
1
5
2
0.4
W
Morgan Le Fay
Fashu_
Morgan Le Fay
3
1
10
8
W
Bacchus
RoiBrontoxS
Bacchus
2
2
12
4
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,045
Damage
28,402
32,623
Taken
26,189
14,898
Mitigated
17,107
3,767
Healing
7,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DJANVERDAO
Medusa
15,283
6,126
0
2,481
8,445
3,878
2,288
2,833
5,612
0
57,177
L
2,751
535
0
1,016
13,257
8,188
0
5,610
7,305
0
8,935
L
3,170
473
0
710
9,319
3,388
0
3,551
5,478
0
8,046
W
Morgan Le Fay
Fashu_
Morgan Le Fay
7,475
1,662
0
666
4,940
1,727
634
2,077
2,863
16,536
0
W
Bacchus
RoiBrontoxS
Bacchus
5,644
733
718
3,900
12,804
11,502
183
2,161
9,796
21,915
0
L
6,124
519
215
1,826
10,047
3,322
0
3,430
6,443
33,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,042
Gold Earned
27,581
73
Minions Killed
125
1
Camps Cleared
10
547,843
Distance Traveled
676,990
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,424
869
81
7
6
220,993
3
L
Chaac
7,481
623
6
1
0
184,109
0
L
Fenrir
7,235
603
16
1
1
152,166
1
W
Morgan Le Fay
8,489
707
18
2
2
232,251
0
W
Bacchus
8,668
722
26
2
2
223,746
2
L
Agni
8,326
694
51
4
0
211,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role