Player Matchup

Pele
Pele
BookOfNotes
Pele
Level 160
God Stats
59W - 23L
1,763 SR
Queue Stats
721W - 374L
1,685 Elo+
Party 1
He Bo
He Bo
Pyddels
He Bo
Level 160
God Stats
4W - 0L
1,797 SR
Queue Stats
198W - 128L
1,693 Elo+
Party 1
Kali
Kali
Truman2014
Kali
Level 126
God Stats
5W - 6L
1,444 SR
Queue Stats
357W - 212L
1,656 Elo+
Party 1
Baron Samedi
Baron Samedi
Xylan55
Baron Samedi
Level 118
God Stats
65W - 16L
1,791 SR
Queue Stats
395W - 217L
1,725 Elo+
Party 1
Ares
Ares
xKobeThaShinobix
Ares
Level 4
God Stats
3W - 1L
1,795 SR
Queue Stats
6W - 1L
1,822 Elo+
Party 1
Team Averages
Level 114
1,718 SR
1,716 Elo+

VS

Team Averages
Level 114
1,576 SR
1,501 Elo+
Skadi
Skadi
 
Skadi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
BigBussyBandit2
Ares
Level 13
God Stats
0W - 1L
2,023 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Raijin
Raijin
el moflez rifa
Raijin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 59L
1,424 Elo+
Solo
Hercules
Hercules
l J I R l
Hercules
Level 117
God Stats
1W - 4L
1,310 SR
Queue Stats
356W - 345L
1,416 Elo+
Solo
Cliodhna
Cliodhna
robotninjaattack
Cliodhna
Level 159
God Stats
1W - 2L
1,548 SR
Queue Stats
93W - 71L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 4
8,614
663
9,618
7,466
4,329
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
Pyddels
He Bo
14
13 / 2 / 6
9,174
706
15,345
8,208
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 1 / 4
8,644
665
5,287
9,716
5,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Xylan55
Baron Samedi
11
3 / 1 / 9
7,392
569
4,347
8,522
7,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 4 / 8
6,580
506
5,947
9,327
6,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 5 / 1
6,518
501
6,998
9,748
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 3 / 4
6,834
526
7,039
11,009
6,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 12 / 0
5,979
460
2,970
11,179
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
l J I R l
Hercules
10
0 / 7 / 0
5,638
434
4,244
12,093
8,192
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
4 / 3 / 1
7,899
608
5,432
9,174
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
30
Kills
9
9
Deaths
30
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
5
1
0.5
L
2
3
4
1.33
W
7
1
4
9
W
He Bo
Pyddels
He Bo
13
2
6
8
W
6
1
4
8
W
Baron Samedi
Xylan55
Baron Samedi
3
1
9
7.5
L
1
12
0
0.08
L
Hercules
l J I R l
Hercules
0
7
0
0
L
4
3
1
1.5
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,544
Damage
26,683
43,239
Taken
53,203
26,401
Mitigated
25,198
17,342
Healing
13,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,998
3,848
0
2,132
9,748
3,355
667
5,387
4,299
0
50,666
L
7,039
60
0
3,363
11,009
6,294
309
7,272
3,595
14,354
0
W
9,618
2,577
0
2,522
7,466
4,329
280
223
7,243
0
53,318
W
He Bo
Pyddels
He Bo
15,345
350
0
2,475
8,208
3,001
0
3,223
4,985
57,146
0
W
5,287
2,670
0
4,747
9,716
5,219
0
1,753
7,963
0
61,430
W
Baron Samedi
Xylan55
Baron Samedi
4,347
240
1,865
4,224
8,522
7,629
337
2,615
5,907
22,902
0
L
2,970
486
0
1,012
11,179
4,120
0
7,882
3,013
27,586
0
L
Hercules
l J I R l
Hercules
4,244
1,271
0
3,750
12,093
8,192
0
906
11,169
0
29,760
L
5,432
422
0
3,218
9,174
3,237
0
3,677
5,429
0
47,796
W
5,947
48
0
1,509
9,327
6,223
203
2,262
7,065
27,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,404
Gold Earned
32,868
407
Minions Killed
328
0
Camps Cleared
0
1,353,052
Distance Traveled
1,147,089
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,518
501
94
7
0
216,046
4
L
Ares
6,834
526
15
1
0
247,896
6
W
Pele
8,614
663
112
9
0
267,849
2
W
He Bo
9,174
706
101
8
0
261,821
0
W
Kali
8,644
665
114
9
0
317,766
0
W
Baron Samedi
7,392
569
31
2
0
248,060
6
L
Raijin
5,979
460
55
4
0
192,199
1
L
Hercules
5,638
434
64
5
0
199,500
3
L
Cliodhna
7,899
608
100
8
0
291,448
0
W
Ares
6,580
506
49
4
0
257,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role