Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Akitari
Kumbhakarna
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
582W - 524L
1,642 Elo+
Party 2
Ullr
Ullr
BellB3ll
Ullr
Level 86
God Stats
4W - 4L
1,621 SR
Queue Stats
437W - 381L
1,651 Elo+
Party 2
Tiamat
Tiamat
DivineXbaby
Tiamat
Level 87
God Stats
14W - 8L
1,641 SR
Queue Stats
390W - 337L
1,648 Elo+
Party 2
Sylvanus
Sylvanus
My1000Spoons
Sylvanus
Level 46
God Stats
5W - 2L
1,858 SR
Queue Stats
119W - 100L
1,633 Elo+
Party 2
Team Averages
Level 75
1,624 SR
1,615 Elo+

VS

Team Averages
Level 113
1,604 SR
1,695 Elo+
Hun Batz
Hun Batz
BookOfNotes
Hun Batz
Level 160
God Stats
3W - 2L
1,429 SR
Queue Stats
721W - 374L
1,676 Elo+
Party 1
Fafnir
Fafnir
Pyddels
Fafnir
Level 160
God Stats
1W - 0L
1,686 SR
Queue Stats
198W - 128L
1,684 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Truman2014
Tsukuyomi
Level 126
God Stats
15W - 6L
1,700 SR
Queue Stats
357W - 212L
1,647 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xylan55
Morgan Le Fay
Level 118
God Stats
37W - 17L
1,704 SR
Queue Stats
395W - 217L
1,717 Elo+
Party 1
Guan Yu
Guan Yu
xKobeThaShinobix
Guan Yu
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,752 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
1 / 9 / 0
8,459
445
5,703
17,577
14,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kumbhakarna
Akitari
Kumbhakarna
13
0 / 5 / 2
7,843
413
4,458
18,108
7,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
16
2 / 6 / 2
9,641
507
8,345
15,642
4,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
13
0 / 10 / 1
8,033
423
11,704
14,836
7,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
My1000Spoons
Sylvanus
11
2 / 8 / 0
7,474
393
9,554
18,437
21,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BookOfNotes
Hun Batz
19
9 / 0 / 7
11,771
620
11,061
11,190
10,729
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Fafnir
Pyddels
Fafnir
16
6 / 3 / 6
10,568
556
10,576
14,560
9,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Truman2014
Tsukuyomi
20
14 / 1 / 12
12,316
648
18,251
14,181
5,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Xylan55
Morgan Le Fay
17
6 / 0 / 14
10,856
571
14,687
10,225
4,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 1 / 16
10,649
560
10,676
17,872
13,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
93
5
Kills
38
38
Deaths
5
5
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
9
0
0.11
L
Kumbhakarna
Akitari
Kumbhakarna
0
5
2
0.2
L
Ullr
2
6
2
0.5
W
Hun Batz
BookOfNotes
Hun Batz
9
0
7
12.5
L
Tiamat
0
10
1
0.05
L
Sylvanus
My1000Spoons
Sylvanus
2
8
0
0.25
W
Fafnir
Pyddels
Fafnir
6
3
6
3
W
Tsukuyomi
Truman2014
Tsukuyomi
14
1
12
20
W
Morgan Le Fay
Xylan55
Morgan Le Fay
6
0
14
13
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,764
Damage
65,251
84,600
Taken
68,028
56,006
Mitigated
44,085
17,893
Healing
33,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,703
1,855
0
2,232
17,577
14,199
0
2,798
14,617
0
46,816
L
Kumbhakarna
Akitari
Kumbhakarna
4,458
36
173
4,132
18,108
7,355
0
5,812
11,950
46,782
0
L
Ullr
8,345
4,766
0
2,136
15,642
4,886
0
6,155
9,481
0
75,992
W
Hun Batz
BookOfNotes
Hun Batz
11,061
4,195
0
1,559
11,190
10,729
475
2,689
8,313
433
77,919
L
Tiamat
11,704
772
0
3,012
14,836
7,735
45
3,318
11,316
52,825
0
L
Sylvanus
My1000Spoons
Sylvanus
9,554
3,663
2,367
3,841
18,437
21,831
29
6,859
11,345
23,281
6,904
W
Fafnir
Pyddels
Fafnir
10,576
3,913
0
4,513
14,560
9,279
0
3,879
10,667
59,017
0
W
Tsukuyomi
Truman2014
Tsukuyomi
18,251
5,265
0
8,710
14,181
5,958
1,069
5,064
8,854
0
108,710
W
Morgan Le Fay
Xylan55
Morgan Le Fay
14,687
216
0
2,663
10,225
4,453
1,137
4,652
5,325
63,897
0
W
10,676
1,827
5,483
11,056
17,872
13,666
1,693
7,327
10,453
7
59,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,450
Gold Earned
56,160
442
Minions Killed
638
0
Camps Cleared
0
1,686,044
Distance Traveled
2,082,110
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,459
445
76
4
0
342,298
2
L
Kumbhakarna
7,843
413
76
4
0
366,476
8
L
Ullr
9,641
507
131
7
0
326,325
2
W
Hun Batz
11,771
620
147
8
0
417,971
3
L
Tiamat
8,033
423
102
5
0
325,840
8
L
Sylvanus
7,474
393
57
3
0
325,105
1
W
Fafnir
10,568
556
97
5
0
355,902
5
W
Tsukuyomi
12,316
648
159
8
0
464,983
3
W
Morgan Le Fay
10,856
571
125
7
0
426,293
3
W
Guan Yu
10,649
560
110
6
0
416,961
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role