Player Matchup

Anubis
Anubis
DemonHunterReed
Anubis
Level 141
God Stats
2W - 4L
1,503 SR
Queue Stats
121W - 94L
1,688 Elo+
Party 1
Gilgamesh
Gilgamesh
Diogger
Gilgamesh
Level 91
God Stats
1W - 1L
1,475 SR
Queue Stats
69W - 37L
1,734 Elo+
Party 1
Bacchus
Bacchus
papanick
Bacchus
Level 85
God Stats
12W - 12L
1,593 SR
Queue Stats
178W - 142L
1,676 Elo+
Party 1
Team Averages
Level 106
1,523 SR
1,700 Elo+

VS

Team Averages
Level 103
1,652 SR
1,726 Elo+
Discordia
Discordia
MacabreDream
Discordia
Level 120
God Stats
16W - 9L
1,711 SR
Queue Stats
160W - 77L
1,726 Elo+
Party 2
Skadi
Skadi
Mariyen
Skadi
Level 30
God Stats
13W - 5L
1,589 SR
Queue Stats
32W - 13L
1,681 Elo+
Party 2
Bellona
Bellona
NoxEternium
Bellona
Level 159
God Stats
3W - 2L
1,656 SR
Queue Stats
543W - 274L
1,770 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 0
6,874
687
6,671
9,033
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Diogger
Gilgamesh
10
0 / 4 / 2
6,297
630
4,768
12,418
10,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
papanick
Bacchus
11
0 / 2 / 3
7,081
708
5,127
15,610
16,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MacabreDream
Discordia
12
5 / 1 / 8
7,955
796
15,857
5,405
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Mariyen
Skadi
11
0 / 2 / 12
7,153
715
5,146
5,968
1,572
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Bellona
NoxEternium
Bellona
12
8 / 1 / 5
8,587
859
9,293
11,316
10,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
13
13
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
L
Gilgamesh
Diogger
Gilgamesh
0
4
2
0.25
W
Discordia
MacabreDream
Discordia
5
1
8
9
W
Skadi
Mariyen
Skadi
0
2
12
3
W
Bellona
NoxEternium
Bellona
8
1
5
10.5
L
Bacchus
papanick
Bacchus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,566
Damage
30,296
37,061
Taken
22,689
29,779
Mitigated
13,933
7,100
Healing
5,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,671
340
0
894
9,033
3,664
0
4,067
4,607
25,667
0
L
Gilgamesh
Diogger
Gilgamesh
4,768
589
0
673
12,418
10,098
0
5,154
6,750
3,180
16,178
W
Discordia
MacabreDream
Discordia
15,857
400
0
680
5,405
1,658
1,171
3,562
1,670
30,579
0
W
Skadi
Mariyen
Skadi
5,146
2,043
0
550
5,968
1,572
534
3,877
1,970
0
14,453
W
Bellona
NoxEternium
Bellona
9,293
2,629
0
3,776
11,316
10,703
757
5,298
5,561
0
21,292
L
Bacchus
papanick
Bacchus
5,127
424
777
4,756
15,610
16,017
0
5,582
9,533
11,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,252
Gold Earned
23,695
86
Minions Killed
88
2
Camps Cleared
5
575,407
Distance Traveled
569,690
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,874
687
37
4
1
166,062
4
L
Gilgamesh
6,297
630
29
3
1
206,769
4
W
Discordia
7,955
796
44
4
1
192,572
1
W
Skadi
7,153
715
19
2
0
168,774
1
W
Bellona
8,587
859
25
3
4
208,344
0
L
Bacchus
7,081
708
20
2
0
202,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role