Player Matchup

Osiris
Osiris
CodexC
Osiris
Level 26
God Stats
3W - 5L
1,141 SR
Queue Stats
72W - 79L
1,456 Elo+
Party 2
Kuzenbo
Kuzenbo
GiftedTacoSD
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 100L
1,463 Elo+
Party 1
Rama
Rama
MilestonePeak
Rama
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 88L
1,538 Elo+
Party 2
Nemesis
Nemesis
Officialpluto2x
Nemesis
Level 5
God Stats
4W - 3L
1,724 SR
Queue Stats
12W - 11L
1,652 Elo+
Solo
Charybdis
Charybdis
jbomedy1
Charybdis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 112L
1,383 Elo+
Party 1
Team Averages
Level 21
1,473 SR
1,498 Elo+

VS

Team Averages
Level 16
1,578 SR
1,493 Elo+
Nu Wa
Nu Wa
Eatmyshort7366
Nu Wa
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 29L
1,550 Elo+
Solo
Cthulhu
Cthulhu
ElementThunder09
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 70L
1,414 Elo+
Solo
Danzaburou
Danzaburou
Gerlix
Danzaburou
Level 14
God Stats
6W - 1L
1,814 SR
Queue Stats
51W - 33L
1,758 Elo+
Solo
Mercury
Mercury
KimTaeyong56
Mercury
Level 16
God Stats
5W - 4L
1,363 SR
Queue Stats
35W - 27L
1,427 Elo+
Solo
Guan Yu
Guan Yu
feper
Guan Yu
Level 2
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 3L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CodexC
Osiris
20
0 / 9 / 2
13,429
448
7,914
31,873
52,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kuzenbo
GiftedTacoSD
Kuzenbo
17
1 / 7 / 6
12,407
414
13,995
29,365
44,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
1 / 14 / 0
10,987
366
8,350
24,345
9,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
7 / 7 / 1
14,908
497
22,752
33,240
18,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
jbomedy1
Charybdis
20
1 / 16 / 2
12,466
416
13,617
27,462
11,304
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 24
15,920
531
22,925
16,838
8,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
3 / 4 / 20
15,668
522
15,824
30,679
45,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Gerlix
Danzaburou
20
26 / 0 / 8
21,072
702
42,984
34,548
17,289
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
KimTaeyong56
Mercury
20
19 / 5 / 6
20,459
682
33,320
26,021
16,089
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
feper
Guan Yu
5
0 / 0 / 0
9,257
309
0
0
0

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
110
10
Kills
52
53
Deaths
10
11
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Osiris
CodexC
Osiris
0
9
2
0.11
W
4
1
24
16
W
3
4
20
3.25
W
Danzaburou
Gerlix
Danzaburou
26
0
8
30
L
Kuzenbo
GiftedTacoSD
Kuzenbo
1
7
6
0.57
W
Mercury
KimTaeyong56
Mercury
19
5
6
4.4
L
1
14
0
0.07
L
7
7
1
1.07
W
Guan Yu
feper
Guan Yu
0
0
0
0
L
Charybdis
jbomedy1
Charybdis
1
16
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,628
Damage
115,053
146,285
Taken
108,086
135,974
Mitigated
87,129
24,211
Healing
41,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
CodexC
Osiris
7,914
3,131
0
6,544
31,873
52,133
3,702
5,552
26,321
2,868
92,173
W
22,925
5,755
0
7,631
16,838
8,713
2,623
1,428
15,410
100,309
0
W
15,824
1,523
774
5,178
30,679
45,038
745
7,298
23,381
76,102
0
W
Danzaburou
Gerlix
Danzaburou
42,984
34,109
0
25,652
34,548
17,289
4,693
5,770
28,778
0
237,489
L
Kuzenbo
GiftedTacoSD
Kuzenbo
13,995
3,311
0
5,914
29,365
44,661
360
9,783
19,582
65,426
0
W
Mercury
KimTaeyong56
Mercury
33,320
25,500
0
2,037
26,021
16,089
4,350
2,111
23,910
0
189,435
L
8,350
7,732
0
1,371
24,345
9,296
332
7,122
17,223
0
59,417
L
22,752
11,095
0
8,306
33,240
18,580
0
9,377
23,863
0
125,031
W
Guan Yu
feper
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
jbomedy1
Charybdis
13,617
7,666
0
2,076
27,462
11,304
762
6,915
20,547
0
97,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,197
Gold Earned
82,376
691
Minions Killed
706
0
Camps Cleared
0
2,508,500
Distance Traveled
2,409,588
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
13,429
448
181
6
0
476,500
2
W
Nu Wa
15,920
531
118
4
0
515,103
11
W
Cthulhu
15,668
522
107
4
0
584,824
0
W
Danzaburou
21,072
702
226
8
0
578,744
1
L
Kuzenbo
12,407
414
85
3
0
534,903
5
W
Mercury
20,459
682
255
9
0
730,917
1
L
Rama
10,987
366
114
4
0
450,564
0
L
Nemesis
14,908
497
167
6
0
620,034
1
W
Guan Yu
9,257
309
0
0
0
0
0
L
Charybdis
12,466
416
144
5
0
426,499
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role