Player Matchup

Medusa
Medusa
 
Medusa
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
A_Parra_19
Danzaburou
Level 153
God Stats
0W - 1L
1,785 SR
Queue Stats
35W - 34L
1,511 Elo+
Solo
Terra
Terra
Cycoch
Terra
Level 160
God Stats
7W - 9L
1,428 SR
Queue Stats
860W - 914L
1,482 Elo+
Party 2
Arachne
Arachne
bubloid
Arachne
Level 149
God Stats
13W - 19L
1,490 SR
Queue Stats
800W - 797L
1,476 Elo+
Solo
Loki
Loki
chinski-_-zwiad
Loki
Level 159
God Stats
2W - 3L
1,448 SR
Queue Stats
1,027W - 1,019L
1,460 Elo+
Party 2
Team Averages
Level 148
1,530 SR
1,486 Elo+

VS

Team Averages
Level 96
1,459 SR
1,520 Elo+
Hun Batz
Hun Batz
DontBeAfraidMan
Hun Batz
Level 160
God Stats
7W - 7L
1,471 SR
Queue Stats
369W - 359L
1,561 Elo+
Party 1
Geb
Geb
Lesnik2019
Geb
Level 59
God Stats
7W - 4L
1,488 SR
Queue Stats
197W - 206L
1,435 Elo+
Solo
Achilles
Achilles
Sir-BOB5
Achilles
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 98L
1,538 Elo+
Solo
Thoth
Thoth
Zilion187
Thoth
Level 85
God Stats
6W - 9L
1,452 SR
Queue Stats
346W - 348L
1,541 Elo+
Party 1
Horus
Horus
tridantwarrior
Horus
Level 105
God Stats
2W - 0L
1,383 SR
Queue Stats
179W - 155L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
4 / 10 / 7
10,144
634
19,593
17,922
7,549
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
A_Parra_19
Danzaburou
17
1 / 8 / 9
10,332
646
17,283
19,165
7,559
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Terra
Cycoch
Terra
18
0 / 5 / 9
9,465
592
9,255
20,330
23,277
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
bubloid
Arachne
18
7 / 7 / 2
11,356
710
11,519
21,553
8,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 7 / 5
9,300
581
10,810
14,109
7,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
15 / 3 / 16
13,280
830
28,571
18,625
17,251
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
7 / 2 / 20
13,052
816
15,459
23,144
27,795
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Sir-BOB5
Achilles
18
5 / 3 / 25
11,321
708
13,110
22,384
26,887
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Thoth
Zilion187
Thoth
18
5 / 4 / 14
11,185
699
16,694
12,221
6,381
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 2 / 27
11,175
698
11,523
18,658
28,604
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
139
14
Kills
37
37
Deaths
14
32
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
10
7
0.75
L
Danzaburou
A_Parra_19
Danzaburou
1
8
9
0.69
L
Terra
Cycoch
Terra
0
5
9
0.9
W
Hun Batz
15
3
16
7.67
W
7
2
20
8.5
W
Achilles
Sir-BOB5
Achilles
5
3
25
5.83
W
Thoth
Zilion187
Thoth
5
4
14
3
L
Arachne
bubloid
Arachne
7
7
2
1.14
L
2
7
5
0.64
W
5
2
27
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,460
Damage
85,357
93,079
Taken
95,032
54,566
Mitigated
106,918
35,013
Healing
43,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
19,593
8,581
713
1,456
17,922
7,549
0
5,998
11,466
0
32,585
L
Danzaburou
A_Parra_19
Danzaburou
17,283
7,560
1,102
4,326
19,165
7,559
36
6,103
12,276
0
34,595
L
Terra
Cycoch
Terra
9,255
1,259
8,614
7,724
20,330
23,277
0
8,639
10,931
19,253
0
W
Hun Batz
28,571
6,795
658
4,896
18,625
17,251
1,581
2,873
15,752
0
53,705
W
15,459
1,008
1,392
3,336
23,144
27,795
591
1,325
21,819
31,583
0
W
Achilles
Sir-BOB5
Achilles
13,110
2,679
1,162
4,728
22,384
26,887
1,533
2,019
20,365
677
19,657
W
Thoth
Zilion187
Thoth
16,694
1,494
764
569
12,221
6,381
1,779
835
11,386
47,093
0
L
Arachne
bubloid
Arachne
11,519
7,330
966
7,702
21,553
8,754
0
6,670
13,865
0
16,250
L
10,810
1,413
623
1,787
14,109
7,427
0
5,641
7,993
0
26,356
W
11,523
4,546
16,916
9,112
18,658
28,604
1,069
2,203
16,455
221
17,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,597
Gold Earned
60,013
120
Minions Killed
208
0
Camps Cleared
0
1,227,608
Distance Traveled
1,477,867
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,144
634
22
1
0
197,015
0
L
Danzaburou
10,332
646
36
2
0
226,972
1
L
Terra
9,465
592
24
2
0
262,948
0
W
Hun Batz
13,280
830
90
6
0
317,187
1
W
Geb
13,052
816
14
1
0
314,158
0
W
Achilles
11,321
708
13
1
0
278,636
0
W
Thoth
11,185
699
72
5
0
270,660
0
L
Arachne
11,356
710
13
1
0
247,524
4
L
Loki
9,300
581
25
2
0
293,149
4
W
Horus
11,175
698
19
1
0
297,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role