Player Matchup

Baron Samedi
Baron Samedi
ItzzJustAce
Baron Samedi
Level 14
God Stats
38W - 23L
1,538 SR
Queue Stats
93W - 112L
1,367 Elo+
Solo
Freya
Freya
Orinxz
Freya
Level 14
God Stats
24W - 23L
1,633 SR
Queue Stats
72W - 89L
1,519 Elo+
Solo
Neith
Neith
kaiju254
Neith
Level 29
God Stats
67W - 48L
1,533 SR
Queue Stats
264W - 274L
1,488 Elo+
Solo
Fenrir
Fenrir
maskmelon
Fenrir
Level 8
God Stats
3W - 0L
1,729 SR
Queue Stats
66W - 57L
1,393 Elo+
Solo
Bacchus
Bacchus
我叫王大锤
Bacchus
Level 12
God Stats
3W - 1L
1,593 SR
Queue Stats
5W - 3L
1,576 Elo+
Solo
Team Averages
Level 15
1,605 SR
1,469 Elo+

VS

Team Averages
Level 16
1,519 SR
1,503 Elo+
Kukulkan
Kukulkan
AbbyGnormal
Kukulkan
Level 28
God Stats
8W - 11L
1,415 SR
Queue Stats
123W - 129L
1,427 Elo+
Party 1
Artemis
Artemis
CptCannaman
Artemis
Level 18
God Stats
68W - 83L
1,466 SR
Queue Stats
75W - 100L
1,452 Elo+
Party 1
Nemesis
Nemesis
GanjaGoddess710
Nemesis
Level 3
God Stats
2W - 9L
1,718 SR
Queue Stats
42W - 64L
1,701 Elo+
Party 1
Mulan
Mulan
InsaneDuke
Mulan
Level 25
God Stats
36W - 47L
1,498 SR
Queue Stats
98W - 117L
1,436 Elo+
Party 1
Rama
Rama
Jeddyisgaming207
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ItzzJustAce
Baron Samedi
16
4 / 3 / 18
9,643
1,071
11,982
11,481
5,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Freya
Orinxz
Freya
19
20 / 0 / 17
12,540
1,393
30,121
11,576
5,323
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
kaiju254
Neith
16
2 / 1 / 17
9,141
1,016
6,493
5,769
2,348
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
maskmelon
Fenrir
18
13 / 0 / 21
11,750
1,306
16,843
10,186
9,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
5 / 0 / 29
10,917
1,213
7,058
13,001
20,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

355

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AbbyGnormal
Kukulkan
14
1 / 7 / 2
8,416
935
13,659
13,142
4,585
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
CptCannaman
Artemis
14
1 / 14 / 3
8,380
931
16,701
21,743
8,209
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 15 / 0
8,195
911
5,646
21,318
7,796
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
14
0 / 8 / 3
8,252
917
10,331
22,936
18,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
0 / 0 / 0
5,591
621
0
0
0

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
12
44
Kills
4
4
Deaths
44
102
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AbbyGnormal
Kukulkan
1
7
2
0.29
L
Artemis
CptCannaman
Artemis
1
14
3
0.18
L
2
15
0
0.13
L
Mulan
0
8
3
0.19
W
Baron Samedi
ItzzJustAce
Baron Samedi
4
3
18
4.33
L
0
0
0
0
W
Freya
Orinxz
Freya
20
0
17
28.5
W
Neith
kaiju254
Neith
2
1
17
10.5
W
Fenrir
maskmelon
Fenrir
13
0
21
23.5
W
5
0
29
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,497
Damage
46,337
52,013
Taken
79,139
42,798
Mitigated
39,070
17,998
Healing
2,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AbbyGnormal
Kukulkan
13,659
2,019
0
257
13,142
4,585
0
7,766
5,316
39,811
0
L
Artemis
CptCannaman
Artemis
16,701
9,763
0
45
21,743
8,209
0
15,348
6,210
0
27,826
L
5,646
2,538
0
549
21,318
7,796
0
11,475
9,651
0
12,849
L
Mulan
10,331
2,007
0
2,148
22,936
18,480
0
13,983
8,801
0
19,194
W
Baron Samedi
ItzzJustAce
Baron Samedi
11,982
2,013
3,235
3,786
11,481
5,431
0
2,940
8,406
27,616
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Freya
Orinxz
Freya
30,121
12,229
0
6,133
11,576
5,323
0
2,678
8,757
41,020
0
W
Neith
kaiju254
Neith
6,493
3,524
0
1,268
5,769
2,348
0
1,812
3,865
0
28,053
W
Fenrir
maskmelon
Fenrir
16,843
3,718
0
518
10,186
9,085
0
2,233
7,776
0
27,006
W
7,058
691
981
2,077
13,001
20,611
0
3,996
8,594
15,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,991
Gold Earned
38,834
166
Minions Killed
113
7
Camps Cleared
3
797,750
Distance Traveled
591,684
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,416
935
49
5
0
145,093
0
L
Artemis
8,380
931
19
2
1
130,348
2
L
Nemesis
8,195
911
8
1
0
170,580
0
L
Mulan
8,252
917
37
4
2
145,663
0
W
Baron Samedi
9,643
1,071
45
5
1
132,358
0
L
Rama
5,591
621
0
0
0
0
0
W
Freya
12,540
1,393
21
2
4
167,060
1
W
Neith
9,141
1,016
68
8
0
129,677
0
W
Fenrir
11,750
1,306
18
2
1
194,978
0
W
Bacchus
10,917
1,213
14
2
1
173,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role