Player Matchup

Erlang Shen
Erlang Shen
HELLxxRAZER
Erlang Shen
Level 53
God Stats
4W - 4L
1,738 SR
Queue Stats
107W - 91L
1,569 Elo+
Party 2
Scylla
Scylla
Speshul Spud
Scylla
Level 106
God Stats
23W - 25L
1,492 SR
Queue Stats
354W - 271L
1,629 Elo+
Party 2
Cernunnos
Cernunnos
breaDGum
Cernunnos
Level 41
God Stats
1W - 0L
1,744 SR
Queue Stats
4W - 5L
1,397 Elo+
Party 2
Team Averages
Level 67
1,658 SR
1,532 Elo+

VS

Team Averages
Level 116
1,557 SR
1,376 Elo+
Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Huntermayday
Chiron
Level 158
God Stats
167W - 156L
1,670 SR
Queue Stats
843W - 938L
1,641 Elo+
Solo
Kumbhakarna
Kumbhakarna
sweatingballs696
Kumbhakarna
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
988 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HELLxxRAZER
Erlang Shen
17
5 / 5 / 9
12,415
621
11,760
22,327
23,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
18
8 / 1 / 7
13,585
679
30,649
10,010
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
breaDGum
Cernunnos
15
2 / 2 / 11
11,895
595
9,293
10,164
3,388
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
1 / 6 / 4
11,109
555
7,044
17,375
5,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
17
7 / 2 / 1
12,930
647
25,747
17,571
7,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
sweatingballs696
Kumbhakarna
14
0 / 7 / 7
11,876
594
2,315
24,856
29,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
15
Kills
8
8
Deaths
15
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
6
4
0.5
W
Erlang Shen
HELLxxRAZER
Erlang Shen
5
5
9
1.9
L
Chiron
7
2
1
3.75
W
Scylla
8
1
7
11.5
W
Cernunnos
breaDGum
Cernunnos
2
2
11
3.75
L
Kumbhakarna
sweatingballs696
Kumbhakarna
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,702
Damage
35,106
42,501
Taken
59,802
30,091
Mitigated
42,187
7,897
Healing
10,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,044
477
0
1,167
17,375
5,802
55
11,876
4,431
46,391
0
W
Erlang Shen
HELLxxRAZER
Erlang Shen
11,760
1,336
306
6,311
22,327
23,985
66
3,508
18,398
0
24,707
L
Chiron
25,747
7,808
2,104
4,151
17,571
7,206
51
7,774
8,610
0
76,097
W
Scylla
30,649
2,498
0
490
10,010
2,718
471
2,332
7,512
81,352
0
W
Cernunnos
breaDGum
Cernunnos
9,293
2,358
0
790
10,164
3,388
790
3,214
6,798
0
33,210
L
Kumbhakarna
sweatingballs696
Kumbhakarna
2,315
346
440
2,533
24,856
29,179
0
10,874
12,376
10,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,895
Gold Earned
35,915
217
Minions Killed
230
8
Camps Cleared
8
1,099,962
Distance Traveled
1,032,799
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,109
555
92
5
6
326,002
1
W
Erlang Shen
12,415
621
22
1
1
364,521
3
L
Chiron
12,930
647
128
6
2
368,756
3
W
Scylla
13,585
679
146
7
6
369,723
3
W
Cernunnos
11,895
595
49
2
1
365,718
0
L
Kumbhakarna
11,876
594
10
1
0
338,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role