Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
ReckleszG
Artio
Level 89
God Stats
19W - 7L
1,698 SR
Queue Stats
19W - 14L
1,598 Elo+
Party 1
Cliodhna
Cliodhna
RicoRecklesz
Cliodhna
Level 145
God Stats
17W - 6L
1,734 SR
Queue Stats
213W - 130L
1,596 Elo+
Party 1
Team Averages
Level 131
1,644 SR
1,565 Elo+

VS

Team Averages
Level 139
1,516 SR
1,605 Elo+
Cerberus
Cerberus
Dragonxfreedom
Cerberus
Level 128
God Stats
0W - 4L
1,375 SR
Queue Stats
265W - 167L
1,677 Elo+
Solo
Susano
Susano
TheMAGICALJFK
Susano
Level 159
God Stats
24W - 13L
1,667 SR
Queue Stats
457W - 412L
1,594 Elo+
Solo
Nu Wa
Nu Wa
djmaxamas123
Nu Wa
Level 129
God Stats
7W - 10L
1,508 SR
Queue Stats
78W - 102L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 4 / 10
7,880
657
8,645
11,331
5,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
ReckleszG
Artio
12
0 / 1 / 14
8,423
702
6,135
14,019
11,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
RicoRecklesz
Cliodhna
14
17 / 3 / 1
10,539
878
19,076
11,500
3,869
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
3 / 3 / 2
8,561
713
11,014
16,711
12,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
4 / 5 / 2
8,030
669
7,914
11,209
3,217
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 10 / 5
7,896
658
10,462
12,166
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
18
Kills
8
8
Deaths
18
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
4
10
1.5
L
Cerberus
3
3
2
1.33
W
Artio
ReckleszG
Artio
0
1
14
7
W
Cliodhna
RicoRecklesz
Cliodhna
17
3
1
5.83
L
4
5
2
1
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,856
Damage
29,390
36,850
Taken
40,086
20,170
Mitigated
18,660
10,257
Healing
10,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,645
1,373
0
2,791
11,331
5,173
137
7,189
3,563
34,896
0
L
Cerberus
11,014
1,113
605
8,106
16,711
12,975
0
7,804
8,907
28,417
0
W
Artio
ReckleszG
Artio
6,135
596
878
4,888
14,019
11,128
161
8,089
5,162
22,094
0
W
Cliodhna
RicoRecklesz
Cliodhna
19,076
1,644
0
1,700
11,500
3,869
49
4,887
6,280
0
42,547
L
7,914
859
0
1,519
11,209
3,217
0
4,204
7,005
0
19,576
L
10,462
6,562
0
645
12,166
2,468
96
2,890
9,276
29,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,842
Gold Earned
24,487
148
Minions Killed
134
6
Camps Cleared
4
694,676
Distance Traveled
626,034
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,880
657
72
6
2
216,109
1
L
Cerberus
8,561
713
59
5
2
227,784
5
W
Artio
8,423
702
33
3
1
251,455
3
W
Cliodhna
10,539
878
43
4
3
227,112
1
L
Susano
8,030
669
32
3
1
220,111
3
L
Nu Wa
7,896
658
43
4
1
178,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role