Player Matchup

Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Dane_14
Hou Yi
Level 124
God Stats
12W - 4L
1,607 SR
Queue Stats
374W - 372L
1,451 Elo+
Solo
Bastet
Bastet
GoldiNugget
Bastet
Level 73
God Stats
2W - 2L
1,454 SR
Queue Stats
300W - 286L
1,468 Elo+
Solo
Odin
Odin
METACHUBB
Odin
Level 107
God Stats
4W - 0L
1,543 SR
Queue Stats
91W - 76L
1,512 Elo+
Solo
Ah Puch
Ah Puch
Zuklys
Ah Puch
Level 126
God Stats
2W - 1L
1,338 SR
Queue Stats
34W - 35L
1,428 Elo+
Party 2
Team Averages
Level 118
1,489 SR
1,472 Elo+

VS

Team Averages
Level 103
1,584 SR
1,441 Elo+
Geb
Geb
DjSmoothBunz
Geb
Level 129
God Stats
3W - 1L
1,794 SR
Queue Stats
158W - 192L
1,430 Elo+
Party 1
Loki
Loki
Xxroo143xX
Loki
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,387 Elo+
Party 1
Thoth
Thoth
existentialvoid
Thoth
Level 139
God Stats
3W - 3L
1,622 SR
Queue Stats
117W - 121L
1,513 Elo+
Solo
Sol
Sol
predictablefate
Sol
Level 65
God Stats
3W - 1L
1,721 SR
Queue Stats
90W - 116L
1,458 Elo+
Party 1
Bacchus
Bacchus
rah2291
Bacchus
Level 116
God Stats
0W - 2L
1,281 SR
Queue Stats
117W - 144L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
8 / 3 / 11
10,441
949
14,730
9,514
3,483
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Dane_14
Hou Yi
16
5 / 2 / 20
9,779
889
5,610
9,679
3,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
15
4 / 3 / 17
9,109
828
8,523
8,081
3,207
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
16
1 / 3 / 25
9,243
840
7,821
15,114
13,232
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
Zuklys
Ah Puch
18
12 / 3 / 13
11,120
1,011
15,378
12,224
5,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 11
9,007
819
10,069
13,588
5,322
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 6 / 6
7,355
669
1,873
10,406
10,621
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 6 / 5
8,275
752
5,417
9,193
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 5 / 7
8,047
732
8,908
9,498
2,849
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
rah2291
Bacchus
14
5 / 6 / 4
8,618
783
11,798
12,139
7,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
48
30
Kills
15
14
Deaths
30
86
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
8
3
11
4.5
W
Hou Yi
Dane_14
Hou Yi
5
2
20
7.5
L
3
7
11
1.21
W
Bastet
4
3
17
4.17
W
Odin
1
3
25
4.5
L
2
6
6
0.83
W
Ah Puch
Zuklys
Ah Puch
12
3
13
6.17
L
2
6
5
0.75
L
3
5
7
1.3
L
Bacchus
rah2291
Bacchus
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,062
Damage
38,065
54,612
Taken
54,824
28,643
Mitigated
29,676
23,039
Healing
10,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
14,730
357
2,108
2,081
9,514
3,483
195
6,254
2,829
29,963
0
W
Hou Yi
Dane_14
Hou Yi
5,610
2,072
1,655
2,909
9,679
3,671
2,180
6,438
2,841
0
20,776
L
10,069
399
897
1,461
13,588
5,322
0
6,707
6,881
20,814
0
W
Bastet
8,523
2,001
2,008
1,373
8,081
3,207
405
4,951
2,802
0
10,331
W
Odin
7,821
1,824
1,083
4,013
15,114
13,232
1,125
8,858
5,631
0
13,567
L
1,873
289
503
1,739
10,406
10,621
0
5,252
5,154
0
4,592
W
Ah Puch
Zuklys
Ah Puch
15,378
648
1,157
4,652
12,224
5,050
526
7,617
4,317
35,950
0
L
5,417
164
405
636
9,193
2,907
0
6,262
2,931
16,902
0
L
8,908
1,180
825
1,953
9,498
2,849
0
6,098
3,400
16,010
0
L
Bacchus
rah2291
Bacchus
11,798
492
705
1,115
12,139
7,977
0
5,789
6,350
16,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,692
Gold Earned
41,302
107
Minions Killed
108
0
Camps Cleared
0
1,100,812
Distance Traveled
971,167
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,441
949
21
2
0
228,533
0
W
Hou Yi
9,779
889
29
3
0
202,151
1
L
Geb
9,007
819
23
2
0
182,207
0
W
Bastet
9,109
828
5
0
0
239,797
1
W
Odin
9,243
840
15
1
0
233,116
0
L
Loki
7,355
669
5
0
0
205,092
0
W
Ah Puch
11,120
1,011
37
3
0
197,215
3
L
Thoth
8,275
752
44
4
0
194,768
4
L
Sol
8,047
732
24
2
0
191,431
0
L
Bacchus
8,618
783
12
1
0
197,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role