Player Matchup

Apollo
Apollo
MistahJT
Apollo
Level 22
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 8L
985 Elo+
Party 1
Fenrir
Fenrir
Mystcriant
Fenrir
Level 7
God Stats
0W - 3L
1,300 SR
Queue Stats
0W - 8L
985 Elo+
Party 1
Merlin
Merlin
XxMVMGAMERxX
Merlin
Level 16
God Stats
2W - 2L
1,878 SR
Queue Stats
6W - 3L
1,758 Elo+
Solo
Team Averages
Level 15
1,480 SR
1,243 Elo+

VS

Team Averages
Level 101
1,396 SR
1,454 Elo+
Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
RAIDERKILLER67
King Arthur
Level 122
God Stats
1W - 8L
1,184 SR
Queue Stats
137W - 163L
1,441 Elo+
Solo
Janus
Janus
x6lal-0
Janus
Level 55
God Stats
49W - 59L
1,503 SR
Queue Stats
288W - 333L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MistahJT
Apollo
11
0 / 10 / 2
8,021
573
4,057
13,879
3,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Mystcriant
Fenrir
10
0 / 10 / 2
7,864
562
4,564
18,638
12,202
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
13
2 / 7 / 0
9,593
685
10,644
14,393
4,525
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
13 / 1 / 10
11,518
823
14,267
10,655
4,478
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
RAIDERKILLER67
King Arthur
14
9 / 0 / 12
11,667
833
9,419
14,117
18,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
x6lal-0
Janus
16
4 / 1 / 21
11,129
795
13,042
10,151
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
69
2
Kills
26
27
Deaths
2
4
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
13
1
10
18
L
Apollo
MistahJT
Apollo
0
10
2
0.1
L
Fenrir
Mystcriant
Fenrir
0
10
2
0.1
W
King Arthur
RAIDERKILLER67
King Arthur
9
0
12
15
L
Merlin
2
7
0
0.29
W
Janus
x6lal-0
Janus
4
1
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,265
Damage
36,728
46,910
Taken
34,923
20,697
Mitigated
26,732
1,254
Healing
15,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,267
6,843
0
3,633
10,655
4,478
2,247
3,823
6,832
0
41,857
L
Apollo
MistahJT
Apollo
4,057
1,956
0
305
13,879
3,970
0
3,676
10,203
0
25,033
L
Fenrir
Mystcriant
Fenrir
4,564
823
0
308
18,638
12,202
0
4,629
14,009
0
13,522
W
King Arthur
RAIDERKILLER67
King Arthur
9,419
288
310
6,554
14,117
18,124
30
2,298
11,819
881
24,659
L
Merlin
10,644
1,356
0
641
14,393
4,525
0
5,012
9,381
39,925
0
W
Janus
x6lal-0
Janus
13,042
569
83
5,280
10,151
4,130
262
5,213
4,938
61,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,478
Gold Earned
34,314
109
Minions Killed
176
3
Camps Cleared
10
634,085
Distance Traveled
783,316
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,518
823
48
3
3
270,676
0
L
Apollo
8,021
573
42
3
0
212,170
0
L
Fenrir
7,864
562
20
1
2
206,686
0
W
King Arthur
11,667
833
27
2
2
243,531
2
L
Merlin
9,593
685
47
3
1
215,229
4
W
Janus
11,129
795
101
7
5
269,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role