Player Matchup

Ah Puch
Ah Puch
ScruffyScruggs
Ah Puch
Level 28
God Stats
4W - 8L
1,258 SR
Queue Stats
88W - 126L
1,438 Elo+
Party 1
Sylvanus
Sylvanus
ScruggGang
Sylvanus
Level 24
God Stats
7W - 10L
1,434 SR
Queue Stats
63W - 84L
1,445 Elo+
Party 1
Fenrir
Fenrir
TQK1
Fenrir
Level 6
God Stats
0W - 3L
1,211 SR
Queue Stats
0W - 4L
1,117 Elo+
Solo
Team Averages
Level 19
1,301 SR
1,333 Elo+

VS

Team Averages
Level 85
1,668 SR
1,570 Elo+
Chaac
Chaac
I praya
Chaac
Level 17
God Stats
12W - 11L
1,894 SR
Queue Stats
29W - 48L
1,481 Elo+
Party 2
Kali
Kali
Snitchhy
Kali
Level 142
God Stats
8W - 3L
1,449 SR
Queue Stats
106W - 90L
1,716 Elo+
Party 2
Hera
Hera
xNekome
Hera
Level 97
God Stats
2W - 0L
1,661 SR
Queue Stats
102W - 119L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 6
7,981
570
9,548
8,589
1,929
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
ScruggGang
Sylvanus
12
4 / 5 / 3
8,626
616
6,538
24,035
12,490
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
TQK1
Fenrir
11
4 / 6 / 2
8,490
606
3,774
14,248
6,957
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
I praya
Chaac
12
0 / 4 / 10
8,777
627
10,552
14,118
15,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kali
16
13 / 0 / 2
11,815
844
20,882
14,189
7,219
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
xNekome
Hera
13
2 / 4 / 9
9,260
661
7,892
7,752
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
8
Kills
15
15
Deaths
8
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
I praya
Chaac
0
4
10
1.25
L
0
4
6
0.75
L
Sylvanus
ScruggGang
Sylvanus
4
5
3
1.1
W
Kali
13
0
2
14
L
Fenrir
TQK1
Fenrir
4
6
2
0.83
W
Hera
xNekome
Hera
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,860
Damage
39,326
46,872
Taken
36,059
21,376
Mitigated
26,343
12,325
Healing
12,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
I praya
Chaac
10,552
1,225
735
5,261
14,118
15,857
672
6,371
7,747
0
27,790
L
9,548
339
0
436
8,589
1,929
0
1,479
6,895
36,766
0
L
Sylvanus
ScruggGang
Sylvanus
6,538
1,726
1,523
7,095
24,035
12,490
0
4,351
18,984
16,838
0
W
Kali
20,882
11,023
0
6,300
14,189
7,219
1,594
5,523
8,666
0
52,006
L
Fenrir
TQK1
Fenrir
3,774
1,065
276
2,995
14,248
6,957
0
2,782
11,096
265
11,379
W
Hera
xNekome
Hera
7,892
1,365
0
437
7,752
3,267
191
4,486
3,266
33,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,097
Gold Earned
29,852
105
Minions Killed
141
3
Camps Cleared
7
630,878
Distance Traveled
783,084
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,777
627
41
3
1
259,390
0
L
Ah Puch
7,981
570
62
4
0
209,830
0
L
Sylvanus
8,626
616
24
2
0
192,097
1
W
Kali
11,815
844
53
4
6
277,791
2
L
Fenrir
8,490
606
19
1
3
228,951
0
W
Hera
9,260
661
47
3
0
245,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role