Player Matchup

Hachiman
Hachiman
JT Stapp
Hachiman
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,507 Elo+
Party 2
Vamana
Vamana
NexoMaster3
Vamana
Level 89
God Stats
3W - 0L
1,582 SR
Queue Stats
76W - 63L
1,573 Elo+
Party 2
Ares
Ares
mewfive2
Ares
Level 99
God Stats
8W - 2L
1,786 SR
Queue Stats
34W - 48L
1,404 Elo+
Party 2
Team Averages
Level 71
1,622 SR
1,495 Elo+

VS

Team Averages
Level 66
1,391 SR
1,236 Elo+
Artemis
Artemis
 
Artemis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
YTDjthebarber123
Ra
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,218 Elo+
Party 1
Ganesha
Ganesha
sweatingballs696
Ganesha
Level 67
God Stats
1W - 3L
1,174 SR
Queue Stats
14W - 29L
991 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JT Stapp
Hachiman
10
4 / 1 / 9
6,977
872
5,955
4,622
2,027
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Vamana
11
7 / 0 / 10
7,628
954
7,363
7,850
7,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
11
6 / 0 / 11
8,231
1,029
5,133
7,992
7,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 6 / 1
5,251
656
3,063
6,749
2,311
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 6 / 0
5,687
711
4,139
8,235
3,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 5 / 1
5,553
694
1,331
8,959
5,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
17
Kills
1
1
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
6
1
0.08
W
Hachiman
JT Stapp
Hachiman
4
1
9
8.5
W
Vamana
7
0
10
12
L
1
6
0
0.17
W
Ares
6
0
11
11.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,451
Damage
8,533
20,464
Taken
23,943
16,952
Mitigated
10,616
4,803
Healing
2,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,063
1,254
0
262
6,749
2,311
0
1,828
4,921
0
13,607
W
Hachiman
JT Stapp
Hachiman
5,955
3,388
0
125
4,622
2,027
965
1,103
3,374
0
14,180
W
Vamana
7,363
3,080
0
2,190
7,850
7,735
320
1,752
5,923
6,667
20,739
L
4,139
405
463
529
8,235
3,121
0
2,277
5,958
11,958
0
W
Ares
5,133
418
322
2,166
7,992
7,190
786
2,200
5,573
11,218
0
L
1,331
98
319
998
8,959
5,184
0
3,066
5,893
5,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,836
Gold Earned
16,491
84
Minions Killed
47
3
Camps Cleared
3
462,003
Distance Traveled
352,832
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,251
656
28
4
2
100,164
1
W
Hachiman
6,977
872
28
4
1
144,971
1
W
Vamana
7,628
954
44
6
1
165,183
0
L
Ra
5,687
711
14
2
1
117,250
0
W
Ares
8,231
1,029
12
2
1
151,849
0
L
Ganesha
5,553
694
5
1
0
135,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role