Player Matchup

Ao Kuang
Ao Kuang
Gold IV
AIphaZero2
Ao Kuang
Gold IV
Level 160
God Stats
6W - 4L
1,595 SR
Queue Stats
139W - 140L
1,389 MMR
Solo
Charybdis
Charybdis
Diamond V
Aquisii
Charybdis
Diamond V
Level 155
God Stats
11W - 10L
1,724 SR
Queue Stats
1,464W - 1,454L
2,082 MMR
Solo
Discordia
Discordia
Diamond V
ImmoralValkyrie_
Discordia
Diamond V
Level 70
God Stats
5W - 2L
1,515 SR
Queue Stats
262W - 273L
2,007 MMR
Solo
Hel
Hel
Gold V
jaime19657
Hel
Gold V
Level 118
God Stats
7W - 10L
1,684 SR
Queue Stats
107W - 117L
1,440 MMR
Solo
Amaterasu
Amaterasu
Gold II
tylercakes123
Amaterasu
Gold II
Level 129
God Stats
9W - 2L
1,832 SR
Queue Stats
626W - 629L
1,354 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,670 SR
1,655 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,573 SR
1,576 MMR
Baba Yaga
Baba Yaga
Silver II
Amazing Mike99
Baba Yaga
Silver II
Level 149
God Stats
1W - 5L
1,551 SR
Queue Stats
171W - 181L
1,009 MMR
Solo
Artemis
Artemis
Silver I
FoldedLettuce
Artemis
Silver I
Level 120
God Stats
0W - 1L
1,701 SR
Queue Stats
30W - 33L
1,375 MMR
Solo
Mercury
Mercury
Silver II
HvK_Cards
Mercury
Silver II
Level 97
God Stats
0W - 2L
1,634 SR
Queue Stats
3W - 6L
1,374 MMR
Solo
Odin
Odin
Diamond V
NekoKwaii
Odin
Diamond V
Level 154
God Stats
0W - 1L
1,363 SR
Queue Stats
221W - 206L
2,070 MMR
Party 1
Ares
Ares
Platinum I
iMrToxicTaco
Ares
Platinum I
Level 144
God Stats
18W - 20L
1,615 SR
Queue Stats
501W - 498L
2,054 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AIphaZero2
Ao Kuang
20
11 / 1 / 9
14,083
640
15,519
20,652
11,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Aquisii
Charybdis
20
3 / 0 / 5
14,464
657
10,086
20,459
7,251
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
18
3 / 0 / 15
12,194
554
20,417
8,914
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 2 / 7
11,834
538
8,750
18,464
11,825
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
tylercakes123
Amaterasu
19
3 / 1 / 12
12,468
567
11,808
25,030
24,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
TiamatMorgan Le FayGebAthenaArtio

VS

Bans
GilgameshLokiPersephoneSetRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Amazing Mike99
Baba Yaga
16
1 / 3 / 1
9,695
441
11,256
16,223
7,692
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
17
0 / 5 / 0
10,228
465
10,047
14,163
5,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
HvK_Cards
Mercury
14
2 / 9 / 1
9,039
411
5,235
17,706
7,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odin
17
1 / 5 / 1
10,028
456
11,300
21,788
17,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 5 / 2
8,357
380
7,266
21,092
19,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
9
26
Kills
4
4
Deaths
27
48
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AIphaZero2
Ao Kuang
11
1
9
15.5
L
Baba Yaga
Amazing Mike99
Baba Yaga
1
3
1
0.5
W
Charybdis
Aquisii
Charybdis
3
0
5
5.5
L
Artemis
0
5
0
0
L
Mercury
HvK_Cards
Mercury
2
9
1
0.28
W
Discordia
3
0
15
10.5
L
Odin
1
5
1
0.3
L
0
5
2
0.2
W
6
2
7
4.75
W
Amaterasu
tylercakes123
Amaterasu
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,580
Damage
45,104
93,519
Taken
90,972
58,484
Mitigated
57,045
63,470
Healing
18,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AIphaZero2
Ao Kuang
15,519
3,221
0
12,777
20,652
11,460
1,102
5,572
15,080
111,711
18,326
L
Baba Yaga
Amazing Mike99
Baba Yaga
11,256
122
0
6,953
16,223
7,692
275
10,952
4,646
78,576
0
W
Charybdis
Aquisii
Charybdis
10,086
5,849
0
15,613
20,459
7,251
6,325
2,101
18,358
0
156,002
L
Artemis
10,047
4,920
0
2,284
14,163
5,188
0
2,986
11,131
0
84,515
L
Mercury
HvK_Cards
Mercury
5,235
2,445
457
3,159
17,706
7,254
271
10,103
7,286
0
52,962
W
Discordia
20,417
554
0
3,951
8,914
3,492
227
5,593
3,321
84,042
0
L
Odin
11,300
1,715
0
3,795
21,788
17,773
111
5,748
14,857
18,508
50,333
L
7,266
394
0
1,748
21,092
19,138
0
12,694
7,693
30,122
0
W
8,750
142
7,405
10,817
18,464
11,825
93
7,249
11,215
53,379
0
W
Amaterasu
tylercakes123
Amaterasu
11,808
6,663
0
12,907
25,030
24,456
1,561
7,152
17,878
0
70,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,043
Gold Earned
47,347
750
Minions Killed
557
0
Camps Cleared
0
2,231,569
Distance Traveled
2,043,049
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,083
640
171
8
0
470,887
5
L
Baba Yaga
9,695
441
130
6
0
417,994
4
W
Charybdis
14,464
657
233
11
0
421,526
8
L
Artemis
10,228
465
153
7
0
380,467
7
L
Mercury
9,039
411
87
4
0
453,768
7
W
Discordia
12,194
554
155
7
0
457,801
3
L
Odin
10,028
456
139
6
0
416,310
4
L
Ares
8,357
380
48
2
0
374,510
8
W
Hel
11,834
538
69
3
0
459,237
2
W
Amaterasu
12,468
567
122
6
0
422,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role