Player Matchup

Achilles
Achilles
 
Achilles
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BreadHulk
Janus
Level 85
God Stats
3W - 7L
1,260 SR
Queue Stats
273W - 313L
1,413 Elo+
Solo
Zeus
Zeus
Mike_D_Soria
Zeus
Level 152
God Stats
3W - 0L
1,818 SR
Queue Stats
85W - 73L
1,517 Elo+
Party 2
Xbalanque
Xbalanque
UnclebuckMLG
Xbalanque
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 56L
1,499 Elo+
Solo
Team Averages
Level 99
1,516 SR
1,486 Elo+

VS

Team Averages
Level 81
1,314 SR
1,443 Elo+
Janus
Janus
BearBloodmoon
Janus
Level 49
God Stats
1W - 8L
1,318 SR
Queue Stats
198W - 195L
1,506 Elo+
Party 1
Tiamat
Tiamat
BobbertFroggert
Tiamat
Level 28
God Stats
0W - 1L
1,296 SR
Queue Stats
3W - 8L
1,376 Elo+
Solo
Ymir
Ymir
PrayZ4Me
Ymir
Level 149
God Stats
0W - 1L
1,201 SR
Queue Stats
24W - 41L
1,389 Elo+
Solo
Camazotz
Camazotz
RabbitShepherd92
Camazotz
Level 54
God Stats
3W - 1L
1,443 SR
Queue Stats
138W - 115L
1,450 Elo+
Party 1
Fenrir
Fenrir
TheJohnBonPony
Fenrir
Level 125
God Stats
2W - 5L
1,312 SR
Queue Stats
725W - 672L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
5 / 3 / 17
10,245
854
6,359
16,526
24,684
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
 
Cthulhu
17
2 / 2 / 20
9,986
832
7,250
16,401
15,565
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
BreadHulk
Janus
16
3 / 3 / 16
9,853
821
13,734
6,264
2,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 3 / 17
11,144
929
25,819
10,903
4,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
UnclebuckMLG
Xbalanque
19
15 / 4 / 10
11,669
972
17,783
12,256
5,245
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 5
9,336
778
18,221
9,955
3,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 6 / 0
7,571
631
4,802
11,979
5,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
14
3 / 7 / 5
9,017
751
7,067
21,136
9,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 6 / 7
8,460
705
8,527
19,425
14,711
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
8 / 8 / 3
10,412
868
13,323
17,267
10,128
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
35
33
Kills
15
15
Deaths
33
80
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
3
17
4.5
W
Cthulhu
 
Cthulhu
2
2
20
6
L
2
6
5
0.75
L
1
6
0
0.17
W
Janus
BreadHulk
Janus
3
3
16
3.67
W
8
3
17
5.5
L
Ymir
3
7
5
0.79
L
1
6
7
0.75
L
8
8
3
1.19
W
Xbalanque
UnclebuckMLG
Xbalanque
15
4
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,945
Damage
51,940
62,350
Taken
79,762
52,009
Mitigated
43,053
26,661
Healing
22,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,359
948
1,730
4,546
16,526
24,684
260
8,268
8,258
0
9,700
W
Cthulhu
 
Cthulhu
7,250
155
1,706
3,989
16,401
15,565
151
6,282
10,119
19,870
0
L
18,221
861
282
382
9,955
3,775
0
5,430
4,525
36,279
0
L
4,802
328
769
2,240
11,979
5,387
37
8,476
3,503
12,195
0
W
Janus
BreadHulk
Janus
13,734
481
1,966
581
6,264
2,127
383
3,707
2,557
29,336
0
W
25,819
717
3,515
3,196
10,903
4,388
1,680
5,264
5,639
46,321
0
L
Ymir
7,067
311
1,888
4,616
21,136
9,052
0
14,196
6,940
14,805
0
L
8,527
2,545
1,777
7,219
19,425
14,711
0
11,149
8,276
24
16,618
L
13,323
1,727
729
2,788
17,267
10,128
0
7,552
9,715
0
22,392
W
Xbalanque
UnclebuckMLG
Xbalanque
17,783
11,068
2,106
3,326
12,256
5,245
3,408
6,593
5,663
0
31,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,897
Gold Earned
44,796
140
Minions Killed
109
0
Camps Cleared
0
1,132,290
Distance Traveled
1,058,411
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,245
854
9
1
0
253,473
0
W
Cthulhu
9,986
832
15
1
0
227,965
0
L
Janus
9,336
778
53
4
0
205,544
0
L
Tiamat
7,571
631
12
1
0
217,473
0
W
Janus
9,853
821
36
3
0
235,406
0
W
Zeus
11,144
929
54
5
0
217,432
0
L
Ymir
9,017
751
15
1
0
188,602
1
L
Camazotz
8,460
705
12
1
0
225,117
1
L
Fenrir
10,412
868
17
1
0
221,675
1
W
Xbalanque
11,669
972
26
2
0
198,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role