Player Matchup

Artio
Artio
BIGTIME_JOKER
Artio
Level 127
God Stats
9W - 7L
1,520 SR
Queue Stats
779W - 783L
1,405 Elo+
Solo
Athena
Athena
LuckySpartaco
Athena
Level 41
God Stats
4W - 2L
1,460 SR
Queue Stats
91W - 90L
1,449 Elo+
Solo
Danzaburou
Danzaburou
RiaslsMyWaifu
Danzaburou
Level 121
God Stats
1W - 0L
1,680 SR
Queue Stats
151W - 101L
1,681 Elo+
Party 1
Izanami
Izanami
TveenIsNuub
Izanami
Level 29
God Stats
6W - 1L
1,787 SR
Queue Stats
129W - 48L
1,675 Elo+
Party 1
Tiamat
Tiamat
zZVanZMANZz
Tiamat
Level 123
God Stats
20W - 18L
1,653 SR
Queue Stats
843W - 841L
1,532 Elo+
Solo
Team Averages
Level 88
1,620 SR
1,549 Elo+

VS

Team Averages
Level 70
1,609 SR
1,509 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BengaliBeast1971
Skadi
Level 39
God Stats
1W - 2L
1,747 SR
Queue Stats
143W - 140L
1,468 Elo+
Solo
Freya
Freya
IsisNotEset
Freya
Level 49
God Stats
4W - 1L
1,618 SR
Queue Stats
242W - 95L
1,708 Elo+
Solo
Tsukuyomi
Tsukuyomi
KingKun3103
Tsukuyomi
Level 42
God Stats
13W - 11L
1,572 SR
Queue Stats
258W - 259L
1,437 Elo+
Party 2
Odin
Odin
LordDark340
Odin
Level 59
God Stats
26W - 15L
1,610 SR
Queue Stats
154W - 147L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,130
594
1,974
10,698
7,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
4 / 3 / 4
7,424
619
3,430
11,029
7,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
RiaslsMyWaifu
Danzaburou
15
5 / 1 / 7
9,071
756
7,102
11,128
3,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
TveenIsNuub
Izanami
14
3 / 1 / 4
8,501
708
3,968
6,161
1,830
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
14
5 / 0 / 3
8,405
700
5,597
6,239
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
2 / 5 / 1
6,416
535
5,383
7,821
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 4 / 0
7,407
617
10,117
7,331
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
3 / 2 / 0
5,946
496
3,860
6,464
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
KingKun3103
Tsukuyomi
8
0 / 2 / 2
5,459
455
2,997
4,404
1,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 5 / 1
4,898
408
1,893
7,205
4,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
18
Kills
8
8
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
5
1
0.5
W
1
3
2
0.67
L
3
4
0
0.75
L
3
2
0
1.5
L
Tsukuyomi
KingKun3103
Tsukuyomi
0
2
2
0.5
L
0
5
1
0.1
W
4
3
4
2
W
Danzaburou
RiaslsMyWaifu
Danzaburou
5
1
7
8.5
W
Izanami
TveenIsNuub
Izanami
3
1
4
5
W
Tiamat
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,071
Damage
24,250
45,255
Taken
33,225
23,318
Mitigated
12,358
18,503
Healing
7,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
5,383
770
0
1,136
7,821
2,491
0
3,418
4,117
37,195
0
W
1,974
113
0
3,705
10,698
7,029
224
0
10,698
30,171
0
L
10,117
5,147
0
835
7,331
2,598
123
2,620
4,711
0
47,373
L
3,860
1,549
0
2,695
6,464
1,786
40
1,567
4,813
28,638
0
L
Tsukuyomi
KingKun3103
Tsukuyomi
2,997
732
0
1,563
4,404
1,042
372
1,307
3,045
0
20,286
L
1,893
517
228
878
7,205
4,441
0
1,613
5,538
0
13,124
W
3,430
706
0
3,091
11,029
7,391
767
4,066
6,806
10,217
0
W
Danzaburou
RiaslsMyWaifu
Danzaburou
7,102
2,885
0
6,457
11,128
3,777
1,155
1,731
9,354
0
57,582
W
Izanami
TveenIsNuub
Izanami
3,968
2,009
0
2,463
6,161
1,830
1,546
1,219
4,750
0
70,938
W
Tiamat
5,597
435
0
2,787
6,239
3,291
1,889
2,287
3,925
45,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,531
Gold Earned
30,126
415
Minions Killed
278
0
Camps Cleared
0
1,194,575
Distance Traveled
1,075,681
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,416
535
80
7
0
210,300
1
W
Artio
7,130
594
70
6
0
231,459
1
L
Skadi
7,407
617
74
6
0
208,815
1
L
Freya
5,946
496
58
5
0
210,559
3
L
Tsukuyomi
5,459
455
47
4
0
218,794
1
L
Odin
4,898
408
19
2
0
227,213
0
W
Athena
7,424
619
13
1
0
249,075
3
W
Danzaburou
9,071
756
99
8
0
251,803
1
W
Izanami
8,501
708
138
12
0
215,946
3
W
Tiamat
8,405
700
95
8
0
246,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role