Player Matchup

Cthulhu
Cthulhu
DiooBrannDoo
Cthulhu
Level 25
God Stats
1W - 1L
1,746 SR
Queue Stats
57W - 61L
1,307 Elo+
Solo
Neith
Neith
Kagoxx774
Neith
Level 14
God Stats
6W - 2L
1,653 SR
Queue Stats
23W - 27L
1,275 Elo+
Solo
Thor
Thor
alaw_e55
Thor
Level 6
God Stats
0W - 2L
1,310 SR
Queue Stats
0W - 2L
1,131 Elo+
Solo
Cliodhna
Cliodhna
x_turk0o87
Cliodhna
Level 18
God Stats
17W - 17L
1,500 SR
Queue Stats
113W - 140L
1,414 Elo+
Solo
Fenrir
Fenrir
zarkogogan
Fenrir
Level 20
God Stats
12W - 9L
1,565 SR
Queue Stats
50W - 43L
1,405 Elo+
Solo
Team Averages
Level 17
1,555 SR
1,307 Elo+

VS

Team Averages
Level 30
1,541 SR
1,339 Elo+
Mercury
Mercury
 
Mercury
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
B_Runner_
Chaac
Level 29
God Stats
8W - 1L
1,656 SR
Queue Stats
43W - 41L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
Cordeiro774
Baron Samedi
Level 27
God Stats
3W - 2L
1,444 SR
Queue Stats
35W - 43L
1,289 Elo+
Solo
Loki
Loki
Dada2802
Loki
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
986 Elo+
Solo
Olorun
Olorun
mochi42
Olorun
Level 84
God Stats
27W - 11L
1,604 SR
Queue Stats
143W - 135L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DiooBrannDoo
Cthulhu
15
5 / 8 / 1
10,304
515
8,138
23,649
16,281
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Kagoxx774
Neith
17
9 / 7 / 5
10,594
530
14,753
17,618
8,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
11
1 / 8 / 3
7,632
382
3,120
11,362
7,637
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cliodhna
x_turk0o87
Cliodhna
13
1 / 8 / 1
8,627
431
1,811
12,583
4,529
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
zarkogogan
Fenrir
15
6 / 6 / 3
9,904
495
12,431
16,832
10,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
19 / 5 / 0
13,200
660
24,568
18,428
7,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
B_Runner_
Chaac
17
4 / 0 / 5
10,886
544
8,438
9,107
10,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Cordeiro774
Baron Samedi
15
2 / 10 / 5
10,583
529
8,071
15,950
6,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
14
3 / 5 / 4
9,704
485
4,750
9,670
4,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
mochi42
Olorun
19
8 / 2 / 4
12,208
610
17,915
18,467
9,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
54
22
Kills
36
37
Deaths
22
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
19
5
0
3.8
W
Chaac
B_Runner_
Chaac
4
0
5
6.5
W
Baron Samedi
Cordeiro774
Baron Samedi
2
10
5
0.45
W
Loki
3
5
4
1
L
Cthulhu
DiooBrannDoo
Cthulhu
5
8
1
0.69
L
Neith
Kagoxx774
Neith
9
7
5
1.64
L
Thor
1
8
3
0.31
W
Olorun
mochi42
Olorun
8
2
4
5
L
Cliodhna
x_turk0o87
Cliodhna
1
8
1
0.19
L
Fenrir
zarkogogan
Fenrir
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,253
Damage
63,742
82,044
Taken
71,622
47,627
Mitigated
39,200
14,392
Healing
23,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
24,568
17,688
0
4,336
18,428
7,592
0
2,822
15,606
0
93,943
W
Chaac
B_Runner_
Chaac
8,438
1,082
0
3,547
9,107
10,740
1,263
633
8,474
0
49,389
W
Baron Samedi
Cordeiro774
Baron Samedi
8,071
590
0
3,000
15,950
6,871
1,884
191
15,759
57,349
0
W
Loki
4,750
1,238
0
952
9,670
4,319
428
761
8,909
0
48,024
L
Cthulhu
DiooBrannDoo
Cthulhu
8,138
1,580
0
3,485
23,649
16,281
408
8,641
14,865
42,004
0
L
Neith
Kagoxx774
Neith
14,753
7,120
59
6,666
17,618
8,326
1,108
7,086
10,486
0
63,187
L
Thor
3,120
1,360
0
0
11,362
7,637
0
2,427
8,935
0
24,916
W
Olorun
mochi42
Olorun
17,915
9,336
218
11,619
18,467
9,678
3,387
4,038
14,429
99,351
11,501
L
Cliodhna
x_turk0o87
Cliodhna
1,811
253
0
205
12,583
4,529
485
1,317
10,738
0
25,847
L
Fenrir
zarkogogan
Fenrir
12,431
2,834
0
3,977
16,832
10,854
0
4,422
12,315
267
58,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,061
Gold Earned
56,581
372
Minions Killed
559
0
Camps Cleared
0
1,612,918
Distance Traveled
1,800,410
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,200
660
136
7
0
414,397
1
W
Chaac
10,886
544
81
4
0
389,603
4
W
Baron Samedi
10,583
529
108
5
0
313,651
0
W
Loki
9,704
485
80
4
0
327,079
0
L
Cthulhu
10,304
515
83
4
0
335,041
0
L
Neith
10,594
530
94
5
0
314,799
0
L
Thor
7,632
382
45
2
0
260,225
0
W
Olorun
12,208
610
154
8
0
355,680
5
L
Cliodhna
8,627
431
62
3
0
358,412
0
L
Fenrir
9,904
495
88
4
0
344,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role