Player Matchup

Bastet
Bastet
BlueBerryPie206
Bastet
Level 147
God Stats
64W - 33L
1,628 SR
Queue Stats
558W - 509L
1,518 Elo+
Party 1
Horus
Horus
Jackhammer777666
Horus
Level 151
God Stats
25W - 11L
1,664 SR
Queue Stats
212W - 174L
1,518 Elo+
Party 1
Cliodhna
Cliodhna
ObeliskVanagandr
Cliodhna
Level 144
God Stats
2W - 1L
1,479 SR
Queue Stats
5W - 7L
1,194 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SaintTrickster
Morgan Le Fay
Level 154
God Stats
18W - 18L
1,731 SR
Queue Stats
492W - 429L
1,516 Elo+
Party 1
Olorun
Olorun
raistlin49
Olorun
Level 156
God Stats
15W - 15L
1,764 SR
Queue Stats
406W - 392L
1,539 Elo+
Party 1
Team Averages
Level 150
1,653 SR
1,457 Elo+

VS

Team Averages
Level 66
1,600 SR
1,493 Elo+
Loki
Loki
Baalbekk
Loki
Level 27
God Stats
0W - 2L
1,433 SR
Queue Stats
10W - 12L
1,513 Elo+
Solo
Sol
Sol
Kinser585
Sol
Level 128
God Stats
0W - 1L
1,592 SR
Queue Stats
28W - 34L
1,481 Elo+
Solo
Cerberus
Cerberus
Maldalor
Cerberus
Level 42
God Stats
0W - 1L
1,711 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ganesha
Ganesha
joeexoticxd
Ganesha
Level 15
God Stats
0W - 1L
1,508 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
tiresomeaides
Ah Puch
Level 120
God Stats
3W - 5L
1,758 SR
Queue Stats
60W - 59L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 16
9,012
901
9,379
7,570
2,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 18
8,441
844
5,791
10,545
10,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
10 / 2 / 12
10,603
1,060
11,480
8,480
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
SaintTrickster
Morgan Le Fay
15
6 / 2 / 9
9,313
931
8,670
5,799
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
raistlin49
Olorun
14
3 / 0 / 9
8,205
821
3,059
4,839
2,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
1 / 5 / 2
6,135
614
3,136
5,139
1,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 5 / 2
8,258
826
3,911
9,662
3,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Maldalor
Cerberus
12
0 / 7 / 1
5,773
577
1,603
11,214
5,534
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
joeexoticxd
Ganesha
12
0 / 5 / 4
6,722
672
1,739
11,918
8,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
13
2 / 4 / 1
7,586
759
10,233
6,321
2,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
16
26
Kills
6
6
Deaths
26
64
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
1
5
2
0.4
W
4
1
16
12
W
3
1
18
12
L
3
5
2
0.8
L
Cerberus
Maldalor
Cerberus
0
7
1
0.07
W
10
2
12
8
W
Morgan Le Fay
SaintTrickster
Morgan Le Fay
6
2
9
5.25
L
Ganesha
joeexoticxd
Ganesha
0
5
4
0.4
W
Olorun
raistlin49
Olorun
3
0
9
7.5
L
Ah Puch
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,379
Damage
20,622
37,233
Taken
44,254
21,511
Mitigated
20,905
13,728
Healing
4,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
3,136
666
0
478
5,139
1,699
0
1,282
3,685
0
8,858
W
9,379
3,288
0
1,245
7,570
2,529
190
5,125
2,445
0
21,605
W
5,791
1,893
2,675
3,937
10,545
10,220
108
4,384
6,161
0
13,136
L
3,911
775
203
1,360
9,662
3,034
0
3,202
6,216
16,740
1,558
L
Cerberus
Maldalor
Cerberus
1,603
42
0
754
11,214
5,534
0
2,490
8,262
11,972
0
W
11,480
1,572
0
1,439
8,480
3,635
1,296
2,927
5,553
0
31,332
W
Morgan Le Fay
SaintTrickster
Morgan Le Fay
8,670
531
0
647
5,799
2,317
648
2,488
3,311
29,142
0
L
Ganesha
joeexoticxd
Ganesha
1,739
0
0
831
11,918
8,491
0
3,198
8,242
10,125
0
W
Olorun
raistlin49
Olorun
3,059
1,153
1,327
2,458
4,839
2,810
1,947
2,950
1,889
23,222
1,344
L
Ah Puch
10,233
30
239
414
6,321
2,147
0
867
5,297
27,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,574
Gold Earned
34,474
222
Minions Killed
155
10
Camps Cleared
7
996,028
Distance Traveled
787,311
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,135
614
20
2
3
120,990
1
W
Bastet
9,012
901
33
3
4
208,576
3
W
Horus
8,441
844
9
1
0
205,666
1
L
Sol
8,258
826
37
4
4
177,316
2
L
Cerberus
5,773
577
27
3
0
167,800
2
W
Cliodhna
10,603
1,060
55
6
3
208,482
2
W
Morgan Le Fay
9,313
931
62
6
2
183,208
5
L
Ganesha
6,722
672
7
1
0
154,098
3
W
Olorun
8,205
821
63
6
1
190,096
1
L
Ah Puch
7,586
759
64
6
0
167,107
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role