Player Matchup

Tyr
Tyr
Platinum V
 
Tyr
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond V
Dincked
Agni
Diamond V
Level 159
God Stats
4W - 0L
1,970 SR
Queue Stats
443W - 454L
1,939 MMR
Party 1
Chiron
Chiron
Platinum I
Saxev
Chiron
Platinum I
Level 119
God Stats
19W - 10L
1,680 SR
Queue Stats
466W - 475L
1,920 MMR
Party 1
Loki
Loki
Diamond I
masinemasina
Loki
Diamond I
Level 126
God Stats
18W - 20L
1,480 SR
Queue Stats
284W - 266L
2,431 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,626 SR
1,858 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,663 SR
1,716 MMR
Hun Batz
Hun Batz
Masters
 
Hun Batz
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum III
 
Scylla
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Masters
StrongEstetTV
Mulan
Masters
Level 158
God Stats
30W - 26L
1,746 SR
Queue Stats
908W - 902L
2,317 MMR
Solo
Ymir
Ymir
Platinum IV
StubyOo
Ymir
Platinum IV
Level 147
God Stats
7W - 9L
1,553 SR
Queue Stats
328W - 316L
1,625 MMR
Solo
Olorun
Olorun
Gold II
TheMе
Olorun
Gold II
Level 83
God Stats
5W - 3L
2,015 SR
Queue Stats
42W - 40L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 1 / 1
6,474
647
3,853
6,394
4,423
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
 
Fenrir
10
4 / 1 / 5
6,428
643
2,597
7,530
3,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
Dincked
Agni
10
1 / 1 / 6
6,137
614
3,941
3,284
956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Saxev
Chiron
11
4 / 1 / 4
6,686
669
5,517
6,252
1,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 3
6,049
605
2,433
4,148
1,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
TiamatSolArtioOdin

VS

Bans
KaliUllrHeimdallrGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 1 / 2
5,937
594
3,480
4,281
1,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
 
Scylla
9
0 / 3 / 2
5,127
513
2,372
4,127
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 3 / 1
5,614
561
3,055
6,860
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
StubyOo
Ymir
7
1 / 2 / 1
4,882
488
1,632
6,392
3,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
TheMе
Olorun
10
1 / 4 / 0
5,777
578
2,747
4,894
1,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
13
Kills
4
4
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
1
1
2.5
W
Fenrir
 
Fenrir
4
1
5
6.5
L
Hun Batz
 
Hun Batz
2
1
2
3
L
Scylla
 
Scylla
0
3
2
0.33
W
Agni
Dincked
Agni
1
1
6
4
W
Chiron
Saxev
Chiron
4
1
4
6
L
0
3
1
0.17
L
Ymir
StubyOo
Ymir
1
2
1
0.75
L
Olorun
TheMе
Olorun
1
4
0
0.25
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,341
Damage
13,286
27,608
Taken
26,554
12,034
Mitigated
11,036
11,423
Healing
7,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,853
98
0
3,856
6,394
4,423
0
0
6,394
0
37,611
W
Fenrir
 
Fenrir
2,597
799
0
2,348
7,530
3,536
0
2,335
5,049
0
16,492
L
Hun Batz
 
Hun Batz
3,480
1,095
0
1,632
4,281
1,415
0
44
4,224
0
32,737
L
Scylla
 
Scylla
2,372
204
0
631
4,127
1,134
0
1,437
2,526
29,289
0
W
Agni
Dincked
Agni
3,941
414
0
604
3,284
956
0
938
2,332
35,790
0
W
Chiron
Saxev
Chiron
5,517
2,546
457
1,576
6,252
1,921
0
2,822
3,424
0
39,962
L
3,055
646
0
2,818
6,860
2,950
0
47
6,813
0
33,270
L
Ymir
StubyOo
Ymir
1,632
190
0
996
6,392
3,770
0
1,486
4,790
8,236
0
L
Olorun
TheMе
Olorun
2,747
854
0
1,067
4,894
1,767
0
586
4,260
31,802
2,239
W
2,433
740
0
2,582
4,148
1,198
0
245
3,898
0
38,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,774
Gold Earned
27,337
382
Minions Killed
321
0
Camps Cleared
0
1,123,121
Distance Traveled
1,018,095
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,474
647
94
9
0
246,190
2
W
Fenrir
6,428
643
18
2
0
220,345
4
L
Hun Batz
5,937
594
75
8
0
236,518
2
L
Scylla
5,127
513
73
7
0
186,360
3
W
Agni
6,137
614
85
9
0
211,321
3
W
Chiron
6,686
669
99
10
0
189,250
4
L
Mulan
5,614
561
78
8
0
205,632
3
L
Ymir
4,882
488
18
2
0
195,494
2
L
Olorun
5,777
578
77
8
0
194,091
4
W
Loki
6,049
605
86
9
0
256,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role