Player Matchup

Ra
Ra
BIGBURRRRRR
Ra
Level 147
God Stats
8W - 6L
1,643 SR
Queue Stats
509W - 461L
1,576 Elo+
Party 2
Neith
Neith
Qu4Dz
Neith
Level 43
God Stats
0W - 1L
1,764 SR
Queue Stats
7W - 7L
1,409 Elo+
Solo
Artio
Artio
iGoldSoRich
Artio
Level 97
God Stats
3W - 3L
1,570 SR
Queue Stats
103W - 74L
1,557 Elo+
Solo
Cerberus
Cerberus
mBnDUBZ
Cerberus
Level 48
God Stats
4W - 8L
1,536 SR
Queue Stats
81W - 96L
1,488 Elo+
Solo
Agni
Agni
offhismfnrocker
Agni
Level 127
God Stats
9W - 19L
1,418 SR
Queue Stats
553W - 603L
1,415 Elo+
Party 2
Team Averages
Level 92
1,586 SR
1,489 Elo+

VS

Team Averages
Level 79
1,631 SR
1,641 Elo+
The Morrigan
The Morrigan
Dobacain
The Morrigan
Level 47
God Stats
3W - 1L
1,892 SR
Queue Stats
107W - 58L
1,694 Elo+
Party 1
Hercules
Hercules
J1mmyCrazy
Hercules
Level 100
God Stats
6W - 5L
1,568 SR
Queue Stats
311W - 207L
1,690 Elo+
Party 1
Rama
Rama
Marluxism
Rama
Level 49
God Stats
1W - 2L
1,543 SR
Queue Stats
191W - 130L
1,717 Elo+
Party 1
Loki
Loki
RìntarouOkabe
Loki
Level 87
God Stats
21W - 14L
1,669 SR
Queue Stats
42W - 22L
1,707 Elo+
Party 1
Cabrakan
Cabrakan
xGO DAWGSx
Cabrakan
Level 111
God Stats
38W - 36L
1,484 SR
Queue Stats
522W - 506L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 0
9,564
503
8,296
13,931
6,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Qu4Dz
Neith
13
2 / 8 / 2
8,866
467
3,589
12,832
4,097
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
4 / 5 / 1
9,239
486
10,540
21,012
16,380
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
mBnDUBZ
Cerberus
14
2 / 3 / 7
8,986
473
7,547
13,766
12,543
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
0 / 11 / 3
7,658
403
5,286
12,070
4,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dobacain
The Morrigan
11
3 / 3 / 2
8,285
436
5,854
5,812
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
J1mmyCrazy
Hercules
16
2 / 2 / 5
9,501
500
7,439
12,750
12,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
16
5 / 3 / 4
10,701
563
11,789
13,022
3,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
22 / 2 / 5
12,916
680
21,485
17,144
7,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
xGO DAWGSx
Cabrakan
17
3 / 2 / 6
10,960
577
11,096
12,951
7,733
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
12
Kills
35
35
Deaths
12
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
8
0
0.5
W
The Morrigan
Dobacain
The Morrigan
3
3
2
1.33
W
Hercules
J1mmyCrazy
Hercules
2
2
5
2.25
W
Rama
5
3
4
2.33
L
Neith
Qu4Dz
Neith
2
8
2
0.38
W
22
2
5
12.25
L
4
5
1
0.9
L
Cerberus
mBnDUBZ
Cerberus
2
3
7
1.83
L
0
11
3
0.14
W
Cabrakan
xGO DAWGSx
Cabrakan
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,258
Damage
57,663
73,611
Taken
61,679
43,771
Mitigated
33,422
19,637
Healing
18,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,296
937
1,368
3,978
13,931
6,334
257
2,621
10,967
64,632
0
W
The Morrigan
Dobacain
The Morrigan
5,854
1,081
0
1,684
5,812
2,028
42
2,797
2,791
34,534
1,577
W
Hercules
J1mmyCrazy
Hercules
7,439
1,949
0
2,333
12,750
12,264
140
5,464
7,076
0
40,707
W
Rama
11,789
8,962
0
5,943
13,022
3,843
2,214
6,930
6,070
0
77,307
L
Neith
Qu4Dz
Neith
3,589
2,119
0
2,067
12,832
4,097
925
568
12,015
0
37,606
W
21,485
9,057
0
6,103
17,144
7,554
888
7,733
9,247
0
90,421
L
10,540
1,707
337
7,167
21,012
16,380
435
8,483
12,443
57,752
0
L
Cerberus
mBnDUBZ
Cerberus
7,547
382
0
3,347
13,766
12,543
0
2,570
10,732
42,212
0
L
5,286
401
0
1,373
12,070
4,417
0
1,793
10,109
35,814
4,899
W
Cabrakan
xGO DAWGSx
Cabrakan
11,096
1,630
0
2,707
12,951
7,733
442
8,358
4,593
70,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,313
Gold Earned
52,363
460
Minions Killed
549
0
Camps Cleared
0
1,684,962
Distance Traveled
1,752,578
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,564
503
112
6
0
350,042
6
W
The Morrigan
8,285
436
71
4
0
232,794
7
W
Hercules
9,501
500
81
4
0
390,194
3
W
Rama
10,701
563
128
7
0
314,146
3
L
Neith
8,866
467
82
4
0
328,545
5
W
Loki
12,916
680
108
6
0
480,807
0
L
Artio
9,239
486
112
6
0
338,261
3
L
Cerberus
8,986
473
82
4
0
371,363
3
L
Agni
7,658
403
72
4
0
296,751
1
W
Cabrakan
10,960
577
161
8
0
334,637
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role