Player Matchup

Neith
Neith
AbdllaMANU
Neith
Level 29
God Stats
12W - 10L
1,488 SR
Queue Stats
72W - 69L
1,553 Elo+
Solo
Fenrir
Fenrir
Delorianexe
Fenrir
Level 18
God Stats
2W - 1L
1,721 SR
Queue Stats
45W - 32L
1,485 Elo+
Solo
Agni
Agni
Garmatar451
Agni
Level 25
God Stats
1W - 3L
1,732 SR
Queue Stats
49W - 56L
1,479 Elo+
Solo
Ares
Ares
WhyyyMeee
Ares
Level 20
God Stats
4W - 7L
1,277 SR
Queue Stats
20W - 22L
1,442 Elo+
Solo
Bellona
Bellona
ZnyYYDS
Bellona
Level 5
God Stats
1W - 1L
1,492 SR
Queue Stats
1W - 2L
1,611 Elo+
Solo
Team Averages
Level 19
1,542 SR
1,514 Elo+

VS

Team Averages
Level 23
1,573 SR
1,463 Elo+
Cthulhu
Cthulhu
Gordreck
Cthulhu
Level 29
God Stats
3W - 0L
1,581 SR
Queue Stats
100W - 89L
1,508 Elo+
Party 1
Janus
Janus
Raptoritzer
Janus
Level 25
God Stats
4W - 1L
1,872 SR
Queue Stats
129W - 122L
1,617 Elo+
Solo
Cupid
Cupid
Sedovlasiy
Cupid
Level 28
God Stats
9W - 6L
1,530 SR
Queue Stats
67W - 51L
1,587 Elo+
Party 1
Guan Yu
Guan Yu
anekco
Guan Yu
Level 20
God Stats
5W - 5L
1,504 SR
Queue Stats
24W - 42L
1,329 Elo+
Solo
Fenrir
Fenrir
cody123567
Fenrir
Level 13
God Stats
5W - 6L
1,379 SR
Queue Stats
11W - 19L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 3 / 2
5,025
457
3,831
5,310
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
10
3 / 2 / 1
6,341
576
4,704
7,202
2,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 4 / 3
6,159
560
3,899
5,616
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
8
2 / 3 / 1
5,401
491
3,204
9,244
5,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
ZnyYYDS
Bellona
9
0 / 2 / 1
5,244
477
2,254
3,785
2,636
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gordreck
Cthulhu
7
0 / 2 / 5
5,182
471
3,461
7,571
3,775
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
7 / 1 / 1
7,582
689
6,405
7,052
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
9
5 / 1 / 3
6,169
561
5,923
5,380
1,638
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
anekco
Guan Yu
11
2 / 1 / 0
6,387
581
2,073
5,930
4,592
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
cody123567
Fenrir
8
0 / 3 / 3
5,126
466
994
4,702
1,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
7
Kills
14
14
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
0
3
2
0.33
L
Fenrir
3
2
1
1.75
L
2
4
3
0.88
W
Cthulhu
Gordreck
Cthulhu
0
2
5
1.25
W
7
1
1
7.5
W
Cupid
5
1
3
6.5
L
Ares
2
3
1
0.83
L
Bellona
ZnyYYDS
Bellona
0
2
1
0.25
W
Guan Yu
anekco
Guan Yu
2
1
0
2
W
Fenrir
cody123567
Fenrir
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,892
Damage
18,856
31,157
Taken
30,635
14,252
Mitigated
13,655
7,337
Healing
8,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,831
1,791
0
1,440
5,310
1,277
0
2,226
3,084
0
19,442
L
Fenrir
4,704
1,089
0
1,974
7,202
2,927
0
2,226
4,976
0
36,324
L
3,899
232
0
755
5,616
1,491
67
2,735
2,881
20,936
0
W
Cthulhu
Gordreck
Cthulhu
3,461
966
562
1,496
7,571
3,775
0
2,370
5,044
7,993
0
W
6,405
673
102
2,391
7,052
1,809
54
1,480
5,338
51,909
0
W
Cupid
5,923
3,507
0
1,112
5,380
1,638
306
1,980
3,394
0
25,859
L
Ares
3,204
388
0
2,552
9,244
5,921
0
2,679
6,565
20,419
0
L
Bellona
ZnyYYDS
Bellona
2,254
248
0
616
3,785
2,636
246
0
3,785
2,996
16,672
W
Guan Yu
anekco
Guan Yu
2,073
363
0
1,734
5,930
4,592
270
455
5,475
0
26,900
W
Fenrir
cody123567
Fenrir
994
485
0
815
4,702
1,841
491
888
3,734
0
20,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,170
Gold Earned
30,446
235
Minions Killed
263
0
Camps Cleared
0
1,066,784
Distance Traveled
1,111,022
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,025
457
40
4
0
181,897
4
L
Fenrir
6,341
576
70
6
0
227,904
3
L
Agni
6,159
560
46
4
0
211,991
1
W
Cthulhu
5,182
471
10
1
0
238,598
7
W
Janus
7,582
689
93
8
0
213,786
1
W
Cupid
6,169
561
51
5
0
208,880
3
L
Ares
5,401
491
33
3
0
239,742
4
L
Bellona
5,244
477
46
4
0
205,250
0
W
Guan Yu
6,387
581
67
6
0
223,451
1
W
Fenrir
5,126
466
42
4
0
226,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role