Player Matchup

Zhong Kui
Zhong Kui
Deadweightnewb
Zhong Kui
Level 61
God Stats
0W - 1L
1,231 SR
Queue Stats
28W - 18L
1,635 Elo+
Party 2
Ra
Ra
DunkaIot
Ra
Level 26
God Stats
0W - 2L
1,690 SR
Queue Stats
7W - 5L
1,624 Elo+
Solo
Artemis
Artemis
GerosMyPetMonkey
Artemis
Level 8
God Stats
2W - 3L
1,683 SR
Queue Stats
2W - 3L
1,663 Elo+
Party 2
Charybdis
Charybdis
Noair monkey
Charybdis
Level 4
God Stats
1W - 2L
1,521 SR
Queue Stats
2W - 3L
1,663 Elo+
Party 2
Xbalanque
Xbalanque
Quadgod117
Xbalanque
Level 17
God Stats
3W - 5L
1,351 SR
Queue Stats
18W - 26L
1,440 Elo+
Solo
Team Averages
Level 23
1,495 SR
1,605 Elo+

VS

Team Averages
Level 22
1,570 SR
1,547 Elo+
Chaac
Chaac
DAT BIH FORK
Chaac
Level 15
God Stats
4W - 0L
1,851 SR
Queue Stats
28W - 14L
1,584 Elo+
Party 1
Loki
Loki
Failure34
Loki
Level 29
God Stats
22W - 30L
1,413 SR
Queue Stats
121W - 146L
1,383 Elo+
Solo
Gilgamesh
Gilgamesh
IlHeirloomlI
Gilgamesh
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 9L
1,787 Elo+
Party 1
Scylla
Scylla
Stephen2555
Scylla
Level 37
God Stats
20W - 11L
1,584 SR
Queue Stats
40W - 23L
1,575 Elo+
Party 1
Anubis
Anubis
lil-_BrainDead
Anubis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Deadweightnewb
Zhong Kui
17
3 / 13 / 9
11,181
1,118
19,616
28,209
18,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 6 / 2
9,513
951
2,758
11,883
3,802
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 11 / 7
9,814
981
9,328
15,306
5,720
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charybdis
Noair monkey
Charybdis
17
3 / 11 / 9
10,795
1,080
13,763
23,939
7,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
Quadgod117
Xbalanque
17
3 / 7 / 6
10,509
1,051
8,284
13,662
5,466
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 27
14,217
1,422
31,231
11,911
11,535
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
18
7 / 5 / 26
11,863
1,186
13,539
12,510
4,647
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
IlHeirloomlI
Gilgamesh
19
12 / 2 / 24
13,897
1,390
19,330
17,423
14,756
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
20
13 / 2 / 24
13,248
1,325
20,780
8,392
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
1 / 3 / 14
10,065
1,007
4,850
10,610
3,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
163
12
Kills
48
48
Deaths
12
33
Assists
115
Player
Kills
Deaths
Assists
KDA
W
15
0
27
28.5
L
Zhong Kui
Deadweightnewb
Zhong Kui
3
13
9
0.58
L
2
6
2
0.5
W
Loki
7
5
26
4
L
1
11
7
0.41
W
Gilgamesh
IlHeirloomlI
Gilgamesh
12
2
24
12
L
Charybdis
Noair monkey
Charybdis
3
11
9
0.68
L
Xbalanque
Quadgod117
Xbalanque
3
7
6
0.86
W
Scylla
13
2
24
12.5
W
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,749
Damage
89,730
92,999
Taken
60,846
41,122
Mitigated
37,826
7,530
Healing
17,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,231
5,514
1,895
6,850
11,911
11,535
0
3,664
8,247
0
49,705
L
Zhong Kui
Deadweightnewb
Zhong Kui
19,616
3,308
179
3,206
28,209
18,346
0
8,139
20,070
35,027
0
L
2,758
335
286
1,009
11,883
3,802
0
5,091
6,792
26,720
0
W
Loki
13,539
2,803
0
185
12,510
4,647
0
5,466
7,044
0
25,430
L
9,328
2,424
0
130
15,306
5,720
0
2,629
12,677
0
26,194
W
Gilgamesh
IlHeirloomlI
Gilgamesh
19,330
3,829
2,275
2,786
17,423
14,756
0
5,557
11,866
169
35,451
L
Charybdis
Noair monkey
Charybdis
13,763
8,539
0
2,079
23,939
7,788
0
6,916
17,023
0
34,324
L
Xbalanque
Quadgod117
Xbalanque
8,284
3,873
0
641
13,662
5,466
0
3,024
10,638
0
18,143
W
Scylla
20,780
1,502
228
1,547
8,392
2,959
0
3,154
5,238
40,092
0
W
4,850
1,065
0
2,063
10,610
3,929
0
4,533
6,077
21,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,812
Gold Earned
63,290
180
Minions Killed
201
5
Camps Cleared
7
747,128
Distance Traveled
973,509
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,217
1,422
59
6
2
234,431
0
L
Zhong Kui
11,181
1,118
39
4
1
163,778
3
L
Ra
9,513
951
54
5
1
120,831
0
W
Loki
11,863
1,186
13
1
2
187,596
0
L
Artemis
9,814
981
43
4
1
137,677
0
W
Gilgamesh
13,897
1,390
29
3
2
204,333
0
L
Charybdis
10,795
1,080
29
3
2
156,020
0
L
Xbalanque
10,509
1,051
15
2
0
168,822
1
W
Scylla
13,248
1,325
58
6
1
184,203
0
W
Anubis
10,065
1,007
42
4
0
162,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role