Player Matchup

Cu Chulainn
Cu Chulainn
DiamondsCarter
Cu Chulainn
Level 17
God Stats
7W - 2L
1,692 SR
Queue Stats
11W - 16L
1,716 Elo+
Party 2
Discordia
Discordia
Omittingspace3
Discordia
Level 15
God Stats
2W - 0L
1,445 SR
Queue Stats
2W - 1L
1,655 Elo+
Party 1
Artio
Artio
Valyrea
Artio
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,429 Elo+
Party 2
Fenrir
Fenrir
iLoveTortillas
Fenrir
Level 13
God Stats
1W - 0L
1,304 SR
Queue Stats
9W - 7L
1,534 Elo+
Party 1
Olorun
Olorun
nikolaiB UwU
Olorun
Level 14
God Stats
2W - 2L
1,536 SR
Queue Stats
4W - 4L
1,655 Elo+
Party 1
Team Averages
Level 14
1,496 SR
1,598 Elo+

VS

Team Averages
Level 23
1,614 SR
1,495 Elo+
Mulan
Mulan
B1G P0PP4 T
Mulan
Level 25
God Stats
1W - 1L
1,725 SR
Queue Stats
55W - 70L
1,369 Elo+
Solo
Sol
Sol
Comediun
Sol
Level 16
God Stats
7W - 7L
1,409 SR
Queue Stats
35W - 32L
1,569 Elo+
Solo
Cthulhu
Cthulhu
DHG Insomnia
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,380 Elo+
Solo
Skadi
Skadi
FoolProofMirror
Skadi
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 57L
1,577 Elo+
Solo
Thor
Thor
xDBxDrSalt
Thor
Level 29
God Stats
3W - 2L
1,938 SR
Queue Stats
178W - 188L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DiamondsCarter
Cu Chulainn
20
10 / 3 / 3
12,765
638
18,322
17,489
15,784
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Discordia
Omittingspace3
Discordia
17
3 / 5 / 0
10,485
524
3,345
7,695
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Valyrea
Artio
15
1 / 5 / 6
9,203
460
5,713
16,577
15,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
6 / 5 / 5
11,914
596
13,764
17,030
11,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
12
1 / 9 / 2
8,433
422
4,026
13,912
4,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
8,857
443
7,206
16,485
9,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
6 / 3 / 2
12,144
607
12,114
15,826
14,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
DHG Insomnia
Cthulhu
5
0 / 2 / 4
6,355
318
1,019
2,358
621
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
16 / 4 / 2
12,260
613
17,417
16,084
6,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 5 / 5
11,904
595
12,184
17,164
8,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
41
21
Kills
27
27
Deaths
21
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
6
3
2
2.33
L
Cthulhu
DHG Insomnia
Cthulhu
0
2
4
1
W
Cu Chulainn
DiamondsCarter
Cu Chulainn
10
3
3
3.83
L
16
4
2
4.25
W
Discordia
Omittingspace3
Discordia
3
5
0
0.6
W
Artio
Valyrea
Artio
1
5
6
0.8
W
6
5
5
1.7
W
Olorun
1
9
2
0.22
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,170
Damage
49,940
72,703
Taken
67,917
49,824
Mitigated
38,780
17,106
Healing
20,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,206
974
0
2,996
16,485
9,932
122
1,314
15,075
0
44,692
L
12,114
6,330
0
6,277
15,826
14,051
320
3,083
12,351
89,650
9,594
L
Cthulhu
DHG Insomnia
Cthulhu
1,019
272
53
205
2,358
621
270
1,310
1,010
4,555
0
W
Cu Chulainn
DiamondsCarter
Cu Chulainn
18,322
5,735
0
2,188
17,489
15,784
904
2,962
14,010
11,665
77,803
L
17,417
9,252
476
7,176
16,084
6,156
2,188
5,021
10,690
0
82,796
W
Discordia
Omittingspace3
Discordia
3,345
343
0
725
7,695
2,672
0
2,499
5,196
47,596
0
W
Artio
Valyrea
Artio
5,713
528
1,390
4,729
16,577
15,383
360
1,511
15,066
38,142
0
W
13,764
4,213
0
5,192
17,030
11,434
0
4,367
12,524
763
85,640
W
Olorun
4,026
1,288
106
2,776
13,912
4,551
258
321
13,591
45,271
0
L
12,184
2,691
0
3,319
17,164
8,020
1,256
3,661
13,121
0
88,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,800
Gold Earned
51,520
539
Minions Killed
560
0
Camps Cleared
0
1,841,159
Distance Traveled
1,386,519
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,857
443
103
5
0
331,239
1
L
Sol
12,144
607
183
9
0
311,052
3
L
Cthulhu
6,355
318
7
0
0
65,478
0
W
Cu Chulainn
12,765
638
150
8
0
378,846
0
L
Skadi
12,260
613
135
7
0
298,354
3
W
Discordia
10,485
524
105
5
0
363,118
0
W
Artio
9,203
460
60
3
0
342,200
3
W
Fenrir
11,914
596
138
7
0
414,181
3
W
Olorun
8,433
422
86
4
0
342,814
0
L
Thor
11,904
595
132
7
0
380,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role