Player Matchup

Gilgamesh
Gilgamesh
HG_Ghostflesh_94
Gilgamesh
Level 144
God Stats
26W - 16L
1,604 SR
Queue Stats
254W - 217L
1,506 Elo+
Party 2
Ne Zha
Ne Zha
divakinggod
Ne Zha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,589 Elo+
Party 2
Ymir
Ymir
xtony_tonex
Ymir
Level 113
God Stats
3W - 1L
1,741 SR
Queue Stats
49W - 37L
1,569 Elo+
Party 2
Team Averages
Level 94
1,615 SR
1,555 Elo+

VS

Team Averages
Level 72
1,465 SR
1,576 Elo+
Anubis
Anubis
EbolaVictim420
Anubis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,714 Elo+
Party 1
Guan Yu
Guan Yu
Im_Slappy2
Guan Yu
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 14L
1,608 Elo+
Party 1
Neith
Neith
Pandemic_Crow
Neith
Level 123
God Stats
4W - 8L
1,395 SR
Queue Stats
501W - 469L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
7 / 4 / 8
9,685
745
11,720
12,629
9,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
14
7 / 3 / 7
10,350
796
8,921
11,643
5,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 3 / 13
9,141
703
4,994
13,207
11,716
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 2
8,953
689
10,080
9,063
4,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Im_Slappy2
Guan Yu
10
1 / 7 / 7
8,414
647
5,967
11,416
7,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 5 / 4
8,397
646
6,273
9,282
4,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
16
Kills
8
10
Deaths
16
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
6
4
2
1.75
W
Gilgamesh
7
4
8
2.75
L
Guan Yu
Im_Slappy2
Guan Yu
1
7
7
0.64
L
1
5
4
0.6
W
Ne Zha
7
3
7
3.5
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,635
Damage
22,320
37,479
Taken
29,761
26,650
Mitigated
16,175
9,980
Healing
5,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,080
209
0
2,277
9,063
4,256
0
1,625
7,438
20,488
0
W
Gilgamesh
11,720
4,352
0
2,023
12,629
9,671
605
2,330
10,299
0
35,345
L
Guan Yu
Im_Slappy2
Guan Yu
5,967
1,384
292
1,011
11,416
7,576
0
2,311
9,105
0
9,631
L
6,273
2,971
0
2,052
9,282
4,343
0
1,354
7,928
0
37,856
W
Ne Zha
8,921
2,699
0
3,038
11,643
5,263
1,951
3,749
6,724
0
27,936
W
4,994
1,124
1,104
3,815
13,207
11,716
130
4,288
8,919
15,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,176
Gold Earned
25,764
112
Minions Killed
106
6
Camps Cleared
5
703,946
Distance Traveled
596,419
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,953
689
22
2
0
194,202
1
W
Gilgamesh
9,685
745
51
4
2
233,274
4
L
Guan Yu
8,414
647
8
1
0
187,544
0
L
Neith
8,397
646
76
6
5
214,673
3
W
Ne Zha
10,350
796
43
3
3
238,624
4
W
Ymir
9,141
703
18
1
1
232,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role