Player Matchup

Heimdallr
Heimdallr
DemonKingUchiha0
Heimdallr
Level 98
God Stats
4W - 2L
1,111 SR
Queue Stats
187W - 217L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
ElGranGatsby435
Kuzenbo
Level 99
God Stats
11W - 4L
1,591 SR
Queue Stats
619W - 600L
1,435 Elo+
Solo
He Bo
He Bo
Illustrius
He Bo
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 139L
1,516 Elo+
Solo
Xbalanque
Xbalanque
JediHoplite
Xbalanque
Level 139
God Stats
1W - 2L
1,164 SR
Queue Stats
123W - 125L
1,507 Elo+
Party 1
Horus
Horus
THEiolar
Horus
Level 146
God Stats
1W - 2L
1,563 SR
Queue Stats
126W - 130L
1,492 Elo+
Party 1
Team Averages
Level 110
1,386 SR
1,484 Elo+

VS

Team Averages
Level 110
1,487 SR
1,476 Elo+
Pele
Pele
 
Pele
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DyenorSaur
Tyr
Level 127
God Stats
4W - 3L
1,724 SR
Queue Stats
216W - 235L
1,438 Elo+
Solo
Ao Kuang
Ao Kuang
Megaman425
Ao Kuang
Level 58
God Stats
1W - 6L
1,226 SR
Queue Stats
229W - 246L
1,465 Elo+
Solo
Geb
Geb
Vansrouge
Geb
Level 129
God Stats
1W - 1L
1,729 SR
Queue Stats
267W - 263L
1,511 Elo+
Solo
Horus
Horus
fraktures
Horus
Level 84
God Stats
2W - 4L
1,256 SR
Queue Stats
476W - 527L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
17
5 / 3 / 7
9,489
791
21,454
14,265
7,686
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 17
9,913
826
8,963
20,871
31,950
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
16
8 / 3 / 7
9,767
814
19,773
11,419
4,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
JediHoplite
Xbalanque
18
3 / 3 / 11
10,366
864
26,631
11,926
5,427
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
THEiolar
Horus
16
3 / 1 / 14
9,314
776
8,876
14,273
13,584
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
1 / 5 / 6
8,049
671
12,391
15,725
7,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 4 / 7
8,896
741
10,091
25,032
22,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Megaman425
Ao Kuang
16
4 / 8 / 5
8,747
729
11,538
16,635
7,926
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 7
8,709
726
15,220
23,140
25,280
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Horus
fraktures
Horus
17
1 / 1 / 11
8,354
696
9,338
16,802
16,478
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
48
21
Kills
12
13
Deaths
21
56
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
5
6
0.8
W
Heimdallr
5
3
7
2.83
L
3
4
7
1.63
W
2
3
17
3.5
W
He Bo
8
3
7
3.83
W
Xbalanque
JediHoplite
Xbalanque
3
3
11
2.83
L
Ao Kuang
Megaman425
Ao Kuang
4
8
5
0.81
W
Horus
THEiolar
Horus
3
1
14
10
L
3
3
7
2.17
L
Horus
fraktures
Horus
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,697
Damage
58,578
72,754
Taken
97,334
63,437
Mitigated
79,731
38,061
Healing
38,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
12,391
1,461
1,664
2,229
15,725
7,075
0
4,855
10,870
0
31,550
W
Heimdallr
21,454
10,030
856
1,945
14,265
7,686
618
4,416
9,849
0
37,545
L
10,091
1,251
1,238
7,783
25,032
22,972
0
7,073
17,959
313
15,570
W
8,963
3,849
3,907
4,118
20,871
31,950
600
8,131
12,740
16,011
0
W
He Bo
19,773
1,833
290
774
11,419
4,790
26
6,052
5,367
23,005
0
W
Xbalanque
JediHoplite
Xbalanque
26,631
11,752
1,091
3,029
11,926
5,427
1,546
4,445
7,481
0
50,983
L
Ao Kuang
Megaman425
Ao Kuang
11,538
2,278
575
2,366
16,635
7,926
0
5,435
11,196
22,793
0
W
Horus
THEiolar
Horus
8,876
4,501
13,754
8,297
14,273
13,584
284
4,027
10,246
0
11,560
L
15,220
1,872
1,203
2,005
23,140
25,280
0
5,939
17,201
30,456
0
L
Horus
fraktures
Horus
9,338
3,081
10,989
8,312
16,802
16,478
72
5,434
11,368
0
15,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,849
Gold Earned
42,755
118
Minions Killed
107
0
Camps Cleared
0
1,236,038
Distance Traveled
1,205,328
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,049
671
31
3
0
262,337
3
W
Heimdallr
9,489
791
35
3
0
236,911
2
L
Tyr
8,896
741
9
1
0
236,706
0
W
Kuzenbo
9,913
826
7
1
0
250,028
3
W
He Bo
9,767
814
13
1
0
234,271
0
W
Xbalanque
10,366
864
60
5
0
227,450
0
L
Ao Kuang
8,747
729
34
3
0
237,941
1
W
Horus
9,314
776
3
0
0
287,378
0
L
Geb
8,709
726
22
2
0
219,816
2
L
Horus
8,354
696
11
1
0
248,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role