Player Matchup

Izanami
Izanami
Bossdavmay69
Izanami
Level 27
God Stats
24W - 10L
1,634 SR
Queue Stats
102W - 43L
1,585 Elo+
Party 2
Zeus
Zeus
DaDpressXpress
Zeus
Level 87
God Stats
1W - 1L
1,528 SR
Queue Stats
158W - 82L
1,698 Elo+
Party 2
Fenrir
Fenrir
DepressedShroom
Fenrir
Level 99
God Stats
14W - 7L
1,645 SR
Queue Stats
495W - 349L
1,689 Elo+
Party 2
Team Averages
Level 71
1,602 SR
1,657 Elo+

VS

Team Averages
Level 108
1,734 SR
1,717 Elo+
Anubis
Anubis
DeathxGripXD
Anubis
Level 142
God Stats
1W - 2L
1,715 SR
Queue Stats
623W - 358L
1,702 Elo+
Party 1
Osiris
Osiris
FRxANDERSON
Osiris
Level 156
God Stats
1W - 2L
1,672 SR
Queue Stats
633W - 386L
1,693 Elo+
Party 1
Ymir
Ymir
JayHigh
Ymir
Level 26
God Stats
51W - 19L
1,815 SR
Queue Stats
82W - 30L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bossdavmay69
Izanami
11
5 / 1 / 14
7,328
916
6,128
4,605
1,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
7 / 1 / 16
8,295
1,037
12,978
4,114
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
11 / 1 / 12
8,842
1,105
8,933
13,905
7,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
2 / 8 / 1
5,824
728
5,673
10,608
5,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
8
1 / 7 / 2
5,446
681
3,789
10,416
7,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
JayHigh
Ymir
8
0 / 8 / 2
5,390
674
2,141
10,413
9,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
23
Kills
3
3
Deaths
23
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bossdavmay69
Izanami
5
1
14
12
W
7
1
16
15
L
Anubis
2
8
1
0.31
W
11
1
12
17
L
Osiris
1
7
2
0.29
L
Ymir
JayHigh
Ymir
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,039
Damage
11,603
22,624
Taken
31,437
10,433
Mitigated
22,652
11,177
Healing
3,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bossdavmay69
Izanami
6,128
3,983
0
1,201
4,605
1,890
1,168
1,909
2,696
0
19,372
W
12,978
1,981
888
1,991
4,114
989
415
2,401
1,713
36,247
0
L
Anubis
5,673
211
431
2,033
10,608
5,079
0
3,565
6,881
20,954
0
W
8,933
2,861
634
6,463
13,905
7,554
392
3,772
10,133
0
22,264
L
Osiris
3,789
1,827
203
727
10,416
7,590
0
4,800
5,210
0
9,699
L
Ymir
JayHigh
Ymir
2,141
771
141
460
10,413
9,983
0
4,932
5,232
6,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,465
Gold Earned
16,660
96
Minions Killed
68
6
Camps Cleared
2
465,499
Distance Traveled
330,212
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,328
916
23
3
0
148,798
2
W
Zeus
8,295
1,037
46
6
2
146,384
1
L
Anubis
5,824
728
46
6
0
108,563
0
W
Fenrir
8,842
1,105
27
3
4
170,317
4
L
Osiris
5,446
681
12
2
1
126,601
0
L
Ymir
5,390
674
10
1
1
95,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role