Player Matchup

Cupid
Cupid
IlIIMachinellII
Cupid
Level 29
God Stats
13W - 17L
1,504 SR
Queue Stats
121W - 126L
1,458 Elo+
Solo
Cu Chulainn
Cu Chulainn
Leohert1
Cu Chulainn
Level 6
God Stats
1W - 4L
1,250 SR
Queue Stats
12W - 17L
1,212 Elo+
Party 1
Fafnir
Fafnir
Pallyumi
Fafnir
Level 27
God Stats
5W - 1L
1,939 SR
Queue Stats
65W - 75L
1,464 Elo+
Solo
Hel
Hel
ScyllaQueen
Hel
Level 29
God Stats
7W - 9L
1,438 SR
Queue Stats
75W - 85L
1,381 Elo+
Party 1
Jing Wei
Jing Wei
digoson
Jing Wei
Level 27
God Stats
23W - 25L
1,564 SR
Queue Stats
92W - 79L
1,531 Elo+
Solo
Team Averages
Level 24
1,539 SR
1,409 Elo+

VS

Team Averages
Level 24
1,446 SR
1,411 Elo+
Anubis
Anubis
Chabbz
Anubis
Level 24
God Stats
3W - 2L
1,507 SR
Queue Stats
5W - 9L
1,291 Elo+
Solo
Danzaburou
Danzaburou
JapaneseUFOs
Danzaburou
Level 29
God Stats
20W - 26L
1,513 SR
Queue Stats
160W - 206L
1,447 Elo+
Solo
Pele
Pele
RSakuras
Pele
Level 21
God Stats
8W - 5L
1,294 SR
Queue Stats
52W - 47L
1,415 Elo+
Solo
Ne Zha
Ne Zha
breadcake
Ne Zha
Level 28
God Stats
2W - 2L
1,417 SR
Queue Stats
72W - 59L
1,393 Elo+
Solo
Ganesha
Ganesha
smokebear5606
Ganesha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 3
11,671
467
10,192
17,587
6,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Leohert1
Cu Chulainn
16
4 / 4 / 1
10,681
427
10,209
21,374
20,945
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fafnir
Pallyumi
Fafnir
14
2 / 4 / 5
10,650
426
7,571
19,650
18,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 9 / 2
10,622
425
12,705
13,062
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
digoson
Jing Wei
16
4 / 10 / 5
10,886
435
12,193
20,894
5,898
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chabbz
Anubis
20
10 / 1 / 6
15,501
620
16,237
10,828
6,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
JapaneseUFOs
Danzaburou
19
7 / 7 / 3
13,338
534
11,348
17,850
7,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
20
7 / 4 / 4
14,213
569
14,515
18,417
21,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
breadcake
Ne Zha
19
10 / 3 / 7
13,381
535
19,705
20,628
8,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
18
0 / 2 / 21
12,725
509
7,676
23,749
28,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
75
17
Kills
34
34
Deaths
17
16
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Anubis
Chabbz
Anubis
10
1
6
13
L
5
7
3
0.93
W
Danzaburou
JapaneseUFOs
Danzaburou
7
7
3
1.21
L
Cu Chulainn
Leohert1
Cu Chulainn
4
4
1
1.13
L
Fafnir
Pallyumi
Fafnir
2
4
5
1.13
W
Pele
7
4
4
2.25
L
2
9
2
0.33
W
Ne Zha
breadcake
Ne Zha
10
3
7
4.5
L
Jing Wei
digoson
Jing Wei
4
10
5
0.65
W
Ganesha
0
2
21
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,870
Damage
69,481
92,567
Taken
91,472
57,030
Mitigated
71,983
18,478
Healing
32,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Chabbz
Anubis
16,237
332
0
6,572
10,828
6,551
1,220
1,914
8,914
116,025
0
L
10,192
5,563
0
3,830
17,587
6,979
3,459
4,889
12,698
0
84,002
W
Danzaburou
JapaneseUFOs
Danzaburou
11,348
6,776
0
4,304
17,850
7,182
3,452
1,892
15,958
0
90,553
L
Cu Chulainn
Leohert1
Cu Chulainn
10,209
1,583
0
3,216
21,374
20,945
28
5,049
16,325
13,960
39,106
L
Fafnir
Pallyumi
Fafnir
7,571
1,307
0
3,440
19,650
18,758
130
6,951
12,699
25,517
0
W
Pele
14,515
3,586
0
7,618
18,417
21,481
1,687
4,791
12,471
0
114,377
L
12,705
808
1,897
2,267
13,062
4,450
0
3,894
9,168
53,292
0
W
Ne Zha
breadcake
Ne Zha
19,705
10,549
0
6,380
20,628
8,576
2,408
7,851
12,634
0
97,802
L
Jing Wei
digoson
Jing Wei
12,193
9,276
0
3,828
20,894
5,898
196
3,594
17,300
0
80,657
W
Ganesha
7,676
1,399
3,421
3,785
23,749
28,193
848
6,987
16,518
45,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,510
Gold Earned
69,158
506
Minions Killed
679
0
Camps Cleared
0
2,039,082
Distance Traveled
2,372,342
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,501
620
235
9
0
470,124
2
L
Cupid
11,671
467
151
6
0
331,748
4
W
Danzaburou
13,338
534
150
6
0
444,596
1
L
Cu Chulainn
10,681
427
97
4
0
420,144
4
L
Fafnir
10,650
426
33
1
0
456,222
2
W
Pele
14,213
569
152
6
0
503,226
0
L
Hel
10,622
425
107
4
0
415,107
4
W
Ne Zha
13,381
535
120
5
0
498,536
2
L
Jing Wei
10,886
435
118
5
0
415,861
2
W
Ganesha
12,725
509
22
1
0
455,860
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role