Player Matchup

Cthulhu
Cthulhu
Silver I
BigGirthDad
Cthulhu
Silver I
Level 112
God Stats
1W - 1L
1,377 SR
Queue Stats
32W - 31L
1,469 MMR
Party 1
Poseidon
Poseidon
Gold IV
Chszr
Poseidon
Gold IV
Level 76
God Stats
0W - 2L
1,722 SR
Queue Stats
21W - 25L
1,606 MMR
Party 1
Charybdis
Charybdis
Gold IV
TrolllLee
Charybdis
Gold IV
Level 149
God Stats
0W - 1L
1,495 SR
Queue Stats
46W - 47L
1,524 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,532 SR
1,533 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,538 SR
1,552 MMR
Hades
Hades
Gold III
DarthPain
Hades
Gold III
Level 143
God Stats
8W - 7L
1,452 SR
Queue Stats
312W - 382L
1,635 MMR
Solo
Ares
Ares
Gold II
ImNotYt
Ares
Gold II
Level 140
God Stats
7W - 7L
1,507 SR
Queue Stats
235W - 268L
1,573 MMR
Solo
Medusa
Medusa
Gold IV
tomacito5
Medusa
Gold IV
Level 68
God Stats
3W - 2L
1,653 SR
Queue Stats
130W - 178L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigGirthDad
Cthulhu
14
3 / 6 / 6
11,456
674
11,231
22,673
26,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Poseidon
Chszr
Poseidon
15
4 / 9 / 7
11,207
659
15,026
14,055
5,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
TrolllLee
Charybdis
15
4 / 8 / 7
11,940
702
15,475
16,689
6,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
GebOdinArtioAchillesSol

VS

Bans
GilgameshHou YiMulanChironCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DarthPain
Hades
18
12 / 2 / 7
13,203
777
20,161
16,900
10,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
ImNotYt
Ares
17
7 / 2 / 13
13,382
787
12,767
21,142
29,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
tomacito5
Medusa
15
4 / 7 / 12
11,591
682
14,359
16,248
7,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
11
Kills
23
23
Deaths
11
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigGirthDad
Cthulhu
3
6
6
1
L
Poseidon
Chszr
Poseidon
4
9
7
0.83
W
Hades
DarthPain
Hades
12
2
7
7.75
W
Ares
ImNotYt
Ares
7
2
13
6.75
L
Charybdis
TrolllLee
Charybdis
4
8
7
0.94
W
Medusa
tomacito5
Medusa
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,732
Damage
47,287
53,417
Taken
54,290
38,275
Mitigated
46,947
5,939
Healing
21,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigGirthDad
Cthulhu
11,231
1,377
373
2,278
22,673
26,531
0
13,270
9,403
21,383
0
L
Poseidon
Chszr
Poseidon
15,026
1,098
0
250
14,055
5,011
0
8,824
5,231
47,786
0
W
Hades
DarthPain
Hades
20,161
2,346
1,409
9,876
16,900
10,170
1,425
8,403
8,497
64,722
0
W
Ares
ImNotYt
Ares
12,767
558
0
7,122
21,142
29,437
335
8,517
12,625
23,254
0
L
Charybdis
TrolllLee
Charybdis
15,475
5,526
0
3,038
16,689
6,733
0
11,079
5,610
0
40,494
W
Medusa
tomacito5
Medusa
14,359
7,327
0
2,638
16,248
7,340
473
9,809
6,439
0
55,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,603
Gold Earned
38,176
155
Minions Killed
194
2
Camps Cleared
11
867,231
Distance Traveled
880,762
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,456
674
28
2
1
307,647
1
L
Poseidon
11,207
659
63
4
0
289,555
2
W
Hades
13,203
777
102
6
6
303,778
5
W
Ares
13,382
787
17
1
1
294,980
2
L
Charybdis
11,940
702
64
4
1
270,029
3
W
Medusa
11,591
682
75
4
4
282,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role