Player Matchup

Raijin
Raijin
Noobbrett2
Raijin
Level 155
God Stats
5W - 2L
1,755 SR
Queue Stats
217W - 176L
1,572 Elo+
Party 2
Chaac
Chaac
YaBoiSteiny
Chaac
Level 88
God Stats
17W - 16L
1,585 SR
Queue Stats
292W - 271L
1,544 Elo+
Party 2
Rama
Rama
Zvoku
Rama
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 60L
1,428 Elo+
Party 2
Team Averages
Level 105
1,613 SR
1,515 Elo+

VS

Team Averages
Level 126
1,601 SR
1,534 Elo+
Ymir
Ymir
General Dumz
Ymir
Level 128
God Stats
20W - 11L
1,731 SR
Queue Stats
409W - 336L
1,520 Elo+
Party 1
Chronos
Chronos
ImARealStoner
Chronos
Level 121
God Stats
5W - 5L
1,612 SR
Queue Stats
438W - 420L
1,546 Elo+
Party 1
Da Ji
Da Ji
TooMuchPotion
Da Ji
Level 128
God Stats
12W - 13L
1,460 SR
Queue Stats
394W - 344L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Noobbrett2
Raijin
11
2 / 6 / 1
7,910
608
7,786
10,054
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 0
8,130
625
10,827
14,325
14,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Zvoku
Rama
9
0 / 10 / 3
7,422
571
3,819
12,056
3,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 11
8,788
676
7,639
10,994
10,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Chronos
12
5 / 3 / 4
8,718
671
7,681
8,994
3,435
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
10 / 2 / 5
9,903
762
16,871
9,172
4,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
18
18
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
W
Chronos
5
3
4
2.33
L
Raijin
Noobbrett2
Raijin
2
6
1
0.42
W
10
2
5
6.25
L
3
2
0
1.5
L
Rama
Zvoku
Rama
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,432
Damage
32,191
36,435
Taken
29,160
19,776
Mitigated
18,071
6,807
Healing
6,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,639
1,372
0
3,551
10,994
10,180
60
2,729
8,037
22,418
0
W
Chronos
7,681
3,325
0
1,683
8,994
3,435
334
2,488
6,354
26,080
0
L
Raijin
Noobbrett2
Raijin
7,786
472
0
1,948
10,054
2,532
0
1,263
8,753
32,716
0
W
16,871
5,590
0
1,286
9,172
4,456
0
3,222
5,740
0
29,345
L
10,827
734
0
4,119
14,325
14,026
0
7,626
6,242
2,292
23,639
L
Rama
Zvoku
Rama
3,819
3,506
0
740
12,056
3,218
25
5,867
5,724
0
8,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,462
Gold Earned
27,409
123
Minions Killed
106
3
Camps Cleared
7
652,891
Distance Traveled
665,840
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,788
676
31
2
0
218,702
1
W
Chronos
8,718
671
47
4
3
224,493
3
L
Raijin
7,910
608
71
5
0
207,025
6
W
Da Ji
9,903
762
28
2
4
222,645
3
L
Chaac
8,130
625
39
3
2
266,177
5
L
Rama
7,422
571
13
1
1
179,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role