Player Matchup

Kukulkan
Kukulkan
FangedOstrich14
Kukulkan
Level 42
God Stats
26W - 61L
1,219 SR
Queue Stats
170W - 332L
1,270 Elo+
Solo
Hou Yi
Hou Yi
IItzGordo
Hou Yi
Level 67
God Stats
4W - 14L
1,459 SR
Queue Stats
83W - 170L
1,371 Elo+
Party 2
Xing Tian
Xing Tian
SF Swarm
Xing Tian
Level 89
God Stats
4W - 4L
1,574 SR
Queue Stats
68W - 138L
1,389 Elo+
Party 2
Team Averages
Level 66
1,417 SR
1,343 Elo+

VS

Team Averages
Level 111
1,503 SR
1,609 Elo+
Hercules
Hercules
AnnCat
Hercules
Level 119
God Stats
3W - 5L
1,611 SR
Queue Stats
69W - 68L
1,558 Elo+
Party 1
Sol
Sol
luc7kee
Sol
Level 129
God Stats
21W - 16L
1,430 SR
Queue Stats
352W - 309L
1,681 Elo+
Party 1
Achilles
Achilles
plebsevej
Achilles
Level 84
God Stats
1W - 1L
1,467 SR
Queue Stats
22W - 23L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
0 / 6 / 2
7,586
584
3,178
9,545
3,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
IItzGordo
Hou Yi
11
2 / 1 / 1
8,264
636
8,789
6,931
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
SF Swarm
Xing Tian
12
1 / 4 / 2
8,779
675
7,251
17,415
13,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AnnCat
Hercules
13
3 / 0 / 7
9,403
723
8,023
10,949
5,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
15
5 / 1 / 6
9,877
760
15,926
6,332
4,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
plebsevej
Achilles
13
3 / 2 / 5
8,978
691
6,620
13,914
11,406
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
11
11
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
AnnCat
Hercules
3
0
7
6.5
L
Kukulkan
0
6
2
0.17
L
Hou Yi
IItzGordo
Hou Yi
2
1
1
2.5
L
Xing Tian
SF Swarm
Xing Tian
1
4
2
0.5
W
Sol
5
1
6
8
W
Achilles
plebsevej
Achilles
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,218
Damage
30,569
33,891
Taken
31,195
19,300
Mitigated
21,126
5,924
Healing
13,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AnnCat
Hercules
8,023
2,417
0
4,916
10,949
5,440
165
4,094
6,855
0
24,263
L
Kukulkan
3,178
563
115
284
9,545
3,471
0
4,629
4,916
27,271
0
L
Hou Yi
IItzGordo
Hou Yi
8,789
2,654
0
977
6,931
2,366
0
3,210
3,721
0
19,559
L
Xing Tian
SF Swarm
Xing Tian
7,251
565
0
4,548
17,415
13,463
0
7,520
9,895
19,832
0
W
Sol
15,926
6,518
0
3,665
6,332
4,280
2,423
1,862
4,470
54,953
6,531
W
Achilles
plebsevej
Achilles
6,620
1,574
0
4,473
13,914
11,406
105
5,523
8,391
3,832
24,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,629
Gold Earned
28,258
125
Minions Killed
170
5
Camps Cleared
7
742,583
Distance Traveled
783,057
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,403
723
31
2
1
283,914
9
L
Kukulkan
7,586
584
62
5
3
227,019
0
L
Hou Yi
8,264
636
47
4
1
250,222
5
L
Xing Tian
8,779
675
16
1
1
265,342
2
W
Sol
9,877
760
96
7
3
241,427
4
W
Achilles
8,978
691
43
3
3
257,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role