Player Matchup

Hachiman
Hachiman
Elppanz
Hachiman
Level 27
God Stats
1W - 1L
1,277 SR
Queue Stats
40W - 36L
1,490 Elo+
Solo
Cthulhu
Cthulhu
JapaneseUFOs
Cthulhu
Level 29
God Stats
3W - 15L
1,386 SR
Queue Stats
160W - 206L
1,458 Elo+
Solo
Zhong Kui
Zhong Kui
Pallyumi
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 75L
1,476 Elo+
Solo
Loki
Loki
Xyriti
Loki
Level 29
God Stats
0W - 2L
1,754 SR
Queue Stats
36W - 49L
1,426 Elo+
Solo
Vamana
Vamana
areyouokman
Vamana
Level 27
God Stats
1W - 2L
1,718 SR
Queue Stats
17W - 20L
1,359 Elo+
Solo
Team Averages
Level 28
1,527 SR
1,442 Elo+

VS

Team Averages
Level 21
1,479 SR
1,431 Elo+
Ymir
Ymir
Fantasy6N
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,413 Elo+
Solo
Charybdis
Charybdis
MIKEDIESEL25
Charybdis
Level 40
God Stats
1W - 0L
1,331 SR
Queue Stats
46W - 84L
1,287 Elo+
Party 1
Kali
Kali
Rufus8o8
Kali
Level 16
God Stats
4W - 2L
1,495 SR
Queue Stats
41W - 63L
1,271 Elo+
Party 1
Ra
Ra
Snarklecoff
Ra
Level 20
God Stats
2W - 1L
1,275 SR
Queue Stats
57W - 49L
1,625 Elo+
Solo
Loki
Loki
Suedeh3ad
Loki
Level 26
God Stats
12W - 5L
1,796 SR
Queue Stats
420W - 422L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Elppanz
Hachiman
12
5 / 3 / 4
7,563
473
11,327
9,012
2,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
JapaneseUFOs
Cthulhu
11
2 / 5 / 6
6,651
416
5,406
14,754
11,788
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Pallyumi
Zhong Kui
11
1 / 6 / 4
6,699
419
7,343
12,958
7,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
Xyriti
Loki
13
4 / 4 / 5
8,038
502
6,543
12,162
4,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
13
0 / 3 / 2
7,870
492
7,197
14,227
11,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 4 / 9
8,075
505
7,234
14,883
14,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
MIKEDIESEL25
Charybdis
12
2 / 4 / 9
7,740
484
6,880
12,046
3,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kali
13
2 / 4 / 6
8,238
515
4,316
10,906
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 0 / 4
10,546
659
16,586
10,400
4,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Loki
17
6 / 0 / 0
9,850
616
9,971
9,927
5,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
49
12
Kills
21
21
Deaths
12
21
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Elppanz
Hachiman
5
3
4
2.33
W
Ymir
2
4
9
1.63
L
Cthulhu
JapaneseUFOs
Cthulhu
2
5
6
1
W
Charybdis
MIKEDIESEL25
Charybdis
2
4
9
1.63
L
Zhong Kui
Pallyumi
Zhong Kui
1
6
4
0.5
W
Kali
2
4
6
1.25
W
9
0
4
11
W
Loki
6
0
0
6
L
Loki
Xyriti
Loki
4
4
5
1.63
L
Vamana
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,816
Damage
44,987
63,113
Taken
58,162
38,123
Mitigated
30,715
19,779
Healing
24,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Elppanz
Hachiman
11,327
8,266
0
2,999
9,012
2,971
550
3,681
5,293
0
34,363
W
Ymir
7,234
1,989
0
4,305
14,883
14,171
264
4,895
9,988
27,058
0
L
Cthulhu
JapaneseUFOs
Cthulhu
5,406
1,225
147
819
14,754
11,788
241
7,965
6,603
24,414
0
W
Charybdis
MIKEDIESEL25
Charybdis
6,880
3,800
0
5,261
12,046
3,302
556
2,409
9,637
0
32,723
L
Zhong Kui
Pallyumi
Zhong Kui
7,343
572
69
3,792
12,958
7,591
0
6,999
5,665
30,694
0
W
Kali
4,316
1,857
0
4,600
10,906
3,546
0
1,099
9,690
0
38,216
W
16,586
2,235
854
5,872
10,400
4,654
644
4,355
5,949
81,305
0
W
Loki
9,971
3,296
0
3,350
9,927
5,042
0
298
8,912
0
66,095
L
Loki
Xyriti
Loki
6,543
1,694
0
4,788
12,162
4,418
0
2,305
9,775
0
44,989
L
Vamana
7,197
3,704
0
7,165
14,227
11,355
0
2,222
11,957
307
48,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,821
Gold Earned
44,449
339
Minions Killed
451
0
Camps Cleared
0
1,455,840
Distance Traveled
1,586,880
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,563
473
56
4
0
294,861
4
W
Ymir
8,075
505
45
3
0
308,844
6
L
Cthulhu
6,651
416
32
2
0
305,472
0
W
Charybdis
7,740
484
55
3
0
274,951
0
L
Zhong Kui
6,699
419
61
4
0
280,677
0
W
Kali
8,238
515
77
5
0
327,594
0
W
Ra
10,546
659
153
10
0
338,433
11
W
Loki
9,850
616
121
8
0
337,058
8
L
Loki
8,038
502
90
6
0
321,261
1
L
Vamana
7,870
492
100
6
0
253,569
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role