Player Matchup

Zeus
Zeus
 
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
AJClutch16
Susano
Level 17
God Stats
1W - 1L
1,273 SR
Queue Stats
14W - 13L
1,582 Elo+
Solo
Cthulhu
Cthulhu
GachaBroke
Cthulhu
Level 15
God Stats
9W - 8L
1,345 SR
Queue Stats
59W - 44L
1,572 Elo+
Solo
Olorun
Olorun
Hxboofus
Olorun
Level 4
God Stats
5W - 0L
1,868 SR
Queue Stats
79W - 7L
1,902 Elo+
Party 1
Cliodhna
Cliodhna
džeko
Cliodhna
Level 160
God Stats
11W - 1L
1,866 SR
Queue Stats
85W - 16L
1,843 Elo+
Party 1
Team Averages
Level 45
1,570 SR
1,680 Elo+

VS

Team Averages
Level 32
1,484 SR
1,665 Elo+
Chronos
Chronos
 
Chronos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Oppenheimer123
Guan Yu
Level 5
God Stats
1W - 1L
1,421 SR
Queue Stats
1W - 1L
1,707 Elo+
Party 2
Susano
Susano
Saphsucks
Susano
Level 4
God Stats
1W - 2L
1,546 SR
Queue Stats
1W - 2L
1,707 Elo+
Party 2
Bacchus
Bacchus
Viriathusfam
Bacchus
Level 46
God Stats
1W - 1L
1,455 SR
Queue Stats
1W - 2L
1,707 Elo+
Party 2
Bellona
Bellona
ayeron
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
11 / 0 / 17
12,722
1,157
31,674
4,409
1,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
AJClutch16
Susano
18
4 / 1 / 17
10,623
966
10,700
8,761
3,310
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
GachaBroke
Cthulhu
17
2 / 2 / 21
10,674
970
6,963
7,206
4,806
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
Hxboofus
Olorun
19
10 / 3 / 15
13,769
1,252
26,840
14,702
13,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
džeko
Cliodhna
18
6 / 2 / 18
11,624
1,057
19,273
9,531
3,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

274

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
1 / 4 / 4
10,414
947
10,118
13,775
5,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 7 / 4
10,242
931
7,692
24,788
34,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Susano
Saphsucks
Susano
16
1 / 12 / 7
10,250
932
8,333
19,110
7,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Viriathusfam
Bacchus
16
2 / 3 / 6
9,991
908
8,573
19,916
33,664
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
ayeron
Bellona
16
2 / 7 / 3
10,592
963
7,072
21,988
18,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
32
33
Kills
8
8
Deaths
33
88
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
11
0
17
19.5
L
Chronos
 
Chronos
1
4
4
0.75
W
Susano
AJClutch16
Susano
4
1
17
12.5
W
Cthulhu
GachaBroke
Cthulhu
2
2
21
6.25
W
Olorun
Hxboofus
Olorun
10
3
15
5.83
L
2
7
4
0.57
L
Susano
Saphsucks
Susano
1
12
7
0.38
L
Bacchus
Viriathusfam
Bacchus
2
3
6
1.67
L
Bellona
ayeron
Bellona
2
7
3
0.5
W
Cliodhna
džeko
Cliodhna
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,450
Damage
41,788
44,609
Taken
99,577
26,336
Mitigated
100,964
9,199
Healing
10,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
31,674
2,350
0
197
4,409
1,384
0
2,306
2,023
45,115
0
L
Chronos
 
Chronos
10,118
3,794
0
2,809
13,775
5,575
0
10,174
3,601
48,098
0
W
Susano
AJClutch16
Susano
10,700
2,446
0
0
8,761
3,310
0
3,733
4,944
0
18,130
W
Cthulhu
GachaBroke
Cthulhu
6,963
583
0
231
7,206
4,806
0
2,909
4,146
11,651
0
W
Olorun
Hxboofus
Olorun
26,840
12,477
1,076
6,709
14,702
13,551
0
5,382
9,051
61,740
4,602
L
7,692
1,265
1,762
3,127
24,788
34,979
0
12,989
11,799
0
14,982
L
Susano
Saphsucks
Susano
8,333
997
0
60
19,110
7,748
0
11,744
7,366
0
14,737
L
Bacchus
Viriathusfam
Bacchus
8,573
614
0
340
19,916
33,664
0
12,873
7,043
13,011
0
L
Bellona
ayeron
Bellona
7,072
1,781
1,602
1,228
21,988
18,998
0
14,971
7,017
0
14,167
W
Cliodhna
džeko
Cliodhna
19,273
2,427
0
986
9,531
3,285
0
3,713
5,754
0
31,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,412
Gold Earned
51,489
190
Minions Killed
161
13
Camps Cleared
5
1,121,875
Distance Traveled
1,108,311
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,722
1,157
30
3
1
248,054
1
L
Chronos
10,414
947
103
9
4
215,148
0
W
Susano
10,623
966
13
1
3
188,869
0
W
Cthulhu
10,674
970
12
1
1
221,386
0
W
Olorun
13,769
1,252
102
9
6
209,698
0
L
Guan Yu
10,242
931
11
1
0
234,872
0
L
Susano
10,250
932
23
2
1
207,118
0
L
Bacchus
9,991
908
8
1
0
221,740
0
L
Bellona
10,592
963
16
1
0
229,433
0
W
Cliodhna
11,624
1,057
33
3
2
253,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role