Player Matchup

The Morrigan
The Morrigan
Diamond II
BigPoppaPumpXIII
The Morrigan
Diamond II
Level 128
God Stats
0W - 2L
1,967 SR
Queue Stats
128W - 111L
2,190 MMR
Party 1
Fenrir
Fenrir
Diamond V
MrWigglyLake
Fenrir
Diamond V
Level 45
God Stats
24W - 10L
1,889 SR
Queue Stats
112W - 87L
1,927 MMR
Party 1
Vamana
Vamana
Diamond II
VIV1ID_XIXVII
Vamana
Diamond II
Level 127
God Stats
0W - 1L
1,363 SR
Queue Stats
84W - 68L
2,165 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 100
1,740 SR
2,094 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,688 SR
1,706 MMR
Thoth
Thoth
Platinum IV
 
Thoth
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum I
 
Tsukuyomi
Platinum I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Platinum IV
ArrivedExodus
Set
Platinum IV
Level 140
God Stats
2W - 0L
2,063 SR
Queue Stats
12W - 0L
2,117 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BigPoppaPumpXIII
The Morrigan
8
0 / 4 / 0
5,209
579
3,148
8,820
2,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
8
0 / 4 / 0
5,197
577
3,027
8,322
3,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 5 / 0
5,140
571
4,874
11,925
7,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
GilgameshSobekOdinGebTiamat

VS

Bans
ArtioAthenaOlorunCabrakanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
8 / 0 / 3
7,887
876
13,497
3,412
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
 
Tsukuyomi
11
1 / 0 / 6
6,675
742
3,715
5,514
2,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 0 / 6
7,214
802
7,039
7,936
3,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
13
13
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
8
0
3
9.5
W
Tsukuyomi
 
Tsukuyomi
1
0
6
4
W
4
0
6
7
L
The Morrigan
BigPoppaPumpXIII
The Morrigan
0
4
0
0
L
Fenrir
0
4
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,049
Damage
24,251
29,067
Taken
16,862
13,948
Mitigated
8,240
6,250
Healing
7,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
13,497
329
0
1,553
3,412
1,874
950
678
2,569
32,339
0
W
Tsukuyomi
 
Tsukuyomi
3,715
1,329
0
1,375
5,514
2,777
408
685
4,463
0
22,150
W
7,039
2,732
0
4,362
7,936
3,589
1,202
1,370
5,955
0
30,727
L
The Morrigan
BigPoppaPumpXIII
The Morrigan
3,148
694
0
636
8,820
2,964
0
4,274
4,200
14,091
1,981
L
Fenrir
3,027
571
241
1,925
8,322
3,722
0
3,256
4,878
0
9,174
L
4,874
2,091
0
3,448
11,925
7,262
0
5,216
6,298
0
12,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,546
Gold Earned
21,776
68
Minions Killed
119
2
Camps Cleared
7
483,304
Distance Traveled
573,757
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,887
876
43
5
2
192,767
0
W
Tsukuyomi
6,675
742
37
4
2
196,547
2
W
Set
7,214
802
39
4
3
184,443
1
L
The Morrigan
5,209
579
31
3
2
152,865
3
L
Fenrir
5,197
577
17
2
0
160,160
0
L
Vamana
5,140
571
20
2
0
170,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role