Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PlagueOfNight
Ah Muzen Cab
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 66L
1,206 Elo+
Party 1
Sol
Sol
eljokerasecino
Sol
Level 21
God Stats
4W - 6L
1,508 SR
Queue Stats
9W - 17L
1,169 Elo+
Solo
Team Averages
Level 63
1,503 SR
1,292 Elo+

VS

Team Averages
Level 35
1,740 SR
1,436 Elo+
Sol
Sol
DARK-KNIGHT-ATG-
Sol
Level 66
God Stats
7W - 4L
1,597 SR
Queue Stats
50W - 48L
1,410 Elo+
Party 2
Bacchus
Bacchus
MATER987
Bacchus
Level 36
God Stats
6W - 9L
1,874 SR
Queue Stats
65W - 65L
1,400 Elo+
Party 2
Neith
Neith
stezeizzle
Neith
Level 3
God Stats
1W - 0L
1,749 SR
Queue Stats
18W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 2 / 2
9,027
602
3,368
7,422
5,745
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
PlagueOfNight
Ah Muzen Cab
14
5 / 7 / 2
10,755
717
15,087
13,475
5,352
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 9 / 3
9,201
613
7,577
13,875
5,036
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 11
10,544
703
8,663
10,499
3,116
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
MATER987
Bacchus
12
0 / 4 / 13
9,214
614
3,872
17,950
22,283
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
16
14 / 2 / 3
12,470
831
18,328
12,241
4,443
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
9
Kills
18
18
Deaths
9
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
2
2
1.5
W
4
3
11
3.17
W
Bacchus
MATER987
Bacchus
0
4
13
1.63
L
Ah Muzen Cab
PlagueOfNight
Ah Muzen Cab
5
7
2
0.86
L
2
9
3
0.39
W
Neith
14
2
3
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,032
Damage
30,863
34,772
Taken
40,690
16,133
Mitigated
29,842
5,755
Healing
12,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,368
211
227
894
7,422
5,745
0
2,453
4,969
7,957
0
W
8,663
3,053
0
3,184
10,499
3,116
924
2,584
7,915
43,585
0
W
Bacchus
MATER987
Bacchus
3,872
424
634
4,622
17,950
22,283
31
4,903
13,047
8,102
0
L
Ah Muzen Cab
PlagueOfNight
Ah Muzen Cab
15,087
3,803
337
2,866
13,475
5,352
750
5,853
7,622
0
46,431
L
7,577
2,221
0
1,431
13,875
5,036
0
4,660
9,215
22,993
0
W
Neith
18,328
7,820
0
3,867
12,241
4,443
1,449
4,227
8,014
0
51,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,983
Gold Earned
32,228
122
Minions Killed
167
5
Camps Cleared
5
583,100
Distance Traveled
745,529
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,027
602
26
2
1
170,881
1
W
Sol
10,544
703
67
4
3
252,826
0
W
Bacchus
9,214
614
14
1
0
267,808
1
L
Ah Muzen Cab
10,755
717
65
4
2
216,051
0
L
Sol
9,201
613
31
2
2
196,168
0
W
Neith
12,470
831
86
6
2
224,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role