Player Matchup

Chaac
Chaac
KareraWaPandesu
Chaac
Level 155
God Stats
5W - 8L
1,342 SR
Queue Stats
325W - 472L
1,328 Elo+
Party 2
Nu Wa
Nu Wa
Rage_Lord_Lucci
Nu Wa
Level 151
God Stats
1W - 2L
1,375 SR
Queue Stats
432W - 615L
1,340 Elo+
Party 2
Xbalanque
Xbalanque
XzaDaBoss
Xbalanque
Level 18
God Stats
23W - 25L
1,306 SR
Queue Stats
62W - 98L
1,252 Elo+
Party 2
Team Averages
Level 108
1,341 SR
1,307 Elo+

VS

Team Averages
Level 79
1,517 SR
1,554 Elo+
Hera
Hera
EbolaVictim420
Hera
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,562 Elo+
Party 1
Cerberus
Cerberus
Im_Slappy2
Cerberus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,455 Elo+
Party 1
Mulan
Mulan
Nagato student
Mulan
Level 146
God Stats
1W - 0L
1,552 SR
Queue Stats
24W - 23L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
7,595
633
6,648
13,499
7,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 3 / 2
7,458
622
8,339
8,617
2,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
XzaDaBoss
Xbalanque
11
3 / 7 / 0
8,530
711
4,664
10,444
3,509
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 6
9,092
758
12,529
7,000
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Im_Slappy2
Cerberus
13
4 / 1 / 12
9,063
755
5,790
10,723
6,788
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
6 / 1 / 7
9,137
761
9,694
14,192
10,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
4
Kills
16
16
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
W
Cerberus
Im_Slappy2
Cerberus
4
1
12
10
L
1
6
1
0.25
W
6
1
7
9.5
L
0
3
2
0.33
L
Xbalanque
XzaDaBoss
Xbalanque
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,651
Damage
28,013
32,560
Taken
31,915
13,026
Mitigated
20,198
3,461
Healing
7,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,529
2,757
0
650
7,000
2,706
812
1,996
4,917
41,401
0
W
Cerberus
Im_Slappy2
Cerberus
5,790
536
0
1,236
10,723
6,788
1,185
3,396
7,037
17,791
0
L
6,648
2,119
123
2,942
13,499
7,246
0
8,236
5,263
0
18,897
W
9,694
2,220
0
5,126
14,192
10,704
230
3,743
9,946
4,155
32,271
L
8,339
4,007
0
396
8,617
2,271
420
5,835
2,782
26,681
0
L
Xbalanque
XzaDaBoss
Xbalanque
4,664
2,495
0
0
10,444
3,509
839
5,830
4,614
0
13,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,583
Gold Earned
27,292
86
Minions Killed
148
3
Camps Cleared
9
589,377
Distance Traveled
679,590
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,092
758
67
6
0
215,282
0
W
Cerberus
9,063
755
27
2
0
232,517
0
L
Chaac
7,595
633
28
2
1
187,582
1
W
Mulan
9,137
761
54
5
9
231,791
9
L
Nu Wa
7,458
622
37
3
2
209,534
1
L
Xbalanque
8,530
711
21
2
0
192,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role