Player Matchup

Gilgamesh
Gilgamesh
KillerJohan85
Gilgamesh
Level 155
God Stats
26W - 22L
1,568 SR
Queue Stats
350W - 367L
1,450 Elo+
Solo
Sylvanus
Sylvanus
MonkeyBelmont
Sylvanus
Level 140
God Stats
1W - 0L
1,290 SR
Queue Stats
3W - 2L
1,600 Elo+
Solo
Cthulhu
Cthulhu
Riptor117
Cthulhu
Level 20
God Stats
2W - 4L
1,581 SR
Queue Stats
7W - 11L
1,276 Elo+
Solo
Guan Yu
Guan Yu
ibugzbunnyii
Guan Yu
Level 147
God Stats
14W - 3L
1,634 SR
Queue Stats
76W - 73L
1,527 Elo+
Solo
Chang'e
Chang'e
ruizelian79
Chang'e
Level 60
God Stats
14W - 12L
1,573 SR
Queue Stats
36W - 32L
1,449 Elo+
Solo
Team Averages
Level 104
1,529 SR
1,461 Elo+

VS

Team Averages
Level 71
1,503 SR
1,531 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
CountRacckula
Thor
Level 58
God Stats
0W - 1L
1,253 SR
Queue Stats
27W - 19L
1,739 Elo+
Party 1
Kali
Kali
PardonMySkills
Kali
Level 28
God Stats
0W - 1L
1,510 SR
Queue Stats
27W - 23L
1,412 Elo+
Solo
Thanatos
Thanatos
gman2830
Thanatos
Level 110
God Stats
19W - 12L
1,699 SR
Queue Stats
118W - 106L
1,545 Elo+
Party 1
Kukulkan
Kukulkan
ogmutt
Kukulkan
Level 35
God Stats
24W - 37L
1,555 SR
Queue Stats
79W - 88L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KillerJohan85
Gilgamesh
19
6 / 5 / 5
13,382
836
17,225
20,593
10,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
MonkeyBelmont
Sylvanus
18
4 / 1 / 10
11,659
729
7,209
17,107
20,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Riptor117
Cthulhu
17
1 / 3 / 12
10,518
657
10,904
24,674
28,878
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
ibugzbunnyii
Guan Yu
19
5 / 3 / 12
12,302
769
19,011
24,224
30,502
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
ruizelian79
Chang'e
17
1 / 2 / 12
10,796
675
13,013
19,853
20,301
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
0 / 4 / 8
10,088
631
8,377
20,062
27,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 4 / 9
11,488
718
15,960
19,619
13,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 5 / 6
11,231
702
13,272
17,415
9,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
gman2830
Thanatos
18
10 / 3 / 1
12,428
777
19,990
13,685
5,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
ogmutt
Kukulkan
17
0 / 1 / 8
9,616
601
23,636
8,039
4,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
46
17
Kills
14
14
Deaths
17
51
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
8
1
L
3
4
9
1.88
W
Gilgamesh
KillerJohan85
Gilgamesh
6
5
5
1.7
W
Sylvanus
MonkeyBelmont
Sylvanus
4
1
10
9
L
1
5
6
0.8
W
Cthulhu
Riptor117
Cthulhu
1
3
12
2.33
L
Thanatos
gman2830
Thanatos
10
3
1
3.5
W
Guan Yu
ibugzbunnyii
Guan Yu
5
3
12
3.67
L
Kukulkan
ogmutt
Kukulkan
0
1
8
4
W
Chang'e
ruizelian79
Chang'e
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,362
Damage
81,235
106,451
Taken
78,820
110,642
Mitigated
59,365
52,050
Healing
24,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,377
1,662
3,979
5,031
20,062
27,019
0
9,379
10,683
17,913
0
L
15,960
2,235
0
996
19,619
13,011
0
7,619
12,000
0
31,681
W
Gilgamesh
KillerJohan85
Gilgamesh
17,225
5,952
2,191
2,234
20,593
10,756
900
5,674
14,686
0
54,040
W
Sylvanus
MonkeyBelmont
Sylvanus
7,209
2,352
7,058
6,259
17,107
20,205
1,613
4,399
12,518
22,050
0
L
13,272
7,278
0
2,923
17,415
9,201
0
6,735
10,680
0
55,181
W
Cthulhu
Riptor117
Cthulhu
10,904
559
2,343
3,930
24,674
28,878
768
8,953
15,619
40,894
0
L
Thanatos
gman2830
Thanatos
19,990
2,601
0
11,115
13,685
5,800
0
5,117
8,568
0
40,662
W
Guan Yu
ibugzbunnyii
Guan Yu
19,011
1,661
8,540
5,726
24,224
30,502
1,282
7,328
16,534
853
43,516
L
Kukulkan
ogmutt
Kukulkan
23,636
507
0
507
8,039
4,334
0
3,138
4,901
58,800
0
W
Chang'e
ruizelian79
Chang'e
13,013
506
7,074
6,695
19,853
20,301
579
6,263
13,283
36,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,657
Gold Earned
54,851
328
Minions Killed
329
7
Camps Cleared
9
1,487,847
Distance Traveled
1,371,430
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,088
631
27
2
1
232,565
0
L
Thor
11,488
718
42
3
0
258,565
0
W
Gilgamesh
13,382
836
92
6
5
303,909
4
W
Sylvanus
11,659
729
49
3
0
236,036
1
L
Kali
11,231
702
121
8
5
312,950
1
W
Cthulhu
10,518
657
82
5
0
307,050
0
L
Thanatos
12,428
777
48
3
2
292,685
4
W
Guan Yu
12,302
769
68
4
0
330,811
1
L
Kukulkan
9,616
601
91
6
1
274,665
1
W
Chang'e
10,796
675
37
2
2
310,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role