Player Matchup

Baron Samedi
Baron Samedi
JohnPeters
Baron Samedi
Level 126
God Stats
24W - 11L
1,772 SR
Queue Stats
217W - 161L
1,627 Elo+
Party 2
Scylla
Scylla
NAGINI_REXY
Scylla
Level 62
God Stats
20W - 36L
1,415 SR
Queue Stats
210W - 243L
1,498 Elo+
Party 3
Merlin
Merlin
SinfulTranquil
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,584 Elo+
Party 2
Fenrir
Fenrir
Zeke1928
Fenrir
Level 92
God Stats
40W - 28L
1,569 SR
Queue Stats
360W - 308L
1,555 Elo+
Party 2
Mercury
Mercury
xXDisclosureXxz
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 148L
1,536 Elo+
Party 3
Team Averages
Level 75
1,551 SR
1,560 Elo+

VS

Team Averages
Level 73
1,801 SR
1,537 Elo+
Morgan Le Fay
Morgan Le Fay
Caalcami
Morgan Le Fay
Level 140
God Stats
48W - 36L
1,571 SR
Queue Stats
237W - 253L
1,473 Elo+
Solo
Khepri
Khepri
ItsjustAgame09
Khepri
Level 13
God Stats
8W - 2L
1,959 SR
Queue Stats
29W - 23L
1,605 Elo+
Party 1
Sun Wukong
Sun Wukong
MetrikZero
Sun Wukong
Level 66
God Stats
5W - 1L
1,990 SR
Queue Stats
40W - 48L
1,509 Elo+
Party 1
Artemis
Artemis
milkymilo
Artemis
Level 69
God Stats
11W - 10L
1,525 SR
Queue Stats
48W - 57L
1,493 Elo+
Solo
Da Ji
Da Ji
relbaz
Da Ji
Level 79
God Stats
7W - 1L
1,958 SR
Queue Stats
26W - 23L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JohnPeters
Baron Samedi
17
1 / 0 / 4
10,543
879
12,516
11,710
4,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
17
2 / 8 / 3
10,633
886
4,519
16,597
4,568
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
2 / 9 / 3
10,676
890
11,550
18,078
5,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Zeke1928
Fenrir
17
2 / 6 / 7
10,962
914
9,139
21,330
23,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 2 / 3
11,038
920
5,453
12,377
4,081
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

120

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Caalcami
Morgan Le Fay
19
6 / 2 / 12
12,351
1,029
21,337
9,855
4,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 1 / 16
11,371
948
9,358
9,095
9,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
MetrikZero
Sun Wukong
18
2 / 1 / 12
10,938
912
7,509
10,732
12,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
milkymilo
Artemis
18
6 / 2 / 12
12,143
1,012
19,365
9,658
4,752
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Da Ji
relbaz
Da Ji
18
8 / 4 / 11
12,111
1,009
17,294
9,752
4,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
88
10
Kills
25
25
Deaths
10
20
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Caalcami
Morgan Le Fay
6
2
12
6
W
3
1
16
11
L
Baron Samedi
JohnPeters
Baron Samedi
1
0
4
3
W
Sun Wukong
MetrikZero
Sun Wukong
2
1
12
8
L
Scylla
2
8
3
0.44
L
2
9
3
0.39
L
Fenrir
Zeke1928
Fenrir
2
6
7
0.92
W
Artemis
milkymilo
Artemis
6
2
12
6
W
Da Ji
relbaz
Da Ji
8
4
11
3.38
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,177
Damage
74,863
80,092
Taken
49,092
42,340
Mitigated
36,076
8,389
Healing
5,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Caalcami
Morgan Le Fay
21,337
1,141
499
2,214
9,855
4,749
0
5,657
3,981
47,992
0
W
9,358
78
0
0
9,095
9,979
0
5,163
3,707
25,839
0
L
Baron Samedi
JohnPeters
Baron Samedi
12,516
220
3,666
3,062
11,710
4,713
0
5,160
6,474
37,440
0
W
Sun Wukong
MetrikZero
Sun Wukong
7,509
1,081
0
1,124
10,732
12,033
0
6,140
4,404
0
22,007
L
Scylla
4,519
727
0
0
16,597
4,568
0
5,068
11,391
32,395
0
L
11,550
253
148
740
18,078
5,577
0
4,632
13,270
35,226
0
L
Fenrir
Zeke1928
Fenrir
9,139
282
0
536
21,330
23,401
0
9,910
11,082
1,070
11,730
W
Artemis
milkymilo
Artemis
19,365
4,375
0
1,179
9,658
4,752
0
6,376
3,088
0
45,977
W
Da Ji
relbaz
Da Ji
17,294
3,867
0
0
9,752
4,563
0
5,053
4,639
0
28,093
L
5,453
2,137
0
237
12,377
4,081
0
4,995
7,180
0
23,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,852
Gold Earned
58,914
230
Minions Killed
226
4
Camps Cleared
9
1,134,926
Distance Traveled
1,165,285
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,351
1,029
45
4
4
211,431
0
W
Khepri
11,371
948
29
2
0
229,006
2
L
Baron Samedi
10,543
879
68
6
1
237,283
3
W
Sun Wukong
10,938
912
55
5
1
254,015
0
L
Scylla
10,633
886
54
5
0
198,326
0
L
Merlin
10,676
890
49
4
1
196,325
0
L
Fenrir
10,962
914
11
1
0
232,592
0
W
Artemis
12,143
1,012
73
6
4
225,961
1
W
Da Ji
12,111
1,009
24
2
0
244,872
1
L
Mercury
11,038
920
48
4
2
270,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role