Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BigMonkie
Ah Muzen Cab
Level 145
God Stats
0W - 1L
1,337 SR
Queue Stats
25W - 12L
1,715 Elo+
Party 3
Charybdis
Charybdis
MrDrillon
Charybdis
Level 147
God Stats
0W - 2L
1,588 SR
Queue Stats
24W - 25L
1,505 Elo+
Party 3
Tiamat
Tiamat
THatWAy
Tiamat
Level 46
God Stats
15W - 16L
1,521 SR
Queue Stats
430W - 260L
1,625 Elo+
Solo
Gilgamesh
Gilgamesh
TheDivineApe
Gilgamesh
Level 158
God Stats
5W - 6L
1,560 SR
Queue Stats
32W - 31L
1,549 Elo+
Party 3
Terra
Terra
cameronfrazier1
Terra
Level 7
God Stats
0W - 1L
1,671 SR
Queue Stats
5W - 12L
1,368 Elo+
Party 3
Team Averages
Level 101
1,535 SR
1,553 Elo+

VS

Team Averages
Level 73
1,790 SR
1,661 Elo+
Ymir
Ymir
MarvinTheAndroid
Ymir
Level 28
God Stats
28W - 9L
1,759 SR
Queue Stats
91W - 75L
1,543 Elo+
Party 1
Anhur
Anhur
TSMTheBoosh
Anhur
Level 46
God Stats
1W - 0L
1,993 SR
Queue Stats
99W - 14L
1,899 Elo+
Party 1
Guan Yu
Guan Yu
TheGEast
Guan Yu
Level 149
God Stats
1W - 0L
1,935 SR
Queue Stats
80W - 76L
1,617 Elo+
Party 2
Baba Yaga
Baba Yaga
WallofFlames
Baba Yaga
Level 98
God Stats
18W - 9L
1,764 SR
Queue Stats
221W - 107L
1,672 Elo+
Party 1
Cabrakan
Cabrakan
iBakasura2Buccy
Cabrakan
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigMonkie
Ah Muzen Cab
17
5 / 6 / 5
12,121
1,010
34,499
27,978
6,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
MrDrillon
Charybdis
17
1 / 6 / 7
11,283
940
19,791
24,538
6,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
THatWAy
Tiamat
17
4 / 9 / 7
12,160
1,013
18,535
27,575
9,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TheDivineApe
Gilgamesh
18
2 / 10 / 10
11,337
945
19,277
44,209
29,859
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
0 / 10 / 6
10,779
898
3,061
28,520
25,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 3 / 23
11,797
983
7,724
21,442
28,646
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
20 / 2 / 14
15,735
1,311
62,144
20,125
10,552
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
TheGEast
Guan Yu
20
6 / 1 / 31
13,776
1,148
19,940
22,393
29,184
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
WallofFlames
Baba Yaga
20
7 / 1 / 26
13,716
1,143
31,867
15,218
8,559
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
20
8 / 5 / 21
12,450
1,038
27,683
23,729
20,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
156
12
Kills
41
41
Deaths
12
35
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BigMonkie
Ah Muzen Cab
5
6
5
1.25
W
0
3
23
3.83
L
Charybdis
MrDrillon
Charybdis
1
6
7
0.75
L
Tiamat
THatWAy
Tiamat
4
9
7
0.83
W
20
2
14
13.5
L
Gilgamesh
TheDivineApe
Gilgamesh
2
10
10
0.7
W
Guan Yu
TheGEast
Guan Yu
6
1
31
21.5
W
Baba Yaga
WallofFlames
Baba Yaga
7
1
26
20
L
0
10
6
0.3
W
Cabrakan
8
5
21
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,163
Damage
149,358
152,820
Taken
102,907
78,621
Mitigated
97,297
12,836
Healing
41,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BigMonkie
Ah Muzen Cab
34,499
15,436
0
3,885
27,978
6,269
0
10,867
17,111
0
76,780
W
7,724
1,971
349
1,292
21,442
28,646
0
4,364
17,078
10,953
0
L
Charybdis
MrDrillon
Charybdis
19,791
11,567
0
46
24,538
6,973
0
13,154
11,384
0
35,413
L
Tiamat
THatWAy
Tiamat
18,535
2,878
0
1,555
27,575
9,738
0
13,464
14,111
42,346
0
W
62,144
51,595
0
12,252
20,125
10,552
0
5,036
15,089
0
99,068
L
Gilgamesh
TheDivineApe
Gilgamesh
19,277
3,077
0
69
44,209
29,859
0
15,324
28,885
9,573
24,274
W
Guan Yu
TheGEast
Guan Yu
19,940
2,649
10,814
8,160
22,393
29,184
0
5,796
16,597
1,286
32,531
W
Baba Yaga
WallofFlames
Baba Yaga
31,867
3,502
137
3,759
15,218
8,559
0
4,364
10,854
71,079
0
L
3,061
334
4,816
2,465
28,520
25,782
0
13,905
14,615
5,700
0
W
Cabrakan
27,683
4,725
0
4,775
23,729
20,356
0
7,508
16,221
40,241
1,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,680
Gold Earned
67,474
203
Minions Killed
263
3
Camps Cleared
13
1,118,735
Distance Traveled
1,242,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,121
1,010
85
7
1
235,805
0
W
Ymir
11,797
983
16
1
1
237,036
0
L
Charybdis
11,283
940
34
3
1
216,501
0
L
Tiamat
12,160
1,013
53
4
1
234,126
0
W
Anhur
15,735
1,311
82
7
11
213,768
0
L
Gilgamesh
11,337
945
29
2
0
223,614
0
W
Guan Yu
13,776
1,148
32
3
0
304,727
0
W
Baba Yaga
13,716
1,143
100
8
1
246,191
0
L
Terra
10,779
898
2
0
0
208,689
0
W
Cabrakan
12,450
1,038
33
3
0
240,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role