Player Matchup

Cupid
Cupid
Masters
AkénoHimejima
Cupid
Masters
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 115L
2,969 MMR
Solo
Sobek
Sobek
Platinum I
Dannweyy
Sobek
Platinum I
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 59L
2,385 MMR
Solo
Cabrakan
Cabrakan
Masters
KILLERSQUAD333
Cabrakan
Masters
Level 145
God Stats
5W - 3L
1,785 SR
Queue Stats
349W - 346L
2,430 MMR
Solo
Janus
Janus
Masters
NoMmrOmar
Janus
Masters
Level 113
God Stats
3W - 3L
1,667 SR
Queue Stats
195W - 163L
2,957 MMR
Solo
Chronos
Chronos
Masters
guiccimayn
Chronos
Masters
Level 148
God Stats
5W - 0L
1,951 SR
Queue Stats
614W - 619L
2,434 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 118
1,680 SR
2,635 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,604 SR
2,649 MMR
Sol
Sol
Masters
Brign
Sol
Masters
Level 145
God Stats
6W - 4L
1,831 SR
Queue Stats
138W - 87L
2,886 MMR
Party 1
Mulan
Mulan
Diamond III
Jakel23l
Mulan
Diamond III
Level 160
God Stats
1W - 6L
1,448 SR
Queue Stats
112W - 108L
2,240 MMR
Solo
Anhur
Anhur
Masters
Tauxsik
Anhur
Masters
Level 160
God Stats
99W - 102L
1,564 SR
Queue Stats
869W - 855L
2,725 MMR
Solo
Cerberus
Cerberus
Masters
Tohsaka Mai
Cerberus
Masters
Level 109
God Stats
0W - 4L
1,288 SR
Queue Stats
258W - 238L
2,527 MMR
Solo
Nike
Nike
Masters
pdpffxv
Nike
Masters
Level 128
God Stats
11W - 7L
1,891 SR
Queue Stats
180W - 106L
2,868 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 7
17,141
635
27,508
24,021
10,260
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sobek
Dannweyy
Sobek
18
2 / 1 / 12
13,269
491
6,201
24,406
39,133
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
20
2 / 8 / 6
14,435
535
16,910
30,963
39,905
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
NoMmrOmar
Janus
20
10 / 0 / 7
16,913
626
22,428
16,387
8,467
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos
guiccimayn
Chronos
20
1 / 5 / 9
14,153
524
14,576
26,970
20,278
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
TiamatGebArtioOdinLoki

VS

Bans
UllrGilgameshKaliAchillesFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Brign
Sol
20
5 / 3 / 2
14,573
540
28,769
17,567
10,105
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Jakel23l
Mulan
19
4 / 7 / 7
12,749
472
14,378
22,774
13,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Tauxsik
Anhur
20
2 / 7 / 4
12,954
480
10,231
21,787
8,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Tohsaka Mai
Cerberus
19
0 / 3 / 8
12,087
448
7,037
27,995
36,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
pdpffxv
Nike
20
7 / 4 / 4
15,305
567
24,503
30,273
41,096
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
43
24
Kills
18
18
Deaths
24
41
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
4
7
3.13
L
Sol
Brign
Sol
5
3
2
2
W
Sobek
Dannweyy
Sobek
2
1
12
8
L
Mulan
Jakel23l
Mulan
4
7
7
1.07
W
Cabrakan
2
8
6
0.63
W
Janus
NoMmrOmar
Janus
10
0
7
13.5
L
Anhur
Tauxsik
Anhur
2
7
4
0.57
L
Cerberus
Tohsaka Mai
Cerberus
0
3
8
1.33
W
Chronos
guiccimayn
Chronos
1
5
9
1.1
L
Nike
pdpffxv
Nike
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,623
Damage
84,918
122,747
Taken
120,396
118,043
Mitigated
109,857
47,811
Healing
35,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,508
19,745
147
14,286
24,021
10,260
6,049
6,643
17,378
0
165,773
L
Sol
Brign
Sol
28,769
9,127
0
9,870
17,567
10,105
557
10,932
6,399
137,439
10,186
W
Sobek
Dannweyy
Sobek
6,201
445
0
7,651
24,406
39,133
336
9,131
15,275
30,542
0
L
Mulan
Jakel23l
Mulan
14,378
1,541
0
6,258
22,774
13,874
261
12,216
10,418
0
86,525
W
Cabrakan
16,910
1,389
0
8,824
30,963
39,905
1,057
8,768
22,195
97,605
0
W
Janus
NoMmrOmar
Janus
22,428
1,754
408
6,291
16,387
8,467
2,596
5,348
11,039
149,309
0
L
Anhur
Tauxsik
Anhur
10,231
4,256
0
6,351
21,787
8,699
92
7,001
14,740
0
110,942
L
Cerberus
Tohsaka Mai
Cerberus
7,037
393
1,403
7,320
27,995
36,083
0
10,018
17,761
52,250
0
W
Chronos
guiccimayn
Chronos
14,576
6,509
0
10,204
26,970
20,278
3,744
8,184
18,786
109,738
15,793
L
Nike
pdpffxv
Nike
24,503
3,418
0
4,622
30,273
41,096
0
17,961
12,148
12,210
111,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,911
Gold Earned
67,668
852
Minions Killed
833
0
Camps Cleared
0
2,814,904
Distance Traveled
2,563,514
29
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
17,141
635
225
8
0
500,398
5
L
Sol
14,573
540
237
9
0
541,748
8
W
Sobek
13,269
491
35
1
0
580,024
4
L
Mulan
12,749
472
121
4
0
518,792
10
W
Cabrakan
14,435
535
177
7
0
492,645
3
W
Janus
16,913
626
255
9
0
686,076
10
L
Anhur
12,954
480
169
6
0
469,724
7
L
Cerberus
12,087
448
81
3
0
503,693
9
W
Chronos
14,153
524
160
6
0
555,761
7
L
Nike
15,305
567
225
8
0
529,557
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role