Player Matchup

Hades
Hades
Bappless
Hades
Level 16
God Stats
13W - 11L
1,655 SR
Queue Stats
62W - 80L
1,349 Elo+
Party 2
Guan Yu
Guan Yu
FoxInBoots
Guan Yu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Charybdis
Charybdis
Kraggymite
Charybdis
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
19W - 16L
1,320 Elo+
Solo
Nemesis
Nemesis
Morgonaa
Nemesis
Level 23
God Stats
13W - 17L
1,477 SR
Queue Stats
48W - 59L
1,415 Elo+
Party 2
Kuzenbo
Kuzenbo
Xenfenrir
Kuzenbo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,739 Elo+
Party 1
Team Averages
Level 19
1,526 SR
1,465 Elo+

VS

Team Averages
Level 34
1,517 SR
1,343 Elo+
Ares
Ares
BABarakkus
Ares
Level 28
God Stats
4W - 3L
1,582 SR
Queue Stats
50W - 50L
1,475 Elo+
Party 4
Scylla
Scylla
Gingamus
Scylla
Level 8
God Stats
2W - 1L
1,260 SR
Queue Stats
10W - 10L
1,254 Elo+
Party 3
King Arthur
King Arthur
TheKnight900000
King Arthur
Level 26
God Stats
3W - 2L
1,394 SR
Queue Stats
32W - 43L
1,352 Elo+
Party 4
Cliodhna
Cliodhna
hitter1232
Cliodhna
Level 25
God Stats
2W - 0L
1,795 SR
Queue Stats
33W - 38L
1,385 Elo+
Party 4
Skadi
Skadi
j_escott-beast
Skadi
Level 84
God Stats
4W - 5L
1,556 SR
Queue Stats
9W - 12L
1,251 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bappless
Hades
19
9 / 6 / 6
13,706
508
17,136
22,097
11,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
FoxInBoots
Guan Yu
18
4 / 9 / 8
12,658
469
7,247
23,512
21,154
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Kraggymite
Charybdis
20
8 / 7 / 9
14,542
539
15,847
23,741
10,032
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Morgonaa
Nemesis
19
6 / 9 / 9
13,059
484
13,340
29,544
10,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Xenfenrir
Kuzenbo
17
1 / 7 / 8
10,556
391
6,053
26,995
31,535
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 19
13,241
490
12,997
27,104
27,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
Gingamus
Scylla
20
13 / 4 / 12
14,720
545
35,629
14,114
5,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
TheKnight900000
King Arthur
18
2 / 6 / 14
11,923
442
6,624
22,304
20,591
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
hitter1232
Cliodhna
20
11 / 4 / 17
15,188
563
26,700
23,076
12,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
7 / 7 / 6
13,326
494
13,775
15,980
5,610
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
106
28
Kills
38
38
Deaths
28
40
Assists
68
Player
Kills
Deaths
Assists
KDA
W
5
7
19
2.07
L
Hades
Bappless
Hades
9
6
6
2
L
Guan Yu
FoxInBoots
Guan Yu
4
9
8
0.89
W
Scylla
Gingamus
Scylla
13
4
12
4.75
L
Charybdis
Kraggymite
Charybdis
8
7
9
1.79
L
Nemesis
Morgonaa
Nemesis
6
9
9
1.17
W
King Arthur
TheKnight900000
King Arthur
2
6
14
1.5
L
Kuzenbo
Xenfenrir
Kuzenbo
1
7
8
0.71
W
Cliodhna
hitter1232
Cliodhna
11
4
17
4.88
W
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,623
Damage
95,725
125,889
Taken
102,578
84,983
Mitigated
71,101
27,834
Healing
15,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,997
844
0
4,985
27,104
27,791
821
6,960
20,144
48,831
0
L
Hades
Bappless
Hades
17,136
949
1,455
6,523
22,097
11,392
304
11,112
10,709
73,427
0
L
Guan Yu
FoxInBoots
Guan Yu
7,247
947
1,484
2,674
23,512
21,154
1,032
10,014
13,308
0
43,903
W
Scylla
Gingamus
Scylla
35,629
3,683
393
3,064
14,114
5,090
2,569
4,827
9,287
103,759
0
L
Charybdis
Kraggymite
Charybdis
15,847
9,358
0
7,762
23,741
10,032
3,748
6,158
17,491
0
136,180
L
Nemesis
Morgonaa
Nemesis
13,340
4,930
0
5,633
29,544
10,870
206
10,268
18,960
0
85,116
W
King Arthur
TheKnight900000
King Arthur
6,624
1,101
0
2,816
22,304
20,591
1,206
4,711
17,593
0
55,073
L
Kuzenbo
Xenfenrir
Kuzenbo
6,053
2,180
267
2,036
26,995
31,535
323
10,419
16,339
32,943
0
W
Cliodhna
hitter1232
Cliodhna
26,700
4,585
0
2,517
23,076
12,019
2,729
1,694
21,382
0
156,397
W
13,775
8,410
0
1,719
15,980
5,610
3,755
5,204
10,776
0
62,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,521
Gold Earned
68,398
565
Minions Killed
525
0
Camps Cleared
0
2,277,136
Distance Traveled
2,528,001
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,241
490
53
2
0
508,922
5
L
Hades
13,706
508
115
4
0
476,102
3
L
Guan Yu
12,658
469
88
3
0
450,867
0
W
Scylla
14,720
545
146
5
0
496,154
5
L
Charybdis
14,542
539
199
7
0
428,280
3
L
Nemesis
13,059
484
124
5
0
508,025
4
W
King Arthur
11,923
442
81
3
0
469,617
2
L
Kuzenbo
10,556
391
39
1
0
413,862
0
W
Cliodhna
15,188
563
156
6
0
557,727
0
W
Skadi
13,326
494
89
3
0
495,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role