Player Matchup

Amaterasu
Amaterasu
FreeLegend
Amaterasu
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 72L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
Getspokel
Zhong Kui
Level 127
God Stats
6W - 11L
1,543 SR
Queue Stats
746W - 715L
1,467 Elo+
Party 1
Nox
Nox
KidRagerzz
Nox
Level 102
God Stats
0W - 1L
1,790 SR
Queue Stats
8W - 12L
1,482 Elo+
Solo
Ra
Ra
josh ibarra2025
Ra
Level 105
God Stats
2W - 2L
1,673 SR
Queue Stats
143W - 138L
1,447 Elo+
Party 1
Janus
Janus
watereddownwater
Janus
Level 64
God Stats
0W - 1L
1,617 SR
Queue Stats
142W - 159L
1,488 Elo+
Solo
Team Averages
Level 104
1,624 SR
1,470 Elo+

VS

Team Averages
Level 122
1,621 SR
1,437 Elo+
Merlin
Merlin
AuzzieDonkey
Merlin
Level 112
God Stats
2W - 1L
1,306 SR
Queue Stats
67W - 76L
1,454 Elo+
Solo
Cabrakan
Cabrakan
Lordkingskull123
Cabrakan
Level 124
God Stats
3W - 0L
1,835 SR
Queue Stats
121W - 144L
1,410 Elo+
Solo
Pele
Pele
Thejoker_ym
Pele
Level 105
God Stats
3W - 2L
1,837 SR
Queue Stats
317W - 356L
1,438 Elo+
Solo
Horus
Horus
deadshot950
Horus
Level 142
God Stats
3W - 2L
1,716 SR
Queue Stats
439W - 431L
1,442 Elo+
Solo
Vulcan
Vulcan
raheemcamp92886
Vulcan
Level 129
God Stats
16W - 20L
1,413 SR
Queue Stats
1,041W - 1,144L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FreeLegend
Amaterasu
18
7 / 7 / 5
11,223
802
13,477
21,237
16,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
Getspokel
Zhong Kui
18
6 / 6 / 10
11,320
809
22,643
21,006
12,626
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
0 / 6 / 12
9,562
683
4,186
20,780
14,115
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 4 / 10
10,630
759
15,384
10,302
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
3 / 7 / 9
10,674
762
12,520
13,936
4,728
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
4 / 5 / 13
11,430
816
17,887
11,596
4,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 3 / 17
11,506
822
9,201
25,992
32,619
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
9 / 5 / 15
11,852
847
19,776
18,297
10,991
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 3 / 13
12,141
867
13,603
20,074
25,886
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
4 / 3 / 15
11,068
791
15,400
10,196
4,265
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
103
18
Kills
30
30
Deaths
19
46
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
5
13
2.1
L
Amaterasu
FreeLegend
Amaterasu
7
7
5
1.36
L
Zhong Kui
Getspokel
Zhong Kui
6
6
10
1.83
L
0
6
12
1
W
5
3
17
4.5
W
9
5
15
3.3
W
8
3
13
4.83
L
2
4
10
1.75
W
4
3
15
3.83
L
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,210
Damage
75,867
87,261
Taken
86,155
51,272
Mitigated
78,448
32,323
Healing
44,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
17,887
759
2,240
2,648
11,596
4,687
1,339
7,829
3,595
37,549
0
L
Amaterasu
FreeLegend
Amaterasu
13,477
6,025
1,171
4,758
21,237
16,192
830
11,296
9,941
0
24,700
L
Zhong Kui
Getspokel
Zhong Kui
22,643
778
2,218
5,776
21,006
12,626
1,349
9,507
11,499
35,879
0
L
4,186
599
552
4,803
20,780
14,115
837
10,923
9,857
14,915
0
W
9,201
1,264
2,746
9,221
25,992
32,619
673
13,326
11,943
20,354
0
W
19,776
5,079
1,176
4,711
18,297
10,991
1,696
11,878
6,152
0
42,467
W
13,603
6,024
7,148
8,689
20,074
25,886
890
12,000
7,610
0
23,664
L
15,384
1,046
7,011
3,066
10,302
3,611
636
4,955
5,347
38,354
0
W
15,400
8,696
3,394
2,364
10,196
4,265
790
7,946
2,122
35,179
0
L
12,520
571
1,026
1,942
13,936
4,728
707
5,807
8,129
28,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,409
Gold Earned
57,997
153
Minions Killed
160
0
Camps Cleared
0
1,213,120
Distance Traveled
1,288,028
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,430
816
45
3
0
242,912
0
L
Amaterasu
11,223
802
24
2
0
256,655
0
L
Zhong Kui
11,320
809
35
3
0
245,855
0
L
Nox
9,562
683
16
1
0
192,567
1
W
Cabrakan
11,506
822
28
2
0
248,753
2
W
Pele
11,852
847
35
3
0
250,394
0
W
Horus
12,141
867
8
1
0
277,146
0
L
Ra
10,630
759
44
3
0
269,044
1
W
Vulcan
11,068
791
44
3
0
268,823
0
L
Janus
10,674
762
34
2
0
248,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role